SpaceCat_2001 Posted October 15, 2023 14 hours ago, SpaceCat_2001 said: @Cutman https://drive.google.com/drive/folders/1uiQhTBAkEHHwxcSSFiNgPuE4wxSUeWid?usp=sharing So @Cutman have you tried it out? 1 Share this post Link to post
Cutman Posted October 15, 2023 I did, seems good so far. SSG being that far in is ok imo. I saw the cacos and went elsewhere which got me the rocket launcher first which I assume is the intended progression. 1 Share this post Link to post
Johnny Cruelty Posted October 16, 2023 4 hours ago, Cutman said: I did, seems good so far. SSG being that far in is ok imo. I saw the cacos and went elsewhere which got me the rocket launcher first which I assume is the intended progression. Hey how is your map doing? 0 Share this post Link to post
DoomGappy Posted October 16, 2023 (edited) Just giving you guys a heads up, me and @The Royal We are still working on our map, and making steady progress. Since it's a joint work it's a fun back and forth of ideas. We just don't feel like posting screenshots for now. Thanks for the patience. Edited October 16, 2023 by jo2ukegappy 2 Share this post Link to post
Cutman Posted October 16, 2023 (edited) 19 hours ago, Johnny Cruelty said: Hey how is your map doing? Pretty much done, give it a go. I added mapinfo but wasn't sure we're doing with the sky, so I just replaced the Doom2 sky with the Doom 1 one for now. You won't need the Doom texture resource wad to try it as I didn't end up using any Doom 1 textures (both maps mostly share Doom 2 textures). Edited October 17, 2023 by Cutman 1 Share this post Link to post
Johnny Cruelty Posted October 16, 2023 3 hours ago, Cutman said: Pretty much done, give it a go. I added mapinfo but wasn't sure we're doing with the sky, so I just replaced the Doom2 sky with the Doom 1 one for now. You won't need the Doom texture resource wad to try it as I didn't end up using any Doom 1 textures (both maps mostly share Doom 2 textures). cmm-ettu-1.zip amazing map. I loved it, my only complaunt is that the switches at the cyberdemon and mastermind zone are miss aligned 0 Share this post Link to post
Cutman Posted October 17, 2023 (edited) Oh oops. I'll fix that real quick: cmm-ettu-3.zip Edited October 17, 2023 by Cutman Still broken 1 Share this post Link to post
PinkKittyRose Posted October 17, 2023 Been working on the map off and on when I get chances for it. Basic layout's done, but got some secret and side areas to map out, too... Plenty of detail and lighting work to be done yet, especially in the actual Chasm areas, but hey... have some more WIP screenshots I suppose. Spoiler 3 Share this post Link to post
Johnny Cruelty Posted October 17, 2023 14 minutes ago, PinkKittyRose said: Been working on the map off and on when I get chances for it. Basic layout's done, but got some secret and side areas to map out, too... Plenty of detail and lighting work to be done yet, especially in the actual Chasm areas, but hey... have some more WIP screenshots I suppose. Hide contents dan this looks mazuing 0 Share this post Link to post
wumbo Posted October 17, 2023 @Johnny Cruelty, you said that you need musicians? Unless the title is outdated, I can make original MIDIs very well, if you'd like. If you're still accepting music submissions, what kind of music are you looking for? 1 Share this post Link to post
Johnny Cruelty Posted October 17, 2023 Just now, wumbo said: @Johnny Cruelty, you said that you need musicians? Unless the title is outdated, I can make original MIDIs very well, if you'd like. If you're still accepting music submissions, what kind of music are you looking for? yes! I got a separate thread dor that! basically the music would be tracks from both games mashed-up-ified here 1 Share this post Link to post
Walter confetti Posted October 18, 2023 (edited) Spoiler Bring back this after a little pause, made the arenas fight rooms for spider and icon (started today). What do you think? Edited October 18, 2023 by Walter confetti 3 Share this post Link to post
SpaceCat_2001 Posted October 18, 2023 2 minutes ago, Walter confetti said: Reveal hidden contents Bring back this after a little pause, made the arenas fight rooms for spider and icon (started today). What do you think? Wowie, this looks great! 2 Share this post Link to post
Johnny Cruelty Posted October 19, 2023 Guys, if Amalgoom works out well, would some of you wanna work on a sequel? With Plutonia and TNT? 1 Share this post Link to post
