LukeGaming Posted November 15, 2023 Title says it all, I'm taking requests for short maps. If you want some custom assets to be used in the map then link them. 0 Quote Share this post Link to post
openroadracer Posted November 15, 2023 I wonder how possible it is to make smoothly undulating hills that the player can smoothly run across. The idea would be to encourage the player to stay moving at the highest speed they can maintain, while simultaneously giving them physical cover against hitscanners that are posted in the distance. Include projectile-based enemies and Pinkies in the valleys between the hills to force the player to stay on their toes and constantly watch for enemies on their flanks. 2 Quote Share this post Link to post
LukeGaming Posted November 15, 2023 (edited) 48 minutes ago, openroadracer said: I wonder how possible it is to make smoothly undulating hills that the player can smoothly run across. The idea would be to encourage the player to stay moving at the highest speed they can maintain, while simultaneously giving them physical cover against hitscanners that are posted in the distance. Include projectile-based enemies and Pinkies in the valleys between the hills to force the player to stay on their toes and constantly watch for enemies on their flanks. Well, I can make map build around hills, just not sure if smooth ones. Noted. Edited November 15, 2023 by LukeGaming 1 Quote Share this post Link to post
openroadracer Posted November 15, 2023 2 hours ago, LukeGaming said: Well, I can make map build around hills, just not sure if smooth ones. Noted. Doesn't need to be truly smooth in appearance, the most important aspect is ensuring that the player can move smoothly. 1 Quote Share this post Link to post
Walter confetti Posted November 17, 2023 (edited) Classic themes with a wild twist in it. Example: a space station that have a apartment in the middle of it or a hell place with blue sky and "heavenly" parts... Edited November 18, 2023 by Walter confetti 2 Quote Share this post Link to post
LoatharMDPhD Posted November 17, 2023 // i'll recommend it again... the grand budhapest thermal bath from hitman contracts. flat floor plans, can use portals for the staircases and elevators. that roof top view into the bath, the haunted corridor, all of it... 1 Quote Share this post Link to post
LoatharMDPhD Posted November 17, 2023 On 11/15/2023 at 9:44 AM, openroadracer said: I wonder how possible it is to make smoothly undulating hills that the player can smoothly run across. The idea would be to encourage the player to stay moving at the highest speed they can maintain, while simultaneously giving them physical cover against hitscanners that are posted in the distance. Include projectile-based enemies and Pinkies in the valleys between the hills to force the player to stay on their toes and constantly watch for enemies on their flanks. // so?... bullet hell... 0 Quote Share this post Link to post
LukeGaming Posted November 19, 2023 On 11/17/2023 at 10:54 PM, Walter confetti said: Classic themes with a wild twist in it. Example: a space station that have a apartment in the middle of it or a hell place with blue sky and "heavenly" parts... On 11/17/2023 at 11:04 PM, LoatharMDPhD said: // i'll recommend it again... the grand budhapest thermal bath from hitman contracts. flat floor plans, can use portals for the staircases and elevators. that roof top view into the bath, the haunted corridor, all of it... Noted. 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.