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Custom Frag Grenade


LuzRoja29

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Hi, i have a code for a frag grenade. I already have the code for the clusters to appear and all, but i have a question.

 

How can i make A_Blast to not be SO POWERFULL? because i change the strength number (even in 1), and the blast power launch the player to the sky

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My suggestion is to not use A_Blast at all.

Like @Rifleman said, use A_Explode and if you need more "thrust" add ThrustThing and ThrustThingZ if you wish.

Edited by Kan3

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