poisonhead Posted November 21, 2023 (edited) For some reason when I add new flats etc they're fine if I keep them as bmps/pngs but when I convert them to Doom colours (flat) they get corrupted! The first few are ok, then type unknown and jaguar (tex)??? I've done this before with no problems, imported images are 8bit bitmaps with Doom colours (yet Slade always identifies them as 24bit PNG but this hasn't been an issue yet). Will I have to go back to XWE? I've tried restarting, clearing up hard drive space etc. Could this be because my wad is over 50MB? Still I think it shouldn't be an issue... Please help as all my work with very limited time and energy left came to a complete halt :( Edited November 21, 2023 by poisonhead 0 Quote Share this post Link to post
plums Posted November 21, 2023 (edited) They're not corrupted, SLADE just isn't recognizing them as flats properly. Save the wad (in a new file, just to be extra sure) and then restart SLADE and it should display fine. If not make sure they're in between FF_START and (F)F_END markers. Flats have no header data and so detecting them properly is imperfect. It's unfortunately been a problem with SLADE for a while now. Edited November 21, 2023 by plums 0 Quote Share this post Link to post
ViolentBeetle Posted November 21, 2023 7 minutes ago, plums said: Flats have no header data and so detecting them properly is imperfect. It's unfortunately been a problem with SLADE for a while now. "I have no idea what a header-less lump exactly 4kb in size can be. Pretty sure not a commonplace lump type that has no header is always 4kb in size" - SLADE, if it could talk. 2 Quote Share this post Link to post
LoatharMDPhD Posted November 21, 2023 // if you can, try going back to 3,2,1 that was a stable release at least on UBUNTU. been some total system video driver crashes recently with 3.2.4 ideling in the background. i found the 3.2.1 source if you want some.. 0 Quote Share this post Link to post
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