RaRu Des2122 Posted October 19, 2023 What about the third part of Switcheroom with maps from TNT? As example, of course. 2 Share this post Link to post
DankMetal Posted October 19, 2023 Hey @Johnny CrueltyI made 2 songs for this project, Map 3 and Map 7. Spoiler Title: Darkest Hour Replaces: Countdown to death/ D_COUNTD This is a mashup between Dark Halls and Countdown to death. I've also added some nods to Criminally insane by Slayer because first, i'm a big slayer fan, and two, people says that Dark halls intro is "inspired" by that song, so i decided to make it sound even more similar to it. Title: Shawn's on the prey Replaces: Shawn's got the Shotgun I've send a demo before that was called "predator", so if you heard it before, you should be familiar. It's a mashups between the aforementioned D_SHAWN and Demons on the prey, and a little bit of "Solitude" from the Doom Metal band Candlemass on the last 2 thirds of the song. Both songs are on this zip file: AMALGOOMOST.zip Hope y'all like them 2 Share this post Link to post
Walter confetti Posted October 19, 2023 A first draft of "Icon of Dis" Is here! wa-amal.zip Feedback is appreciated! Hope to have get good the map themes! 1 Share this post Link to post
Johnny Cruelty Posted October 19, 2023 1 hour ago, DankMetal said: Hey @Johnny CrueltyI made 2 songs for this project, Map 3 and Map 7. Hide contents Title: Darkest Hour Replaces: Countdown to death/ D_COUNTD This is a mashup between Dark Halls and Countdown to death. I've also added some nods to Criminally insane by Slayer because first, i'm a big slayer fan, and two, people says that Dark halls intro is "inspired" by that song, so i decided to make it sound even more similar to it. Title: Shawn's on the prey Replaces: Shawn's got the Shotgun I've send a demo before that was called "predator", so if you heard it before, you should be familiar. It's a mashups between the aforementioned D_SHAWN and Demons on the prey, and a little bit of "Solitude" from the Doom Metal band Candlemass on the last 2 thirds of the song. Both songs are on this zip file: AMALGOOMOST.zip Hope y'all like them Are they in mp3 format? I'm on mobile rn with spotty wifi 0 Share this post Link to post
Johnny Cruelty Posted October 19, 2023 18 minutes ago, Walter confetti said: A first draft of "Icon of Dis" Is here! wa-amal.zip Feedback is appreciated! Hope to have get good the map themes! Hey @jo2ukegappy can you record gameplay of this please, I'm afk from my pc 1 Share this post Link to post
Track Federal Posted October 19, 2023 10 hours ago, Johnny Cruelty said: Guys, if Amalgoom works out well, would some of you wanna work on a sequel? With Plutonia and TNT? Yes, but I think it's too early to talk about that 1 Share this post Link to post
DoomGappy Posted October 19, 2023 3 minutes ago, Johnny Cruelty said: Hey @jo2ukegappy can you record gameplay of this please, I'm afk from my pc I'll do it right now. Send the link in a while. 1 Share this post Link to post
Johnny Cruelty Posted October 19, 2023 3 minutes ago, jo2ukegappy said: I'll do it right now. Send the link in a while. Thanks bro 0 Share this post Link to post
Johnny Cruelty Posted October 19, 2023 8 hours ago, Walter confetti said: A first draft of "Icon of Dis" Is here! wa-amal.zip Feedback is appreciated! Hope to have get good the map themes! some complaintsL one: these textures are blank ont he lift to the main icon of sin battle 2 the icon of sin died on it's own without me touching it, I think something was harming it other than that, this is good so far but I suggest to fix it abit 1 Share this post Link to post
DoomGappy Posted October 19, 2023 (edited) 8 hours ago, Johnny Cruelty said: Thanks bro Sorry for not sending it, my internet decided to suck today. I think you've played it now but yeah. The icon if sin seems to die by a crusher when you hit the switches, or at least that's what I interpreted of it. Edited October 19, 2023 by jo2ukegappy 1 Share this post Link to post
Johnny Cruelty Posted October 19, 2023 5 minutes ago, jo2ukegappy said: Sorry for not sending it, my internet decided to suck today. I think you've played it now but yeah. The icon if sin seems to die by a crusher when you hit the switches, or at least that's what I interpreted of it. it is kinda a nice icon of sin fight though, I really dig it 1 Share this post Link to post
