MODSKILLTHISACCOUNTNOW Posted November 11, 2023 (edited) Archive.org link Edited November 11, 2023 by fluddsskark 0 Quote Share this post Link to post
RjY Posted November 11, 2023 This is still useful and good. It's just a .zip, so you can get at the files with standard tools instead of having to find an extractor for whatever Apple's ISO format is. If I had known about this before, it would have saved me some time and considerable annoyance. So thanks fluddsskark for sharing (and of course MacPlay for the original purchase+upload). 3 Quote Share this post Link to post
Wadmodder Shalton Posted November 11, 2023 Has anyone tried out those Extra WAD files found in the source code? 0 Quote Share this post Link to post
Midway64 Posted November 11, 2023 1 hour ago, RjY said: So thanks fluddsskark for sharing (and of course MacPlay for the original purchase+upload). Just to clarify something, the MacPlay account was only made to point out the release of the source code on archive.org, the actually buyer/uploader is still unknown IIRC. 0 Quote Share this post Link to post
Dark Pulse Posted November 12, 2023 This also isn't technically a release, as it's not sanctioned by id software. It's a leak, and thus of dubious legality at best. 1 Quote Share this post Link to post
MODSKILLTHISACCOUNTNOW Posted November 15, 2023 On 11/13/2023 at 12:08 AM, Dark Pulse said: This also isn't technically a release, as it's not sanctioned by id software. It's a leak, and thus of dubious legality at best. I think we can treat it in the same vein as the DNF2001 leak 0 Quote Share this post Link to post
Dark Pulse Posted November 15, 2023 1 hour ago, fluddsskark said: I think we can treat it in the same vein as the DNF2001 leak We can. But it's definitely key to make sure it's not considered a "release" or someone might think it's safe to base code on, and it's definitely not a good idea to do so for pretty obvious reasons. 0 Quote Share this post Link to post
Professor Hastig Posted November 15, 2023 On 11/12/2023 at 8:08 PM, Dark Pulse said: This also isn't technically a release, as it's not sanctioned by id software. It's a leak, and thus of dubious legality at best. It also contains full IWADs of both Doom 1 and Doom 2 so it may well be that it won't last forever. Unloading the entire CD without sanitizing its contents first was not the greatest idea in the world, especially when considering that archive.org has already run into some legal problems with other things they hosted. With that, I think in its current state it better be treated as warez. 0 Quote Share this post Link to post
MODSKILLTHISACCOUNTNOW Posted November 15, 2023 56 minutes ago, Professor Hastig said: It also contains full IWADs of both Doom 1 and Doom 2 so it may well be that it won't last forever. Unloading the entire CD without sanitizing its contents first was not the greatest idea in the world, especially when considering that archive.org has already run into some legal problems with other things they hosted. With that, I think in its current state it better be treated as warez. I provided the content "as-is", so yeah in some ways it is warez, I've already uploaded some pieces of the Doom Source code in my GitHub. Problem is that it won't compile as the OG zip file had lossy compression used, my guess. 0 Quote Share this post Link to post
MODSKILLTHISACCOUNTNOW Posted November 15, 2023 On 11/12/2023 at 2:56 AM, RjY said: This is still useful and good. It's just a .zip, so you can get at the files with standard tools instead of having to find an extractor for whatever Apple's ISO format is. If I had known about this before, it would have saved me some time and considerable annoyance. So thanks fluddsskark for sharing (and of course MacPlay for the original purchase+upload). Extracted it using Macintosh.JS 0 Quote Share this post Link to post
Wadmodder Shalton Posted November 22, 2023 Someone should try and remaster/remake/reimagine, the five extra WADs that came with the source code leak, these are ENTERPRZ.WAD, G50.WAD, NEW.WAD, OOPS.WAD and TMPLDOOM.WAD 0 Quote Share this post Link to post
esselfortium Posted November 22, 2023 The zipped file here is useless for the Mac source because zip files don't preserve resource forks, without which the files here are incomplete. If you want the Mac source in an actually usable, compilable form with the needed resources preserved, you'll still need to mount the original CD image upload in a classic Mac emulator such as SheepShaver (PPC) or Basilisk II (68k). 1 Quote Share this post Link to post
Xaser Posted November 23, 2023 3 hours ago, Wadmodder Shalton said: Someone should try and remaster/remake/reimagine, the five extra WADs that came with the source code leak, these are ENTERPRZ.WAD, G50.WAD, NEW.WAD, OOPS.WAD and TMPLDOOM.WAD None of these wads were made by id, they're user-created maps that were presumably downloaded for the purposes of testing out the -file parameter on the port. Of the five wads, NEW.WAD is Deadlock, G50.wad is here, and the other three include textfiles confirming they're user-created PWADs made by a non-id fellow. 2 Quote Share this post Link to post
Wadmodder Shalton Posted November 23, 2023 (edited) On 11/22/2023 at 8:06 PM, Xaser said: None of these wads were made by id, they're user-created maps that were presumably downloaded for the purposes of testing out the -file parameter on the port. Of the five wads, NEW.WAD is Deadlock, G50.wad is here, and the other three include textfiles confirming they're user-created PWADs made by a non-id fellow. Technically the inclusion of random user-created maps appears to be a repeat of the 2005 Doom 3 OG Xbox port extra classic Doom maps situation. Perhaps these WADs were being used to test the performance and features of the Classic Mac OS version developed by Lion Entertainment. Edited January 9, 2024 by Wadmodder Shalton 0 Quote Share this post Link to post
LoatharMDPhD Posted November 23, 2023 (edited) ok... so then what? os 8 emulation on os 9? do you have native hardware to test on? all the mac's my family had selfdestructed do to cheap electrolytic caps, father and brther got 3 mainboards for the G5 IMac and after apple said, design is law, you've had enough replacements, they ended up just re-soldered on 50cent caps on rather than the 37 cent ones that apple sourced... what were we talking about? what was it ... motorola 68040 with a floiting point unit or a audio processor or something.. i read all the ports of doom page on wikipedia last night... serious... Edited November 23, 2023 by LoatharMDPhD 0 Quote Share this post Link to post
Individualised Posted November 23, 2023 4 hours ago, Xaser said: None of these wads were made by id, they're user-created maps that were presumably downloaded for the purposes of testing out the -file parameter on the port. Of the five wads, NEW.WAD is Deadlock, G50.wad is here, and the other three include textfiles confirming they're user-created PWADs made by a non-id fellow. Deadlock seems like it may have once intended to be a Master Level though based on other evidence. 1 Quote Share this post Link to post
MODSKILLTHISACCOUNTNOW Posted November 28, 2023 On 11/23/2023 at 8:45 AM, LoatharMDPhD said: ok... so then what? os 8 emulation on os 9? do you have native hardware to test on? all the mac's my family had selfdestructed do to cheap electrolytic caps, father and brther got 3 mainboards for the G5 IMac and after apple said, design is law, you've had enough replacements, they ended up just re-soldered on 50cent caps on rather than the 37 cent ones that apple sourced... what were we talking about? what was it ... motorola 68040 with a floiting point unit or a audio processor or something.. i read all the ports of doom page on wikipedia last night... serious... yeah we're talking 68k here there are some assembly language instructions (Doom68k) in there 0 Quote Share this post Link to post
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