I created a map in the Boom Format and added some waterfall textures. The textures work ok in GZDoom, but don't in PrBoom+ and DSDA. Whenever I try to play it, this is the error I get. I don't understand what I did wrong, and would like to be able to fix it to understand better how to manage custom animated textures in my projects.
I also have a different version of the same map which gives me the following error whenever I run it.
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DoomGappy
I created a map in the Boom Format and added some waterfall textures. The textures work ok in GZDoom, but don't in PrBoom+ and DSDA. Whenever I try to play it, this is the error I get. I don't understand what I did wrong, and would like to be able to fix it to understand better how to manage custom animated textures in my projects.
I also have a different version of the same map which gives me the following error whenever I run it.
What could be causing these problems?
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