warchild_89 Posted November 11, 2023 Hey There, I open up this thread for creating and collecting a source for all models that are considered "Ready for Use" with GZDoom. And Therefore I start with my "Counter Strike: Source" modelpack. - All models are static props in .md3 file format including basic MODELDEF and DECORATE, MAPINFO and Textures. - Intented to be used with GZDOOM and Ultimate Doom Builder. - For full functionality use UDMF map format. - Due to the custom 3d bridges that override the originals that come with GZDoom you are able to set width and height of the hitboxes directly in Doombuilder. - To be able to see the models in Doombuilder, make sure you have the "GZDoom.pk3" and "Doom2.wad" included in your resources list in Doombuilder. link :https://www.nexusmods.com/doom2/mods/28 0 Quote Share this post Link to post
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