LuzRoja29 Posted October 23, 2023 Hi, i have a code for a frag grenade. I already have the code for the clusters to appear and all, but i have a question. How can i make A_Blast to not be SO POWERFULL? because i change the strength number (even in 1), and the blast power launch the player to the sky 0 Quote Share this post Link to post
Rifleman Posted October 24, 2023 Just guessing here, but maybe if you modify the speed argument? Alternatively, I'd try A_Explode instead. 0 Quote Share this post Link to post
Kan3 Posted October 24, 2023 (edited) My suggestion is to not use A_Blast at all. Like @Rifleman said, use A_Explode and if you need more "thrust" add ThrustThing and ThrustThingZ if you wish. Edited October 24, 2023 by Kan3 0 Quote Share this post Link to post
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