OliveTree Posted October 11, 2023 2 minutes ago, Lila Feuer said: @OliveTree It has more in common with character action games like Devil May Cry imo, the whole character is a weapon with extensions like abilities in addition to the weapons themselves. yeah! thats exactly what i mean. I'd even argue the way the chainsaw works makes the weapons even more just extensions of the character you're playing, because having ammo is a persistent but just nuanced/limiting factor. It feels a lot more focused on "combos" and so on 0 Quote Share this post Link to post
BGreener Posted October 11, 2023 (edited) 3 hours ago, Chezza said: Classic games like Doom, Quake and Unreal had strafing, rocket jumping, super fast running speed etc. Those high speed mechanics helped define FPS until the more realistic games came out. So to me, it feels appropriate for new FPS to evolve with dashing and grappling hooks. But yes, they all seem to adopt it now. It’s kind of weird and cool how Unreal has a comparitively “realistic” dodge, compared to a lot of these new shooters having more “warping” dashes that displace you and often provide invulnerability frames. It would be cool to see a newer shooter be inspired to create a more jukie, weighty dodge mechanic. 53 minutes ago, OliveTree said: yeah! thats exactly what i mean. I'd even argue the way the chainsaw works makes the weapons even more just extensions of the character you're playing, because having ammo is a persistent but just nuanced/limiting factor. It feels a lot more focused on "combos" and so on This fun mechanic was discovered and realized with Doom 2016 as well. It set quite the foundation. Edited October 11, 2023 by BGreener correcting blabla 1 Quote Share this post Link to post
Rudolph Posted October 11, 2023 (edited) 1 hour ago, OliveTree said: yeah! thats exactly what i mean. I'd even argue the way the chainsaw works makes the weapons even more just extensions of the character you're playing, because having ammo is a persistent but just nuanced/limiting factor. It feels a lot more focused on "combos" and so on At this point, if all you have to do to refill your ammo is to chainsaw an enemy, then I have to wonder if Doom could do away with ammo altogether and instead focus on making weapons stand out more from each other, e.g. switch to the shotgun/super shotgun at very close range, to the chaingun when dealing with swarms of weak enemies, to the rocket launcher against armored targets, the plasma rifle against shielded enemies, to the railgun to shoot through meat shield enemies, to the BFG as a last resort, etc. Edited October 11, 2023 by Rudolph 0 Quote Share this post Link to post
ASD Posted October 11, 2023 Crash Team Racing. Couldn't get into it 22 years ago. Still can't. Spoiler Wacky Wheels is a better game. 1 Quote Share this post Link to post
openroadracer Posted October 11, 2023 1 hour ago, ASD said: Crash Team Racing. Couldn't get into it 22 years ago. Still can't. Reveal hidden contents Wacky Wheels is a better game. On this note, I myself have NEVER been a fan of "kart racers" of any sort. I just prefer a more straightforward, skill-oriented racing game. It's also one of the big reasons why I much prefer Nintendo's F-Zero franchise over Sony's wipEout franchise. 1 Quote Share this post Link to post
Li'l devil Posted October 11, 2023 Oblivion. I played it for a bit and found it really boring. Granted, I didn't go for any quests and was only exploring the world, but the world felt extremely repetitive. The dungeons were all pretty much the same, just with slightly different layout, and the overworld itself looked the same anywhere I went. It all felt obviously proceduraly-generated with slight touches made by the devs. All of this in comparison to handcrafted worlds of Morrowind and games like Gothic, which are always very fun to explore. Even Fallout 3/NV worlds felt a lot more interesting. I don't know about Skyrim, but some people say it's just as bad as Oblivion. 0 Quote Share this post Link to post
CatWithAComputer Posted October 11, 2023 Old COD games (besides zombies) I don't think they're bad games... but, i dont really have much fun playing them... 0 Quote Share this post Link to post
Lt.Gonflette Posted October 11, 2023 Not sure if it counts because I only played it for like an hour, but I could not get into Cruelty Squad. Might give it another shot someday, but to me it felt like a more frustrating version of Deus Ex. 0 Quote Share this post Link to post
