DuckyCart Posted October 21, 2023 FLESHALS.zip From Text file: _______________________________________________________________________________ Title : Flesh Halls Filename : FLESHALS.wad Release Date : 10/20/2023 Completion Date : 10/20/2023 Author : DuckyCart Email Address : duckycart@gmail.com Description : Halls of the Damned esque level with halls made out of flesh. (IDCLEV19) _______________________________________________________________________________ * What's included * New Levels : Map19 Sounds : No Graphics : Yes (CWILV18 & RSKY2) Music : Yes (Sinister from Doom) Demos Replaced : No _______________________________________________________________________________ * Play Information * Game : Doom II Map # : Map19 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Setting : Yes Other Game Styles : No _______________________________________________________________________________ * Construction * Base : From Scratch Editor(s) used : DBU, SLADE and WhackEd4 Build Time : 4 Days (Oct 16th to Oct 20th). Tested With : Chocolate Doom and GZDoom * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this PWAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, USB, etc) as long as you include this file intact. _______________________________________________________________________________ * Other Level(s) * Entry Fort - https://www.doomworld.com/forum/topic/139919-entry-fort/ Imp Base - https://www.doomworld.com/forum/topic/139987-imp-base/ Much More Simple - https://www.doomworld.com/forum/topic/140018-much-more-simple-a-dead-simple-homage/ Cruel Hatred - https://www.doomworld.com/forum/topic/140136-cruel-hatred/ Barzakh - https://www.doomworld.com/forum/topic/140226-barzakh/ Blood River - https://www.doomworld.com/forum/topic/140369-blood-river/ Cantonment - https://www.doomworld.com/forum/topic/140800-cantonment/ _______________________________________________________________________________ Screenshots: 10 Quote Share this post Link to post
Gitdoomer07 Posted October 21, 2023 Cool wad, I enjoyed. With the enemy placement, architecture, and feel of the level, it's very reminiscent of Doom '93 (as you mentioned in the txt description). The layout is somewhat basic, but nothing "bad." I beat the level on less than 20 health, and I definitely feel as if there aren't enough health items, but maybe that's just me and my playing style. Good work. 1 Quote Share this post Link to post
Roofi Posted October 21, 2023 Played on DOOM2.EXE I played several maps of yours and I can say I really appreciate your mapping style. As a mapper myself, it's often very tempting to create very complex layouts, and much harder to execute your ideas in a simple way. Flesh Halls resembles to an extremly purified version of Doom's E2M6 with some Doom II influences. As the previous map I played from you (Cantonment), Flesh Halls felt like a pure breeze to visit. However, regarding the usage of E2M6's music I'd have preferred something a little more tricky and tortuous, and therefore more uncomfortable, in the same way as the iwad map does. While Doom 1 is not renowned for its high difficulty in Ultra-Violence, I found "Flesh Halls" much simpler. I think you should add a few unpredicatbles traps here and there, to keep the player on his toes at all times. and darken certain areas: the flesh area, for example, is much too bright. The enemies populating it present no danger. Last comment, I missed the SSG in my game and so it took me quite a while to kill the hell nobles. Maybe alternate the place of the chaingun and the SSG. I see the chaingun as more of an optional weapon, whereas the SSG helps reduce the grind considerably. In any case, it's still a fun map to play, and I encourage you on your mapping journey. 1 Quote Share this post Link to post
Zahid Posted October 21, 2023 design layout and progression is basic.... nice linear design and oldschool run and gun style fights i really like such maps for speedrunning competition here is my uv max fda demo took me 8 min cl2 prboom iddt used popi9.zip 1 Quote Share this post Link to post
Riclo500 Posted October 22, 2023 (edited) Very cool, epic classic style Edited October 22, 2023 by Riclo500 1 Quote Share this post Link to post
Clippy Posted October 24, 2023 Just because I didn't know what I was saying doesn't mean I didn't know what I was thinking 2 Quote Share this post Link to post
Proxy-MIDI Posted October 24, 2023 Okay, I just finished the map. And it was good. The last part with the barons of hell was a bit hard but not impossible. Good stuff ! ;) By the way, when you're looking closely to the part of the maps you can avoid some traps such as : Spoiler the fake exit button. I found all of the secrets too. They can be found by analyzing correctly the details of the map. That reminds me the classic "Doom II Hell on Earth" levels. Nicely done ! 1 Quote Share this post Link to post
dmh094 Posted October 25, 2023 Hello! Had a fun time with this map :) No real complaints at all. Just a straight forward, good experience. The design really evoked Ultimate Doom maps, which I quite liked. Gave it that kind of classic feel as if it belonged in the original game. Really well done. Simple map, simple combat, sticking with what works. Good stuff. 9/10 for this one :) gold star xD played with GZDOOM 1 Quote Share this post Link to post
awesomeface Posted October 25, 2023 took me like an hour to beat this level with project brutality, on my last attempt it took me 8:06 minutes to finish it. pretty cool level 1 Quote Share this post Link to post
Custom Longplay Posted November 5, 2023 Project Brutality 3.0 - Doom 2 - Map: #0330 - Flesh Halls - [4K60ᶠᵖˢ] 1 Quote Share this post Link to post
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