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Death Haven


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Old Version: DHAVEN.zip

New Version: DHAVEN - Patch.zip

 

From Text file:

_______________________________________________________________________________

Title                             : Death Haven
Filename                      : DHAVEN.wad
Release Date                : 10/21/2023
Completion Date           : 10/21/2023
Author                         : DuckyCart
Email Address               : duckycart@gmail.com

Description                   : A massacre level. inspired by the Tower of Babel from
                                      the console ports of Doom.            

(IDCLEV14)
_______________________________________________________________________________
* What's included *

New Levels                   : Map14
Sounds                         : No
Graphics                       : Yes (CWILV13 & RSKY2)
Music                            : Yes (Nobody Told Me About id from Doom)
Demos Replaced            : No
_______________________________________________________________________________
* Play Information *

Game                            : Doom II
Map #                           : Map14
Single Player                  : Yes
Cooperative 2-4 Player    : Yes
Deathmatch 2-4 Player    : Yes
Difficulty Setting             : Yes
Other Game Styles          : No
_______________________________________________________________________________
* Construction *

Base                              : From Scratch
Editor(s) used                 : DBU, SLADE and WhackEd4
Build Time                      : 6 Hours.
Tested With                    : Chocolate Doom and GZDoom

* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels.

You MAY distribute this PWAD, provided you include this file, with no modifications.
You may distribute this file in any electronic format (BBS, Diskette, CD, USB, etc)
as long as you include this file intact.
_______________________________________________________________________________
* Other Level(s) *

Entry Fort - https://www.doomworld.com/forum/topic/139919-entry-fort/
Imp Base - https://www.doomworld.com/forum/topic/139987-imp-base/
Much More Simple - https://www.doomworld.com/forum/topic/140018-much-more-simple-a-dead-simple-homage/
Cruel Hatred - https://www.doomworld.com/forum/topic/140136-cruel-hatred/
Barzakh - https://www.doomworld.com/forum/topic/140226-barzakh/
Blood River - https://www.doomworld.com/forum/topic/140369-blood-river/
Cantonment - https://www.doomworld.com/forum/topic/140800-cantonment/
Flesh Halls - https://www.doomworld.com/forum/topic/140980-flesh-halls/

_______________________________________________________________________________

 

Screenshots:

Screenshot_Doom_20231021_172024.png.31e352cbfb37b8aa7c604ad20607d4dd.pngScreenshot_Doom_20231021_172121.png.a1911f5e0a4c0d17bcb7c7f07c2ce60e.pngScreenshot_Doom_20231021_172502.png.0d701fb42ff8ccb4ed90b0559b63932e.png

Edited by DuckyCart
Released an updated version.

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A basic map, died twice to the archvile part.

It feels like you should made the second arena more different as it was nearly-identical to the first arena.

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Played on DOOM2.EXE

 

I was very confident until I released the three arch-viles. Damn, what a nasty fight ! Death Haven is definitely more challenging than Flesh halls I just played before.

 

A good boss map in which you can either kill monsters progressively and serenely, or create a general mess by infighting. The cyberdemon's area was too easy and I recommend changing the monsters in the closets to slightly break the symmetry and repetitiveness. For example, you could put three revenants behind one door, then 5 behind another, that would add a bit of variety.

 

Here's my video as usual, I saved once.

 

 

 

 

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Fun but it still feels like you're trying to be too nice to people haha. The invulnerability really isn't needed and the monsters were mostly groups of one type. Things get more spicy when you mix and match and throw more combos out there. 

 

This reminds me of when they twinned the highway here. They left the old segment around and kept reducing the speed limit. Now a highway that's designed for like 90 km an hour once people to drive 50 on it and it's like 

 

This was designed for more

 

I'm not sure what I'm talking about but I really want to go for a drive the leaves are really nice right now 

 

 

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  • 2 weeks later...

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