Naan Posted October 11, 2023 (edited) Genshin Impact and its siblings (Tower of Fantasy et al.). Those games somehow escaped the general hate on mobile games among gamers. I still don't understand how such a game as been validated and how similar games such as Diablo Immortal have been hated on while it's basically coming from the same MTX shell. Marvel Snap. This one also escaped the hate being a mobile game with a ludicrous MTX system. It also features the MCU which I don't care about at all and very short games while I'm the so I feel like I'm the opposite end of the spectrum. Ironically, Hearthstone became a much better game when Ben Brode left its team to make Marvel Snap. Teamfight Tactics. Seeing how much it is endorsed, I feel like a mentally disabled dumbass by having absolutely no fun trying to learn the game. It's very unclear how the heroes behave in combat while not having and how the whole items/classes/gold hoarding system works with each other. Diablo 2. I share one of the first comments in this thread about this being the worst Diablo in the series, being absolutely a shore to play, charms being the worst mechanic above all. It's more like an inventory tetris simulator than anything. The endgame consisting in mindlessly rushing acts for bosses makes the critics about the current Diablo 4 endgame look stupid. Wrath of the Lich King. By far the worst World of Warcraft expansion when they basically dumbed down the game so playing alone along with pickup groups was a more effective way to progress the game than actually socializing and playing in a guild. Cataclysm and following expansions fixed that by having multiple difficulties for enfranchised and invested players (Mythic) and casuals (LFR, raider.io) alike. From Software games. I haven't tried them yet, the games may be good and all, but I dislike the whole elitist jerking around them being hard and stuff among their communities. Plus, the genre is nothing new, I remember liking adventure sword slaying games like Severance Blade of Darkness in the early 2000's. Edited October 11, 2023 by Naan 2 Quote Share this post Link to post
Rudolph Posted October 11, 2023 17 minutes ago, Naan said: I still don't understand how such a game as been validated and how similar games such as Diablo Immortal have been hated on while it's basically coming from the same MTX shell. The reason is simple: Diablo Immortal is the first mobile spin-off to a well-established franchise and one would have expected Blizzard to have learned its lesson when it comes to predatory microtransactions after the fiasco of the unlamented Diablo III Auction House. 0 Quote Share this post Link to post
TheCarsEdge Posted October 11, 2023 i don't have fun playing minecraft anymore i genuinely enjoy for a number of reasons my games, but minecraft completely lost the spark it once had 0 Quote Share this post Link to post
Lila Feuer Posted October 11, 2023 (edited) @TheCarsEdge I heard shit got changed in that for the worst and two of which is less exotic islands and obscenely grindy. Edited October 11, 2023 by Lila Feuer 0 Quote Share this post Link to post
BGreener Posted October 11, 2023 (edited) 2 hours ago, Naan said: I still don't understand how such a game as been validated and how similar games such as Diablo Immortal have been hated on while it's basically coming from the same MTX shell. It has very pretty lads and lasses. Also, Immortal was unveiled at a Blizzcon where people were expecting “the next Diablo”. This is where the woeful “do you guys not have phones?” meme came from, followed-up with the legendary “out-of-season April Fool’s joke”. It’s part of Blizzard’s “never gonna redemption” arc for me. Re: Recent Fromsoftware Games - Some of my favorite games of the past decade came from these guys, but also yes. Dark Souls 1 and its marketing spawned the “git gud” monstrosity within the overall “gamin’ community”. Games are still good though. Also, Armored Core 6 isn’t as busting as Sekiro. Edited October 11, 2023 by BGreener 0 Quote Share this post Link to post
Murdoch Posted October 11, 2023 4 hours ago, Li'l devil said: Oblivion. I played it for a bit and found it really boring. Granted, I didn't go for any quests and was only exploring the world, but the world felt extremely repetitive. Even most of it's fans would concede this. That's why the Unique Landscapes mods are an absolute must. 0 Quote Share this post Link to post
Voidette Posted October 11, 2023 22 hours ago, Herr Dethnout said: Everything related to Final Fantasy... I think they're just lame RPGs... I fully agree with you on that 0 Quote Share this post Link to post
Ralseiwithagun Posted October 11, 2023 (edited) On 10/9/2023 at 9:46 PM, OpenRift said: Call of Duty as a series: Behind all the polish and presentation, the games are just okay at best. Fortnite: fuck this game and what Epic did to the industry Worms: Not a bad game, but it's just... Not fun to me. I like Liero better. Overwatch: Team Fortress for people that hate having fun. Yes more people hate it now because OW2 is dogshit, but I hated it before it was cool :glassesemoji: The old cod games were ok imo but the new games are lazy af Edited October 11, 2023 by TheNoiseClassicDooMfan Specifying I was talking abt cod 0 Quote Share this post Link to post
