Savvyjones01 Posted October 29, 2023 (edited) I am new to the world of mapping and this is my 2nd map I've done called Missile Mishap. It is an abandoned underground missile complex that was seized by Demons from Hell to use Earth's own defensive weapons against us! There is only on Guy that can Rip 'n' Tear and reclaim what's rightfully ours! My map it's only a single map played with and tested on GZDoom GZDoom only mouse look no jumping or crouching the only difficulty at the moment is Ultra Violence replaces map 02 in Classic Doom 2 Please enjoy and feedback is welcome! Honestly need to give a tremendous credit for all the help he gave me, couldn't have done it with him, thank you so much Finnisher 🥰😊❤️ Missile_Mishap.zip Edited November 29, 2023 by Savvyjones01 14 Quote Share this post Link to post
Finnisher Posted October 29, 2023 (edited) Absolute banger of a map and massively impressive for your second ever map only! I can't even imagine the kind of maps you'll do in time! So yeah can recommend big time. Edited October 29, 2023 by Finnisher 3 Quote Share this post Link to post
LadyMistDragon Posted October 31, 2023 Some things here were really good! That cave took some guts to make, personally! 2 Quote Share this post Link to post
plums Posted November 5, 2023 Wow, I was expecting a small romp through some caverns, not a sprawling 500-monster trek. There's some good stuff here, but is the current version right? I don't start in the same place LadyMistDragon does in her video, but rather the tech area shown at 14 minutes. I could tell *something* was off as there was hardly any ammo or weapons, but I stubbornly infighted, berserk-punched, and ran away from things to get to the exit anyhow, which made for an interesting challenge. 0 Quote Share this post Link to post
Finnisher Posted November 5, 2023 (edited) Realized I never linked my playthrough here, so, here, lol (Done on a slightly older version of the map but just minor things) Edited November 5, 2023 by Finnisher 1 Quote Share this post Link to post
Savvyjones01 Posted November 5, 2023 I've put the player start back to where it should be now 😊 1 Quote Share this post Link to post
plums Posted November 6, 2023 Hey, that makes a lot more sense! Good: Lots of nice detailing/doomcute, the opening section and general first half has a lot of things going on and interesting combat, the end fight is also decent in combat and detail. Even if it looks like the work of a newish mapper it's clear you put a lot of thought and effort into it. Bad: Combat kind of fizzles after the cave past the blue door and the difficulty curve is all over the place. This isn't horrible but having the BFG and so many cells makes a lot of the later lower-tier fights completely trivial. The cavern section at the end is often quite plain, even some gradually descending/ascending heights and changing light levels would go a long way to improving that. Default Doom 2 music, especially for longer maps, is boring although at least since this is MAP02 it isn't D_RUNNIN. Bugs: Your see-through-but-not-shoot-through windows don't look right at all in software mode, you might not want to bother fixing them here but you should learn to do it another way for the future. The lock-in pillars meant to keep you in arenas are too slow/close and the player can back out even on reaction, getting trapped on the other side. All in all pretty ambitious and quite a good second map! 0 Quote Share this post Link to post
Thil Posted November 12, 2023 An almost straight-line map and it's relaxing not to have to look for a key or a switch in a maze! I didn't use the BFG a little to have a little more challenge and in the final zone I would have liked the boss to come down into the arena for a wild face to face. But in any case this second map is very encouraging for the future! 1 Quote Share this post Link to post
Savvyjones01 Posted November 13, 2023 Thank you, I'm glad you enjoyed it! 0 Quote Share this post Link to post
Clippy Posted November 25, 2023 Pretty grandiose second map but interesting - nice scenes and moments - that big missile was cool and those steps were CRAZY - fun time with group of friends hope you like the commentary good times 1 Quote Share this post Link to post
FrankieSmileShow Posted November 26, 2023 Played it! It was fun! Struggled quite a bit with that final battle. https://www.twitch.tv/videos/1987389794 1 Quote Share this post Link to post
Savvyjones01 Posted November 27, 2023 Thank you all for playing my map I appreciate it so much! 1 Quote Share this post Link to post
DoomBerry Posted November 28, 2023 Wow, quite the level. Love the design of the big fights, require good strats. Thanks! 1 Quote Share this post Link to post
Finnisher Posted November 29, 2023 FYI a fixed version is coming that works correctly with software rendering, invisible walls and the grates in the beginning should no longer bug out. That's actually on me, I helped make the invisible walls but forgot to test in software mode so they had an oversight left (and are done in a vanilla way). 2 Quote Share this post Link to post
Savvyjones01 Posted November 29, 2023 The map has been updated to the newer one now, thank you Finnisher 🥰❤️ 2 Quote Share this post Link to post
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