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Game that everybody likes but you dislike


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I did the opposite in another thread, by everybody it could mean everybody you know or the game has good ratings

 

I’ve gotta say Doom eternal, the game was really fun up until I died and the game reset my whole progress, don’t hurt me(I was playing on hurt me plenty, that’s why it was upsetting)

Edited by TheNoiseClassicDooMfan
Added my own input to my thread

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2 minutes ago, Jayextee said:

Too many people put Half-Life on a pedestal and this should be stopped in the interests of the greater good.

I’m a person who really likes half-life, thank you for not saying everybody who likes it is stupid

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I wouldn't call people stupid for having opinions, that's just rude. Half-Life itself isn't terrible per se, and I guess as per the topic title 'hate' is too strong a term for how I feel about it. Most definitely overrated to me, though.

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Oh boy, this kind of talk might turn the thread into a dangerzone…

 

I could probably play it safe and say how I’m saddened over how slimy some of the most popular games have become, but it’s really easy to run into discussions on the internet about things I don’t like; there have been frequent attempts at that in our “what game are you playing” thread. “Hate” is also quite the strong word.

Edited by BGreener

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BioShock. I have gotten over my (extreme) disappointment of finding out that it was not the System Shock 2 spiritual successor it was meant to be, but even after all that time and approaching the game with a more open heart, I just cannot bring myself to like it: the game just does not feel like a good shooter to begin with. Also, I find the story to be too often pretentious and needlessly mean-spirited, and like too many attempts at satirizing a topic, a group or a specific person, it ends up accidentally glorifying it.

 

Also, Diablo II. That is right, unlike everyone, I never had much of an issue with Diablo III (the Auction House was a bad idea, but I never used it myself and Blizzard ended up removing it altogether, so I cannot really complain there), outside of maybe the online connection requirement. In fact, the ability to play offline is probably the only thing that Diablo II - and some of the voice-acting, I guess - has over its sequel in my opinion. Everything else in Diablo II, from the story to the cast of characters to the gameplay, irritates the hell out of me and it is the only Blizzard game I have ever truly regretted buying...

Edited by Rudolph

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I didn't think BioShock was anything super special, I was underwhelmed. It started honestly not that great, I didn't care for Medical Pavilion but it got better at I think Fisherman's Wharf, much better actually for a while, before ending on such a whatever note and I was just tired of the game once Andrew Ryan died. I might like the sequels I might not. I thought the game world looked amazing, but the gameplay serviceable at best to just downright bad at times.

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17 minutes ago, Lila Feuer said:

I didn't think BioShock was anything super special, I was underwhelmed. It started honestly not that great, I didn't care for Medical Pavilion but it got better at I think Fisherman's Wharf, much better actually for a while, before ending on such a whatever note and I was just tired of the game once Andrew Ryan died. I might like the sequels I might not. I thought the game world looked amazing, but the gameplay serviceable at best to just downright bad at times.

I might have said it elsewhere, but even though I did not like BioShock 2 either, I do respect its decision to make the playable protagonist a Big Daddy. I have also heard great things about Minerva's Den, and I know some of its developers (namely Steve Gaynor and David Pittman) went on to make games that I actually like, such as Gone Home and Tacoma and Neon Struct, respectively.

 

And yes, I know that Steve Gaynor later turned out to be an asshole, jeopardizing the release of what would have been Fullbright's next game Open Roads. I hear its development has since resumed without him, so here is to hoping.

Edited by Rudolph

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37 minutes ago, Rudolph said:

BioShock. I have gotten over my (extreme) disappointment of finding out that it was not the System Shock 2 spiritual successor it was meant to be, but even after all that time and approaching the game with a more open heart, I just cannot bring myself to like it: the game just does not feel like a good shooter to begin with. Also, I find the story to be too often pretentious and needlessly mean-spirited, and like too many attempts at satirizing a topic, a group or a specific person, it ends up accidentally glorifying it.

The gameplay isn't great yeah, But the story definitely is, And with the characters its making them realistic and emphasizing that they do actually believe what they are saying and they don't want to be seen as the villain, So the characters are trying to convince you of they're point, The dev's aren't trying to glorify anything. And about it being mean-spirited, Its just dark, That doesn't mean its bad.

