DankMetal Posted October 14, 2023 Yes that could be awesome, i don't know any doom musician who is making song commisions at this moment so that would be cool, but in what topic are you gonna post it? 1 Share this post Link to post
Flytrap Posted October 14, 2023 This looks cursed as hell Keep me posted. I wanna see this done Also, Peter is here? Didnt know he played doom Its cool 2 Share this post Link to post
DankMetal Posted October 14, 2023 17 minutes ago, Flytrap said: This looks cursed as hell Keep me posted. I wanna see this done Also, Peter is here? Didnt know he played doom Its cool He made a video defending the city levels, and the german quirks of both doom 2 and 3 I think he know a little about doom, just a tiny bit 1 Share this post Link to post
Johnny Cruelty Posted October 14, 2023 2 hours ago, DankMetal said: Yes that could be awesome, i don't know any doom musician who is making song commisions at this moment so that would be cool, but in what topic are you gonna post it? Idk, what would you recommend? 0 Share this post Link to post
DankMetal Posted October 14, 2023 13 minutes ago, Johnny Cruelty said: Idk, what would you recommend? Maybe on wad discussion? You can share my song in that post so people can trust on you, there have been some interesting posts recently where people promise the most groundbreaking ideas and at the end of the post says "i need a whole team to make all of the work for me" without showing anything to trust them. 2 Share this post Link to post
SpaceCat_2001 Posted October 14, 2023 (edited) 3 hours ago, DankMetal said: Maybe on wad discussion? You can share my song in that post so people can trust on you, there have been some interesting posts recently where people promise the most groundbreaking ideas and at the end of the post says "i need a whole team to make all of the work for me" without showing anything to trust them. That thread was the most wild thing I've seen here Edited October 14, 2023 by SpaceCat_2001 1 Share this post Link to post
SpaceCat_2001 Posted October 14, 2023 (edited) Its a beta version of the map, its only 60% finished, and there is no exit switch. But guys, i want your opinion about the gameplay. And should i place SSG earlier? SpaceCat_2001Map10BEYTAH.rar (New fixed one) Edited October 14, 2023 by SpaceCat_2001 1 Share this post Link to post
Johnny Cruelty Posted October 14, 2023 6 minutes ago, SpaceCat_2001 said: Its a beta version of the map, its only 60% finished, and there is no exit switch. But guys, i want your opinion about the gameplay. And should i place SSG earlier? SpaceCat_2001Map10BEYTAH.rar uhh dude I think you accidentally made player 1 start a voodoo doll 0 Share this post Link to post
SpaceCat_2001 Posted October 14, 2023 (edited) 5 minutes ago, Johnny Cruelty said: uhh dude I think you accidentally made player 1 start a voodoo doll @Johnny Cruelty fixed it, now its instead of the old link Edited October 14, 2023 by SpaceCat_2001 1 Share this post Link to post
Johnny Cruelty Posted October 14, 2023 26 minutes ago, SpaceCat_2001 said: @Johnny Cruelty fixed it, now its instead of the old link it's neat so far, but I reccomend to fix on of the key doors on the outside and maybe connect the lower floor of the cyberdemon cabin as a room or something for extra non linear-ety but I love the amount of detail, it works! 1 Share this post Link to post
Cutman Posted October 15, 2023 (edited) Almost done, just testing and tweaking now (E4M9 and MAP20 for reference). Didn't know what to do with the sky yet so I used the Doom one. Spoiler Spoiler Spoiler Spoiler Edited October 15, 2023 by Cutman 4 Share this post Link to post
Johnny Cruelty Posted October 15, 2023 11 minutes ago, Cutman said: Almost done, just testing and tweaking now (E4M9 and MAP20 for reference). Didn't know what to do with the sky yet so I used the Doom one. Hide contents Hide contents Hide contents Hide contents this looks beautiful... keepitup! 0 Share this post Link to post
Cutman Posted October 15, 2023 10 hours ago, SpaceCat_2001 said: Its a beta version of the map, its only 60% finished, and there is no exit switch. But guys, i want your opinion about the gameplay. And should i place SSG earlier? SpaceCat_2001Map10BEYTAH.rar (New fixed one) I was going to try this but the file is triggering my Windows defender. Maybe upload the raw wad instead? 1 Share this post Link to post
Johnny Cruelty Posted October 15, 2023 @SpaceCat_2001 M'kay, I done a portion of Map03, now it's your turn... whenever you feel like it, also the bridge that rises up to "The Gantlet" area isn't coded in, so I guess you gotta make up a room that activates it... but I did fully do the gantlet room though also feel free to tweak, change, or add anything new here https://www.mediafire.com/file/9bmzgofvh5ownht/MAP03.wad/file 0 Share this post Link to post
Johnny Cruelty Posted October 15, 2023 @DankMetal refinery district is still done right? or does it need tweaking? 0 Share this post Link to post
DankMetal Posted October 15, 2023 6 minutes ago, Johnny Cruelty said: @DankMetal refinery district is still done right? or does it need tweaking? It's finished, but if someone finds a bug or some weird behaviour, i'm willing to fix it. Probably gonna add 8 player deathmatch support in the near future 1 Share this post Link to post
Johnny Cruelty Posted October 15, 2023 2 minutes ago, DankMetal said: It's finished, but if someone finds a bug or some weird behaviour, i'm willing to fix it. Probably gonna add 8 player deathmatch support in the near future nice, if that's the case, I'll mark your map as "Complete" 1 Share this post Link to post
