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Fastest Shovels 11 Anniversary Edition


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Oh boy, incredibly one year it's already passed since i started this thing by fun in the shovelware society Discord and since the reached goal we decided to make (from now on?) these sessions open to everybody! Hooray!

 

Final Deadline: https://www.tickcounter.com/countdown/4540773/anniversary-fs

 

Rules:

 

Each maps must take 6 hours max to complete

 

No map limit.

 

Themes are taken from the previous sessions, a spoilered list of themes and gimmicks Is down there:

Spoiler

THEMES:

- Abstract (Various)
- Knee-deep in the Dead techbase (FS7), using only these assets: https://i.postimg.cc/ncQLYczF/IMG-20231021-163731.png
- Mixed techbase with hell (FS10)
- Wolfenstein style (FS9)
- Imitate bad IWAD maps gimmicks (Nirvana, The Chasm, Habitat, Fortress of Mistery, Hell Keep, Dis, Icon of Sin) (FS5)
- Remake a IDTech 1 game level in your style (FS2, FS6, FS8, United VirusX maps)
- Small village (FS6)
- A house leading to a attic (FS8)
- Water sewers (FS6)
- A boat in the middle of the ocean (FS3)
- A software factory (FS1)
- A small fort (FS1/FS4/FS6)
- Caverns/Canyon (Various)
- A park with many fountains and falls (FS6)
- A swamp (FS1)
- Holydays (FS2)
- Snowy land (FS2)
- Dark creepy places (FS3, FS8, FS10)
- Hell (FS4, FS8)
- Circular arena with a building (or some other important thing) in the middle (FS3/FS8)
- A starship (FS6 E1M1 layout)
- Brown earth Fortress a la Quake (slade extra)

 

GIMMICKS:

- 100 sidedefs max (FS4)
- Symmetric layout (FS3)
- Cyberdemon with no ammo and health at the start of map (FS3)
- a invulnerability sphere in the middle of the room (FS3)
- Exit reachable only by jumping from a stair leading to the exit sector (FS6)
- Lots of moving platforms (FS9)

- Mostly boss monsters used (FS6)

- Mostly FIREBLU (FS1/FS5)

- Doom 1 items only (FS7, FS10)

- Barrels everywhere (FS5)

- Slaughtermap (extra June FS)

Choose one theme or gimmick from the list above or more if you want and have time!

 

Not mandatory, but i like if you can use at least for map basis a old editor from the 90s/2000s (and if you find a working one lol), a list of them it's here: https://www.doomworld.com/idgames/utils/level_edit/

 

Maps must be for vanilla compatibility, test them with CRL:

 

 

Game: Doom 2 

 

If you want add new textures, write a 3-letter prefix based on your nickname (eg WAL)
 

New music in MIDI or MUS format is welcome, don't exceed the 64 kb limit

 

Source WAD: shov11r.zip 

 

Includes new gfx, sprites, sounds and Dehacked for the Wolf SS, replaced with a rapid fire flying gargoyle from Heretic.

For make it work in Doom Builder family editors, add this command line in the test box:

-merge shov11r + (your wad) -dehlump
Edited by Walter confetti
Added Deadline and more gimmicks, removed extra code line at the start, changed some rules

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DOOM00.png?ex=65480e64&is=65359964&hm=9b521e1f38f22bf94710b1f415ee6d026f0271d4b642a323a699408bd9b5a512&=&width=807&height=605

Title: Near side of Phobos

Author: Walter

Build Time: 1 hour and 10 minutes

Editors Used: UDB (2021?), Slade3

Gimmicks and themes used: 100 sidedefs, KDiTD techbase

New music: At Doom's Gate by Bobby Prince

100sos.zip

Edited by Walter confetti

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  • 2 weeks later...

Title: Come Quietly, Or There Will Be...Trouble!

Author: United VirusX

Build Time: 5 hours

Editors Used: DeePSea, UDB & Slade3

Gimmicks and themes used: A software factory, Brown earth Fortress a la Quake (or at least tried to make it as brown as I could)

New music: Currently has two new tracks which I want to replace both with a custom midi that's being made for this map one is a very crappy midi version of the robocop theme and a mp3 version of it from the arcade game

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8 hours before the deadline!

 

Anyway, a pair of maps i uploaded on the discord server but not in this thread:

 

Title: Oasis Village

Author: Walter

Slot: MAP21 (for the sky)

Themes: Village, Temple with a graveyard, a house leading to a attic

Build Time: 3 hours and half Editors used: DBX (2019), SlumpED (2009?), NWT (1995)

New music: 7th Saga - Town Medley

Description: A small village in the middle of a rocky desert, DRAWSEGS overflow in the outdoor area.

 

Title: Deus Imp

Author: Walter

Slot: MAP01

Themes: Remake of a Doom 2 map, Snow world

Build Time: One hour and half this Friday, another one hour today. Two hours and half in total

Editors used: WinDEU (1995), UDB (2020?), Slade 3

New music: Heretic E1M9 music

Description: A remake of Dead Simple under the snow, find the secret cavern for a shocking truth!

 

fs11-maps.zip

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  • 7 months later...

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