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MLauncher: Master Levels for DOOM II custom launcher


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I recently started my first playthrough of all the classic DOOM games, starting with the first one, going through the master levels and ending with Final DOOM.

I like to have everything configured from Steam, so that just by pressing a button I can play with the overlay using the source port that I like the most. With DOOM I and II it is very easy, until you reach the Master Levels.

 

That's why I created MLauncher (or Master Launcher), a minimalist DOOM launcher designed for the Master Levels and inspired by the original one that bundles inside dosbox. This program is portable, is used inside your terminal, it's cross platform and FOSS software.

https://github.com/drHyperion451/mlauncher-cli/tree/master
 

It's one of the most ambitious projects for me, I have created it with a lot of effort and passion, and I think it was best to publish it instead of staying it. Hope you like it!

Inside README.md there is a guide explaining how to configure for Steam.screenshot1.png.7525a6aee0507c97127af87be8f8623e.png

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I want a solution that will not involve anything related to combining wads (it brokes some maps and I think do not respect their authors) or being more generalist.

 

Besides, this launcher automatically orders the WADS either alphabetically  or by PSN order. It can auto warp to where the map is (like VIRGIL, which is in MAP06 slot I think).

There is some new features planned, like adding more pwads, but I'm having less free time right now so there is not a release date.

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The real question is, does it support the rejected Master Levels? (the 6 Chris Klie maps and the rejected map by Mustaine) I was pleasantly surprised when Eternity supported them natively

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2 hours ago, Devalaous said:

The real question is, does it support the rejected Master Levels? (the 6 Chris Klie maps and the rejected map by Mustaine) I was pleasantly surprised when Eternity supported them natively

Yes but they arent included by default.
 

You can edit the _internal/src/ml_info.json file and add your levels here. You can even create your custom wads list. Don't forget too paste those leevels inside the wads folder.
```
"maps": [
      {
        "WAD": "ATTACK.WAD",
        "Name": "Attack",
        "Author": "Tim Willits",
        "PC": 1,
        "PSX": 1,
        "Xbox": 1,
        "PSN": 1
      },

```

 

Didn't knew those master levels exist.

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  • 2 weeks later...

Gotta say, this is a pretty neat-looking launcher! @docktorDoom

 

If I could make a suggestion, perhaps there could be a version/mode for launching other PWADs that isn't through the options settings, perhaps using the labels on the side as presets, kind of like ZDL or AceCorp? Just a suggestion, though—overall, I'm glad someone made something like this (mainly just from the sheer fact someone would go to this lengths for the Master Levels of all things Doom related).

 

Edited by PsyDOOMer

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Thanks for the appreciation. I'm currently very busy right now with real life stuff that coding this will be fun but challenging. It is a good idea, I'm gonna think on adding it when I have time though

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