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Is it possible to change monster properties "on the fly"?


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I don't know if anyone else has asked the same question before, but a couple of ideas came to me.

 

First idea - a custom monster, similar to Ogre Mage from Warcraft 2/3, who can cast a "Bloodlust spell". This "spell" simply turns on the "-fast" parameter for a random demon nearby, making it to attack faster.

 

Second idea - a custom monster, who can enhance attacks of certain types, for example fire attacks of imps, cacos, mancubi and hell nobles. Imp's fireball becomes as deadly as the caco's fireball, hell knight's - as hell baron's, and hell baron's and mancubi fireballs start to hit like cyberdemon's rockets (I know, this is insane).

 

Is it even possible in classic Doom?

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If by classic you mean vanilla Doom, then I don't think you can do this. If you aim for a more advanced source port like GZDoom, you can use ZScript language to do stuff like this, but it's basically programming. You can find a tutorial here.

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On 11/2/2023 at 12:35 PM, EagerBeaver said:

I don't know if anyone else has asked the same question before, but a couple of ideas came to me.

 

First idea - a custom monster, similar to Ogre Mage from Warcraft 2/3, who can cast a "Bloodlust spell". This "spell" simply turns on the "-fast" parameter for a random demon nearby, making it to attack faster.

 

Second idea - a custom monster, who can enhance attacks of certain types, for example fire attacks of imps, cacos, mancubi and hell nobles. Imp's fireball becomes as deadly as the caco's fireball, hell knight's - as hell baron's, and hell baron's and mancubi fireballs start to hit like cyberdemon's rockets (I know, this is insane).

 

Is it even possible in classic Doom?

 

Its possible with Decorate and ZSC in ZDoom or GZDoom engine much easier than anywhere else. I can build almost anything in Decorate with much more complex variation that just A_CHANGE_Flag("Fast", true). 

Classic doom, yeah it should be possible just due to what Ive seen and emulated from Doom 4 Vanilla is able to do in Dos/Chocolate.

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