Ralseiwithagun Posted October 11, 2023 5 hours ago, Naan said: Genshin Impact and its siblings (Tower of Fantasy et al.). Those games somehow escaped the general hate on mobile games among gamers. I still don't understand how such a game as been validated and how similar games such as Diablo Immortal have been hated on while it's basically coming from the same MTX shell. I couldn’t agree more 0 Quote Share this post Link to post
heliumlamb Posted October 12, 2023 (edited) elden ring is derivative mid. sure, go ahead, take the dodgerollemup armored core-meets-king's field/shadow tower, a style that works best as a focused set of dungeon drudges (be it interconnected a-la king's field 2/4 & dark souls or a set of discrete areas a-la shadow tower and demon's souls [and the Goth Version of demon's souls]), and turn it into a big elder-scrolls-esque map with plenty of copy-paste dungeons and pallete swap enemies to Hit The I-Frame Button to. it was disheartening to see that they pretty much hadn't done anything but an i-frame timing dungeon drudge with Epic Video Game Boss Battles™ for close to a decade at that point. when they were putting out an armored core game just about every year from 1997-2008 they were releasing all sorts of other games, some relatively conventional, many far more experimental than anything they've done since after demon's souls. if the first 6th gen armored core game had not ended up still feeling like an armored core game (even though it unfortunately has a small amount of soulsbrain, couldve used half the amount of Video Game Boss Battles™ and 3x the amount of enemy ACs, hope it gets rectified with AC 6.5), i would've been convinced that from software completely lost their way, getting way too lost in that dodgeroll sauce. well, at least they're getting blank checks from the Mobile Suit PacMan company, would love to see a return to the creative spirit they had during the 6th console gen. if you want a better example of derivative mid by from software that starts with the letter E and ends in "Ring", they've had you covered since the launch of the playstation 2, regardless of what region you're in. 15 hours ago, Naan said: From Software games. I haven't tried them yet, the games may be good and all, but I dislike the whole elitist jerking around them being hard and stuff among their communities. Plus, the genre is nothing new, I remember liking adventure sword slaying games like Severance Blade of Darkness in the early 2000's. the unhelpful Get Good brained garbage has been a permanent scar with long-lasting consequences, and its effects are far more widespread beyond video games by from software with a release date later than the fifth of feburary, two thousand and nine. but it must be said that from software is not a new company and has been developing games with a remarkably unwavering design philosophy since the early 90's. i can never not recommend evergrace or metal wolf chaos, the latter of which got ported to recent consoles and windows with the text translated. the king's field (especially 2 and 4) and shadow tower series contain some of the best usage of the first person perspective in all of interactive media, they're still uncompromising with vague exposition (it took me around 6 hours to find a save point in king's field 2 at firs), but they play closer to system shock than 3d zelda. the king's field and shadow tower games in comparison to their spiritual successors are a more relaxing experience after the first few hours, but always tense through the atmosphere alone. as far as their recent games go, all but demon's souls didn't really click with me at first until i laid the contextual groundwork of the games on a mechanical/structural level (armored core build variance+king's field/shadow tower world design+3d zelda combat), while trying to erase as much of the past 10 years of "haha git gud mad cause bad" from the subconscious. 13 hours ago, BGreener said: Dark Souls 1 and its marketing spawned the “git gud” monstrosity within the overall “gamin’ community”. the pc port should've just been released as "Dark Souls: With Artorias Of The Abyss Edition" worldwide imo Edited October 12, 2023 by heliumlamb 2 Quote Share this post Link to post
