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The meat house


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THE ENDLESS HALLWAY OF MEAT!

the reverb was spooky, I assume the doors were hanging meat since they only open so much.

the red key I didn't see at first - ran out of ammo for the cyber demon,

and big brain boss room had some texture issues.... all n all, I liked it. particle fountain blood was a nice touch too.

Happy mapping. Cheers.

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A curious but interesting map!

To add a little more tension, after the death of the first cyber I would have triggered the opening of a final zone with a fight against another cyber in the exit zone! The player does not have much ammunition left and will have to shoot the cyber at Romero's head to finish the level!

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14 minutes ago, Zoti said:

A curious but interesting map!

To add a little more tension, after the death of the first cyber I would have triggered the opening of a final zone with a fight against another cyber in the exit zone! The player does not have much ammunition left and will have to shoot the cyber at Romero's head to finish the level!

 

What 

 

Unless I missed some weapons fighting another cyberdemon would be tedious as hell. I skipped the one in here cause there was no point 

 

Weird map. The reverb stuff was cool but yeah not much else to say lol. Long hallways and walking and confusion. Good luck on future maps don't be afraid to try other textures and stuff 

 

 

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cool use of looping hallwayz dude. u got potential the map just needs more detail and a bit less. big y'know. cool shit tho u got some great potential here. can't wait to see what u do next!!

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