I'm working on a map for a community project, but there are some problems. We are using the "enemy raise from the ground trick", and this is how it's presented in DSDA Doom. Also, some of the middle textures we've used are below ground, and we'd like them to not be visible like this. They are supposed to be stair guardrails. Is there any way to fix this?
This is how it's supposed to look like, for reference:
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DoomGappy
I'm working on a map for a community project, but there are some problems. We are using the "enemy raise from the ground trick", and this is how it's presented in DSDA Doom. Also, some of the middle textures we've used are below ground, and we'd like them to not be visible like this. They are supposed to be stair guardrails. Is there any way to fix this?
This is how it's supposed to look like, for reference:
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