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How to change a floor texture for the time beeing in the relevant sector?


Lanie

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Dear Doomers,

 

is there a way to change a floor texture only for the while being in the relevant sector?

 

Of course i could write a script, that changes the floor when a linedef is crossed, but how do i manage to change to floortexture back again to the original?

 

Should I rather work with switches?

 

Thank you,

Lanie.

Edited by Lanie
typo

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In UDB you can use a sector action. There's one for actor entering and leaving the sector. Those can then run your scripts that change the floor forth and back. 

image.png.6abeab356b6ca67f3585f36d1b4428d6.png

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