DankMetal Posted October 19, 2023 8 hours ago, Walter confetti said: A first draft of "Icon of Dis" Is here! wa-amal.zip Feedback is appreciated! Hope to have get good the map themes! I will record a demo as soon as i can! And as a side note, something i love about this project is that challenges people to make a good level out of the ones that people deemed as "boring", like unholy cathedral, phobos anomaly, etc. Those are the maps that grab my attention more than the rest, because some of them are made by mappers who actually like the original maps, like me; I love downtown and Refinery, i didn't even know that people hated e2m3. And it's interesting to see a reinterpretation made by someone who actually loves this bad ugly ass levels. 2 Share this post Link to post
Johnny Cruelty Posted October 19, 2023 1 minute ago, DankMetal said: I will record a demo as soon as i can! And as a side note, something i love about this project is that challenges people to make a good level out of the ones that people deemed as "boring", like unholy cathedral, phobos anomaly, etc. Those are the maps that grab my attention more than the rest, because some of them are made by mappers who actually like the original maps, like me; I love downtown and Refinery, i didn't even know that people hated e2m3. And it's interesting to see a reinterpretation made by someone who actually loves this bad ugly ass levels. fr Icon Of Dis is actually kinda challenging.. I like it! 0 Share this post Link to post
Johnny Cruelty Posted October 20, 2023 @Rorix how's polishing your map going? 0 Share this post Link to post
The Royal We Posted October 20, 2023 (edited) On 10/7/2023 at 4:29 PM, Johnny Cruelty said: also guys I got funny episode names that are combined from doom 1 and doom 2 Knee-Deep in the Starport Shores of the City Infernal Since you're thinking about episode names, I'd like to make two suggestions: Firstly, I think it might be more interesting to divide Wad up like the episodes of the original Doom (and also because they're all being made with pistol starts in mind), but maybe with a few more secret maps. Here's my ideia: EXMY.ZZ: EX refers to Doom 1. ZZ refers to Doom 2 maps. PlutoXX refers to Plutonia maps E1M1.01 —> E1M10.10 E1M2.02 E1M3.03 E1M4.04 —> E1M9.09 E1M5.05 E1M6.06 E1M7.07 E1M8.08 E2M1.11 —> E2M9.19 —> E4M9.20 E2M2.12 E2M3.13 E2M4.14 E2M5.15 —> 31.Pluto31 —> 32.Pluto32 E2M6.16 E2M7.17 E2M8.18 E3M1.21 E3M2.22 E3M3.23 E3M4.24 E3M5.25 E3M6.26 —> E3M9.28 —> E4M2.29 E3M7.27 E3M8.30 Finally, a suggestion regarding the name of the project: I understand your idea of making a reference to Marvel and DC, but I don't think Doom 1 and 2 have the same rivalry as the comics — Doom 1 and 2 were made by almost the same team. I suggest a name that makes it clear what the project is about. Doom 1&2. Doom 1 and 2: Combined. Or, if you've already created a lot of appreciation for the title you've already come up with, something like Doom 1+2: Amalgoom. Cheers Edited October 20, 2023 by The Royal We 1 Share this post Link to post
DankMetal Posted October 20, 2023 48 minutes ago, The Royal We said: Since you're thinking about episode names, I'd like to make two suggestions: Firstly, I think it might be more interesting to divide Wad up like the episodes of the original Doom (and also because they're all being made with pistol starts in mind), but maybe with a few more secret maps. Here's my ideia: EXMY.ZZ: EX refers to Doom 1. ZZ refers to Doom 2 maps. PlutoXX refers to Plutonia maps E1M1.01 —> E1M10.10 E1M2.02 E1M3.03 E1M4.04 —> E1M9.09 E1M5.05 E1M6.06 E1M7.07 E1M8.08 E2M1.11 —> E2M9.19 —> E4M9.20 E2M2.12 E2M3.13 E2M4.14 E2M5.15 —> 31.Pluto31 —> 32.Pluto32 E2M6.16 E2M7.17 E2M8.18 E3M1.21 E3M2.22 E3M3.23 E3M4.24 E3M5.25 E3M6.26 —> E3M9.28 —> E4M2.29 E3M7.27 E3M8.30 Finally, a suggestion regarding the name of the project: I understand your idea of making a reference to Marvel and DC, but I don't think Doom 1 and 2 have the same rivalry as the comics — Doom 1 and 2 were made by almost the same team. I suggest a name that makes it clear what the project is about. Doom 1&2. Doom 1 and 2: Combined. Or, if you've already created a lot of appreciation for the title you've already come up with, something like Doom 1+2: Amalgoom. Cheers Ilike the idea of dividing the levels in episodes, and it's entirely possible with UMAPINFO, but i think that making more secret levels is not worth it. We can't just tell people "hey now your map needs a secret exit!" at this point. And the name, i think it's fine,everyone knows what an amalgamation is. If not, well, they must have to read the description. 1 Share this post Link to post
Recommended Posts