Not saying your opinion is wrong, Those are just my thoughts on it

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EDIT: AT THE TIME OF WRITING THIS I READ THE THREAD TITLE BACKWARDS

"Dead Rising 4. I didn't love it or hate it; it just... was. It's held back by things such as:

  • Only being able to throw "Throwable" weapons.
  • Frank's VA being replaced.
  • Also, Frank's entire personality is akin to that of a 13-year-old.
  • The fact that it feels like a soulless, dry shell of the series.
  • Having WAY fewer weapons and animation variety.

Basically, the game feels like GTA with zombies. There are a lot of guns, and you can steal cars on the street. Sometimes, weapons are located in weird places that thematically do not make sense, like a crowbar in a toy store. What I DID like about the game was the INSANE amount of zombies on screen at once; it was awesome. The game is open-world with a nice big map of the town from the first game. You can kill thousands of zombies in minutes. I LOVE the fact that there is no time limit for missions and such. I never liked that and always just played this series like a zombie-killing sandbox, which is why "Dead Rising 2: Off the Record" is the best game of the series because of sandbox mode. All in all, the game isn't bad; it's just not Dead Rising, which is messed up because the whole promotional direction of the game was it going back to its roots of the first one, and it did nothing of the sort. Not to mention the one-year development time. Okay game, fun at times, but boring after a while.

Edited by Dubbag

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29 minutes ago, Monocled said:

Not saying your opinion is wrong

 

There is no such thing as a wrong opinion when it comes to something as inherently subjective as whether one enjoys a creative work or not. One person's fun is another person's idea of torture, and even the most dreadfully assembled piece of shite (looking at you, The Room) can be the comedy event of the decade to the person of the right mindset.

For me, it's the Dark Souls series and related. I have seen gameplay footage and some of the dialogue sections left me laughing at how bad they were, plus the gameplay looks like my idea of complete tedium. I just have a really short fuse. I like to be challenged, but constant repetition with little room for error is my idea of torture. Some impressive environments though. Also Doom 64. Have really wanted to like it, tried to complete it twice, but quit in frustration about mid way both times. Some wonderful atmosphere spoiled by some absolutely bafflingly dickish level design decisions like switches that open bars some distance away that hide.... another switch. That's just straight up time wasting.

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6 minutes ago, Murdoch said:

There is no such thing as a wrong opinion when it comes to something as inherently subjective as whether one enjoys a creative work or not. One person's fun is another person's idea of torture, and even the most dreadfully assembled piece of shite (looking at you, The Room) can be the comedy event of the decade to the person of the right mindset.

Yeah, i was trying to say that i wasn't trying to be aggressive or start an argument, I thought it was important to clarify when i singled out 1 persons response and saying what could be interpreted as me saying they're opinion isn't valid

Edited by Monocled

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4 minutes ago, Monocled said:

Yeah, i was trying to say that i wasn't trying to be aggressive or start an argument

 

Did not think you were. Just clarifying and reinforcing the point. A lot of people seem to really have no comprehension of the difference between subjectivity and objectivity.

Edited by Murdoch

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I have quite a few videogames that people love but I just cannot gel with:

Spoiler

 

Quake - Yea-no. I'm sorry but I reeeaaallly gave Quake a try. I even went out of my way to play the expansion packs just in case I'm missing something but I just could not enjoy it. Still lightyears better than Quake 2. XD

 

Super Mario 64 - Ever wanted to play a 3D Mario game with a janky camera and the controls are wonky? 64! It's possible playing the Switch online version is the issue rather than the original N64. Personally speaking, the first fun 3D Mario game is Sunshine and the first good one (maybe) is Galaxy.

 

City: Skylines - I might be too used to the more grid-style city builders so this is probably more user error rather than the game but I just could not get into City: Skylines.

 

Saints Row The Third - I have seen multiple videos on people ripping this one apart and I agree. Whilst I've not touched Saints Row 2022 nor the OG Saints Row, this is so far my least favourite in the series. 2 is Gritty as all heck and is fun, GOOT is a weird sequel to 4 and as for 4 itself... I 100% the game on PC and Switch. XD

 

DooM 4/2016 - Rip and Tear... aaand that's about it. Visually 2016 looks brilliant but ehh... I kinda got bored with DooM 4. :l

 

Witcher 3: Wild Hunt - Same as DooM 4. Looks great, gave up playing after a short time since I just didn't like it. Also doesn't help the tutorial isn't great.