SpaceCat_2001 Posted October 15, 2023 (edited) 5 hours ago, Cutman said: I was going to try this but the file is triggering my Windows defender. Maybe upload the raw wad instead? @Cutman https://drive.google.com/drive/folders/1uiQhTBAkEHHwxcSSFiNgPuE4wxSUeWid?usp=sharing Edited October 15, 2023 by SpaceCat_2001 1 Share this post Link to post
Johnny Cruelty Posted October 15, 2023 2 hours ago, Johnny Cruelty said: @SpaceCat_2001 M'kay, I done a portion of Map03, now it's your turn... whenever you feel like it, also the bridge that rises up to "The Gantlet" area isn't coded in, so I guess you gotta make up a room that activates it... but I did fully do the gantlet room though also feel free to tweak, change, or add anything new here https://www.mediafire.com/file/9bmzgofvh5ownht/MAP03.wad/file @SpaceCat_2001 did you see this? 0 Share this post Link to post
SpaceCat_2001 Posted October 15, 2023 34 minutes ago, Johnny Cruelty said: @SpaceCat_2001 did you see this? Yes Ive seen, I just don't know what to do with it for now 1 Share this post Link to post
Johnny Cruelty Posted October 15, 2023 2 minutes ago, SpaceCat_2001 said: Yes Ive seen, I just don't know what to do with it for now ah aight, well have a good night 0 Share this post Link to post
DankMetal Posted October 15, 2023 (edited) Hey @Johnny Cruelty, i've seen other people's community projects and when they need music (mostly when all maps had been completed) they just write in the title (MUSICIANS WANTED!). You should absolutely do that, along with a list with song slots and making a "Submition format" for this. Something like this would be good for this project: Spoiler Song title: title of your Beautiful song Replaces: name of the song you intend to replace (example: D_RUNNIN/ Running from evil) [Write a description of your song, is it a remix? A mashup? Which songs are you combining? Etc.] [File; must be a .zip/ .rar] Also, i've taken the time to make a submition format for maps, just to make things a bit more organized: Spoiler Map name:[...] Author/s:[...] Map slot:[...] Umapinfo implemented: Yes/ No Custom midi: [midi name and author; MUST BE IN LINE WITH THIS PROJECT'S GIMMICK]/ no Difficulty settings: yes/ no Multiplayer: yes/ no Deathmatch: yes/ no Tested in: [ports which you've used to playtest your level] [A little description of your map] [File] Edited October 15, 2023 by DankMetal 1 Share this post Link to post
EagerBeaver Posted October 15, 2023 @Johnny Cruelty, here's my report - general layout for MAP04 is done (screenshot is under the spoiler), now I need to paint the walls, deck the halls, place the monsters etc. Also, some "developer's thoughts" about this map building. I think, it has more "Command Control" vibes. "The Focus" was a pretty small and straight-forward map, while "Command Control" was more on an "exploratory" side (plus, it was one of my favourite levels in DOOM 1 when I was a kid), so I decided to create a large "mazy" map with intertwined corridors and passages, where the player can roam freely (well, almost freely) and collect 3 keys to open the door to the exit teleporter. Spoiler 1 Share this post Link to post
Track Federal Posted October 15, 2023 (edited) I made a custom statusbar for this project, what do you think people? Spoiler Edited October 15, 2023 by Track Federal 1 Share this post Link to post
SpaceCat_2001 Posted October 15, 2023 23 minutes ago, Track Federal said: I made a custom statusbar for this project, what do you think people? Hide contents It looks kinda of strange tbh, and you should make background behind doomguys face darker, so hes super sexy handsome face will standout 1 Share this post Link to post
Track Federal Posted October 15, 2023 I don't understand what you find strange, the idea was that this statusbar is from the original gray wall texture with a dark stripe, so it looks like the original statusbar but at the same time different. Also i made a few changes Spoiler 2 Share this post Link to post
SpaceCat_2001 Posted October 15, 2023 24 minutes ago, Track Federal said: I don't understand what you find strange, the idea was that this statusbar is from the original gray wall texture with a dark stripe, so it looks like the original statusbar but at the same time different. Also i made a few changes Hide contents You know what, this strangeness is actually good for the status bar, because premise of the wad is cursed anyway, it perfectly fits 1 Share this post Link to post
Johnny Cruelty Posted October 15, 2023 14 hours ago, DankMetal said: It's finished, but if someone finds a bug or some weird behaviour, i'm willing to fix it. Probably gonna add 8 player deathmatch support in the near future ok I will write this in this project's title 0 Share this post Link to post
Johnny Cruelty Posted October 15, 2023 7 hours ago, EagerBeaver said: @Johnny Cruelty, here's my report - general layout for MAP04 is done (screenshot is under the spoiler), now I need to paint the walls, deck the halls, place the monsters etc. Also, some "developer's thoughts" about this map building. I think, it has more "Command Control" vibes. "The Focus" was a pretty small and straight-forward map, while "Command Control" was more on an "exploratory" side (plus, it was one of my favourite levels in DOOM 1 when I was a kid), so I decided to create a large "mazy" map with intertwined corridors and passages, where the player can roam freely (well, almost freely) and collect 3 keys to open the door to the exit teleporter. Hide contents ooh looks very mazy, I like it! 0 Share this post Link to post
Recommended Posts