ReaperAA Posted October 12, 2023 17 hours ago, Naan said: From Software games. I haven't tried them yet, the games may be good and all, but I dislike the whole elitist jerking around them being hard and stuff among their communities. Plus, the genre is nothing new, I remember liking adventure sword slaying games like Severance Blade of Darkness in the early 2000's. I am in same category. Never tried any of From Software games yet. The games themselves may be good, even great probably, but I am definitely not a fan of the "git gud" atmosphere they have created. This also kind of applies for Doom Eternal. 2 Quote Share this post Link to post
Naan Posted October 12, 2023 (edited) 15 hours ago, BGreener said: It has very pretty lads and lasses. Also, Immortal was unveiled at a Blizzcon where people were expecting “the next Diablo”. This is where the woeful “do you guys not have phones?” meme came from, followed-up with the legendary “out-of-season April Fool’s joke”. It’s part of Blizzard’s “never gonna redemption” arc for me. Well, while I expected a full fledged game that happen to be played on mobile and was a bit disappointed (it's still way better than any H&S game available in mobile, which isn't much saying), I suspect Genshin Impact's critical success to have impacted (pun intended) Blizzard's decisions regarding how MTX work on Diablo Immortal. Even then, you can bypass all the gacha stuff by not playing PvP activities at all, while the PvE content is timegated. Something similar happened when they applied Valorant's MTX system to Overwatch, I guess they never expected such a reception. Blizzard seems to be the gaming industry scapegoat nowadays for some reason. Edited October 12, 2023 by Naan 0 Quote Share this post Link to post
Daytime Waitress Posted October 12, 2023 19 hours ago, openroadracer said: I just prefer a more straightforward, skill-oriented racing game. It's also one of the big reasons why I much prefer Nintendo's F-Zero franchise "We grafted a FOTM dopamine-feedback-loop grinding system onto a game mode that, legitimately, no-one on planet Earth asked for. Better luck in another 20 years, you gullible arseclowns!" 0 Quote Share this post Link to post
Cosmic79 Posted October 12, 2023 Bought The Witcher 2 on sale without having played the first one and without knowing much about the games other that they are popular medieval fantasy RPGs. I found it to be completely forgettable if not a little boring. When it comes to role-playing, it doesn't let you create a character from scratch, only change a pre-determined one. Played through the entire game but completely forgot about what I did in it a few months later. It's like the entire game was memory-holed for me. Afaik everyone loves this series but I wasn't able to get into it. Perhaps I should have played the original first. 1 Quote Share this post Link to post
Gravepicker Posted October 13, 2023 On 10/12/2023 at 12:46 PM, Cosmic79 said: About the The Witcher series of games: [...] Afaik everyone loves this series but I wasn't able to get into it. Perhaps I should have played the original first. Don't. Unless you want an action-RPG in which most enemies are really spongy and their attacks seem either completely unavoidable or hilariously slow and telegraphed, don't. I liked the story, and the setting is one of my favorites among medieval fantasy; but the gameplay is, if the memory of my 1.5 playthroughs serves, atrocious. You can move Geralt around and time your hits, but the combat ends up being pretty by-the-numbers because the combat mechanics and enemy movesets are really unpolished. Shame, I really wanted to enjoy that game. On the other hand, I've heard that the second and especially third games in the franchise are a lot better. So maybe if you started with that initial abomination you'd have liked The Witcher 2 more. Maybe, but at what cost? 1 Quote Share this post Link to post
HQDefault Posted October 13, 2023 (edited) Quake. I honestly cannot fully explain why. I have a lot of respect for the game and I do like the lovecraftian atmosphere they're going for, but something about the complete package just fucking bores me. I didn't even care for the expansion episode that came with the remaster, which had a bunch of varying level themes that break up the brown monotony. Something about the combat just does not do it for me. I mean for one, there's the really spongey enemies, but I've played games that had a similarly tanky roster that didn't make me want to stop playing. I think it's a combination of that with everything feeling generally primitive in a way I don't get from Doom. Edited October 13, 2023 by HQDefault 2 Quote Share this post Link to post
Hellektronic Posted October 13, 2023 (edited) I don't like anything CD Projekt Red, period. Or FromSoftware. And pretty much anything in the vein of hero shooters or battle royale, although I don't mind Quake Champions too much. As for Doom Eternal... I give it a B- grade. Not horrible, but definitely trying too hard to innovate Doom 2016 with dumb ideas, probably mostly courtesy of that assclown Hugo Martin. Battlemode was the biggest flop of the game. Edited October 13, 2023 by Hellektronic 1 Quote Share this post Link to post
