Lanie Posted November 3, 2023 (edited) Dear Doomers, is there a way to change a floor texture only for the while being in the relevant sector? Of course i could write a script, that changes the floor when a linedef is crossed, but how do i manage to change to floortexture back again to the original? Should I rather work with switches? Thank you, Lanie. Edited November 3, 2023 by Lanie typo 0 Quote Share this post Link to post
Rifleman Posted November 3, 2023 In UDB you can use a sector action. There's one for actor entering and leaving the sector. Those can then run your scripts that change the floor forth and back. 1 Quote Share this post Link to post
Kappes Buur Posted November 3, 2023 @Rifleman is on the right track. An example MAP01.7z 1 Quote Share this post Link to post
Lanie Posted November 3, 2023 Hey, thank you Rifleman and Kappes Buur, i will look into it! 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.