Geometri7 Posted October 20, 2023 Hi everyone, Recently I decided to start a new resprite mod, this time I actually was making them myself instead of simply recoloring, so eventually I had to convert to Doom format in Slade. Of course, the colors were messed up, so I did all the things required for sprites to be fixed, however they are still wrong. What am I doing wrong? Is it even possible to keep the initial colors? (P. S. yes i know the sprite is questionable) 0 Quote Share this post Link to post
Jayextee Posted October 20, 2023 Those shades of blue aren't in the DOOM palette. The conversion is doing its best with the nearest it does have. 1 Quote Share this post Link to post
Kan3 Posted October 22, 2023 The best thing you can do is to export the Doom Palette and directly use that to make your sprites 1 Quote Share this post Link to post
hawkwind Posted October 23, 2023 You have Convert to Doom PSX (paletted ). Try Doom Gfx ( paletted ). 1 Quote Share this post Link to post
Geometri7 Posted October 28, 2023 Hey everyone, Thank you for advices! I guess I'll just resprite it directly in Slade so it'll look similar. 0 Quote Share this post Link to post
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