Mayomancer Posted October 14, 2023 Can't really say I strongly dislike much stuff, but there's definitely some really popular games I just don't 'get'. Sometimes it's not even a matter of gameplay or objetive things like that, and there's a lot of stuff I recognize it's 'good quality, but not my thing'. Things like stylistic choices and aesthetics do matter and can hinder an otherwise enjoyable game, in a subjective way, just like a trashy/simple game with a solid artistic direction that just hits the spot can be a lot of fun. That being said, probably TF2 or Gmod. Those memes really do manage to piss me off sometimes. 0 Quote Share this post Link to post
THEBaratusII Posted October 14, 2023 For me it was, Call of Duty & Fortnite. Although my hatred for Call of Duty died down because Fortnite exists. My reasoning for hating on CoD was because other developers kept making clones and ripoffs during the late 2010s, to the point that I was only into retro PC games and that only. Nowadays I occasionally play indie games while still enjoying the classics, on top of that was how during my school days, classmates would dog on me for liking the classics with that "graphics looks bad = game is bad" mindset. My reasoning for hating on Fortnite was also the fact that Epic shat on their legacy (it was even shown with the sudden delisting of the Unreal franchise on GoG/Steam) and even paused development of UT4 till it's eventual shutdown of the servers in January 2023. I remember that UT4 was one of the reasons I wanted to upgrade my main rig to play it. (I was using a 2nd Gen Intel i5 and GT 545 at the time) On top of that, I never bought in and understood what made Fortnite great. It looked like a 100-player Last Man Standing with a shrinking map, looting, and dances. Haven't touched it, and never will. 1 Quote Share this post Link to post
East Posted October 15, 2023 I think Halo 2 is a pretty miserable game. It's too old to look nice but not old enough to have that sleek look Halo CE has so all the textures are muddy and gross looking. Multiplayer is an unresponsive and unbalanced nightmare where you can't even tell what you're hitting since there's like no visual feedback, everyone just blasts each other with battle rifles the whole time. The weapon sandbox kinda sucks too, and the weapons that are available don't feel as satisfying or as strong as they are in other games, mostly due to sound design and the visuals. Guns seem to have like no recoil and their blowback is really delayed so it makes for very clunky shooting. The campaign has a great story and set pieces but I find it kinda bland to play, the difficulty I don't mind but so many enemies are just annoying as shit to deal with and have insta kill attacks on you. 2 Quote Share this post Link to post
Asphalt Posted October 16, 2023 Half Life. Surely an unpopular opinion, but to me, it literally SUCKS. It had terrible animations. Vastly outdated graphics. The gunplay was unbearable. That damn crowbar felt fake as fake can get. Movements gave no sense of gravity, nor connection with the environment at all, because the engine was calibered horrendously. And this is a problem that also plagued the other games that were powered by that same technology, like Counter Strike and Gunmen Chronicles. In retrospect, it didn't invent anything, because apart from the cutscenes integrated in the viewpoint, everything had been already introduced and implemented far better in other games that were released years prior, Marathon, System Shock, Duke 3D, Turok, just to name a few. The story, an experiment gone wrong that opens a portal to an alien world inside a secret military base, is literally plagiarized from Corridor 7, whom I had played years before. And yet, somehow, it was promoted by marketing and critics alike as a total masterpiece, which made me disrespect it even more. Half Life 2 was a little step up, but still is one of the most over-rated shooter games of all time. Especially since that same year we also got Far Cry and Doom 3, and in comparison it simply doesn't stand a chance. 1 Quote Share this post Link to post
P_A_Z Posted October 16, 2023 I could say The Witcher franchise and the Mass Effect franchise. I start a game 10 months ago of The Witcher one, never finished, i'm on the town of Wyzima and i don't want to go forward. I have problems with Role Playing Games also with Fallout 1 and 2, those games bores me. 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.