 

Serious Sam 3: Before First Encounter - Oh hey! Remember Sam gunning down enemies like crazy? Well why don't we force the machinegun to reload, add in kill moves and then an enemy that locks you in place just to annoy the tits off of you! Combine that with a game that goes on far too long and yeah, that's SS3. :l

 

I'd add more but than it'd gat WAY too ramble-y. XD

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This is a thought provoking question, as I can't currently think of any.  I've always thought of Half-Life 2 as overrated, but to say that I dislike it would be a big exaggeration - I just haven't been able to get into it to the same kind of extent as with the original Half-Life.  I still find it pretty good by most standards.

In the late 1990s I might have answered Quake 1, when gaming outlets and magazines such as PC Zone UK kept laughing at gamers who still played Doom when Quake was available.  But those days are long gone, and today I enjoy Quake as much as I enjoy Doom.

 

Usually these days when I dislike a game, my arguments are at least shared by a minority of gamers, e.g. I'm not a fan of the Call of Duty series but it is quite common in gaming circles for people to bash Call of Duty, so it doesn't fall into the "everybody likes" category for me.

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8 minutes ago, DynamiteKaitorn said:

Serious Sam 3: Before First Encounter - Oh hey! Remember Sam gunning down enemies like crazy? Well why don't we force the machinegun to reload, add in kill moves and then an enemy that locks you in place just to annoy the tits off of you! Combine that with a game that goes on far too long and yeah, that's SS3. :l

 

I tried to play a demo of... Serious Sam 2 maybe. Absolute snoozefest. Never touched them again as all the gameplay footage I have seen looks exactly the same.

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Blood

 

Everybody's raving about it but I never could warm up to the setting, and too many levels are just random mazes.

 

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4 minutes ago, Graf Zahl said:

Blood

 

Everybody's raving about it but I never could warm up to the setting, and too many levels are just random mazes.

 

At least the protagonist wasn’t horny (y’all know who I’m talking about)

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Someone tell me how Valorant is popular, explain that shit to me.

Game fucking sucks, some of the worst gunplay I have ever endured, most obnoxious exaggerated cookie cutter stereotype characters (cocky fast Sonic the Douchehog character, edgy evil assassin, edgy grim reaper motif, calm collected dickhead with a bow, soft caring pretty medic... Is it stereotype or archetype?)...

 

I guess I'm too fucking old for it.

Edited by mrthejoshmon

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23 minutes ago, Murdoch said:

(About the Dark Souls series) [...] the gameplay looks like my idea of complete tedium. I just have a really short fuse. I like to be challenged, but constant repetition with little room for error is my idea of torture. [...]

 

I had the exact same impression about them, and then I decided to try them. Really enjoyed what I've played so far.

 

For me, the beauty in that series' combat is that contrary to what most people seem to think (git gud and all that), they're not that demanding mechanically. They do force you to pay attention to the enemy's actions, prioritize defense over offense (less so as the series went on), and especially to keep you cool. Panicking is the most expedient way to death in those games; and since the environments are bleak, the enemies scary and the punishment for death is severe, it's easy to get tense and indecisive. But if you stay calm and have a plan, it's not that difficult to beat.

In that way, it reminds me of slaughtermaps (or what I've played of those). And like in those, some encounters are really difficult without foreknowledge, which is frustrating to some, but unless you died before all the enemies in the encounter showed up (a lot more uncommon in Dark Souls than in slaughtermaps in my experience hehe) you'll probably come up with a plan good enough to get your souls back and even beat them next try.

 

For my answer, I'll stick with FromSoft: Elden Ring. I wouldn't say I hate it, and plan on finishing it, but the open world aspect and the repeat bosses really diminished the experience for me. Combat was what I'd expect from DS4 (DS3 but with the freedom to go a bit faster: the jump as both a way to dodge low attacks and deliver stronger hits yourself), but if you're fighting the same enemies over and over it gets a lot more tiring. I spent about 120h I think playing through most of it, including optional areas, but while there were really high points, I'd rather have had those condensed into 60-80h like in the Dark Souls series. Going off memory for the playtimes so maybe I'm way off, but ER definitely dragged on IMHO.

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3 hours ago, Gravepicker said:

some encounters are really difficult without foreknowledge


I do not like games and maps designed in this manner. If I fail, I want to fail because I zigged when I should have zagged so to speak, not because someone created a combat situation no one could reasonably react to without foreknowledge. That just gets me frustrated and throws me out of the game mentally.

Edited by Murdoch

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Goldeneye 007, I don't understand why that game was popular in the first place, The graphics look so horrendous even for this time, The control is dogshit and the framerate.... oh god.... drop less than 25 fps, Which its hard to play nowaday on N64.

Edited by Ozcar

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