Pezl Posted October 27, 2023 (edited) Download the map here ---> 2Hell'n back 1.1.zip /-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-# Preview: /-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-#/-# Map Info = # Iwad : Doom2 # CO-OP/Deathmatch : no # New levels : 3 # Playtime : ~ 25-30 minutes # Build time : ~ 14 days # Editors used : GZDB, Slade 3 # Difficulty settings : not set # Custom music : yes # Custom textures : few # Should work in most ports but the maps prefer boom or gzdoom # pistol starts : it's up to you, they're not set by default so you can choose! ---------------------------------------------------------------------------------- # Music credits = "Hate Machine", "Midnight Strike", "Besieged city" all by Jimmy ---------------------------------------------------------------------------------- # MAPLIST = MAP01 - Trouble in the hell MAP02 - Barrels o hate MAP03 - Voidless monster base Spoiler b don't.Click any of these, Ignore the spoiler Hey, so I hope some people will find this mapset fun. Enjoy the wad! I wanted to release a side project before a big one. Edited October 28, 2023 by Pezl 1.1 17 Quote Share this post Link to post
S3M_XM Posted October 28, 2023 I tested this on Woof 12.0.0 on -complevel 2 since it was Limit-removing. MAP01 and MAP02 works normally, meanwhile MAP03 doesn't. MAP03 causes an interception overflow (or the "all ghosts glitch"), which it can happen where the monsters are surrounding the red skull key and the Cacodemon ambush after getting the blue skull key during I was shooting the BFG. Which I had to play this on -complevel 9 (Boom) in order to complete the map normally. But still a fun mapset regardless. 1 Quote Share this post Link to post
Pezl Posted October 28, 2023 @S3M_XM haha thank you! I'm probably not able to change the map 3 since is supposed to be void. Appriciate playing and giving me this issue, If I don't come with somenthing else I'll simply remove the limit-removing 0 Quote Share this post Link to post
LadyMistDragon Posted October 28, 2023 (edited) btw, that interception issue on amp 03 didn't happen to me. Edited October 28, 2023 by LadyMistDragon 2 Quote Share this post Link to post
Kan3 Posted October 28, 2023 Yo Pezl! I give this miniset a go and I haven't been disappointed :D Although, these maps in my opinion are not at the same level as the previous one, I believe you're making a good job! I found a couple of oversights here and there and some gameplay choices can be improved, but I enjoyed my playthrough! Spoiler 1 Quote Share this post Link to post
Zahid Posted October 28, 2023 nice hell maps visuals are good and progression is fine too combats are on easy side as too much ammo and health is there even at uv took me 20 mis to finish all 3 at my first attempt here is fda prboom demo cl9 uv skill and iddt used popi9.zip 3 Quote Share this post Link to post
Pezl Posted October 28, 2023 Hey guys.. @LadyMistDragon Thanks for the playtrough, Glad to hear you did not have that in the last one. That pain elemental at 3:10 did a good mess! I see the second and third map wasnt the best experience, thats honestly understandable, just enjoy your time :D --------------------- @Kan3 Thank you for playing the map. Enjoyed the commentary to it! Anyways yeah the previous one probably is better but I want to make stuff bit different from time to time so the maps I produce doesn't look the same. I love that 3:20 moment where the revenants jumped on you :D 10:47 I meant it like you can't see the building and there wasnt any room behind so yeah but you probably are right, there could have been more the scenary. 17:17 Sorry bout that, I was playing pistol starts while testing so I didnt notice but its been fixed now (added 3 health boxes) :D Also I'm not sure why but ironically may have spent more time on each map than the previous one (fun fact: the title screen wasn't even taken on the maps, it is a special room made for it) Click the spoiler Spoiler Also for your info, you had yellow key at 28:10 but the key was camouflage for the real exit. The exit door with yellow mark is actually not even usable door + there's nothing behind it (empty small room). I thought it could be funny --------------------- @Zahid Thanks for giving it a play, appriciate the demo :). Also might have been easier for you but after the playtest I dediced to add few more of them just in case because I was actually dying quite sometimes. --------------------- PS: I have realized that when map 1 ends and you enter map 2, people may have autosaves like me so I did add 3 health boxes to the spawn just incase it isn't impossible when playing continous (dying to the poison lake and making the progress impossible) 2 Quote Share this post Link to post
Riclo500 Posted October 28, 2023 (edited) Took me by surprise that there was an elaborate secret just for a green armor in map01. The big gun secret on map02 was also surprising, it's pretty unusual for a secret like that to actually be nearby in a wall since usually something like that is through some kind of teleporter or only accessible later on. Oh and map03 had a shitton of cacodemons. Fun stuff! Spoiler Spoiler Spoiler Edited October 28, 2023 by Riclo500 1 Quote Share this post Link to post
Pezl Posted October 29, 2023 @Riclo500 Thank you for giving the a go! Appriciate the crazy videos. Congrats for the secrets, I enjoyed it 0 Quote Share this post Link to post
Clippy Posted November 10, 2023 I've been meaning to play this but also try voxel doom so I figured why not get two birds don't at once Just turn it to be quite the wacky adventure haha 2 Quote Share this post Link to post
Pezl Posted November 10, 2023 @Clippy Thanks for playing the mapset! That was a lot of fun with that voxel mod, looking great, Revenant probably looks the best :D. 1 Quote Share this post Link to post
Thil Posted November 10, 2023 A very pleasant map! At the start of map 1 I had a lot of fun with managing the columns. Map 2 offers a classic dilemma, should we destroy the barrels? My deaths from explosions encourage me to be more careful. The combat of map 3 takes place in a insolite environment but which has a good atmosphere. 1 Quote Share this post Link to post
Pezl Posted November 11, 2023 @Thil Thank you for playing, I'm glad it was fun! 0 Quote Share this post Link to post
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