DRON12261 Posted November 26, 2023 (edited) Quote A little preface from me. I didn't take any part in the development of this project and didn't know about it until yesterday, when this megawad was sent to me in a private message and I was called to stream it in discord. It's not JokeWad. Despite the fact that the idea of the project revolved around a single meme, this is a full-fledged megawad from the community with 17+1 maps, with very diverse and elaborate maps that can surprise you a lot. Thank you very much to all the mappers and those who were still somehow directly or indirectly involved, it was awesome. The following post will not be in my name, but in the name of @RastaManGames, as I essentially mirrored the post from similar threads on doom power and doomer boards.(C) @DRON12261 Name: "Gift For Dron12261".Format: Boom (but there is some enemies that were created with the MBF21 tech).IWAD: "Doom II: Hell On Earth".100% Works: "From Doom With Love" V2021-10-12 | "Woof!" V12.0.0 | "Nugget Doom" V2.2.0 | "Cherry Doom" V1.0.1 | "GZDoom" V4.11.3 | "DSDA" V0.27.5 | "Doom Retro" V5.1.3FreeLook/Jumping/Crouching: You may look around as you want (progress on the maps must be not affected by this), but jumping'n'crouching is very forbidden.Description: Allow me to present a mysterious gift for one Doomer-comrade named Dron12261. Why this happen all of the sudden? Is he having an birthday party or this gift is for Christmas or New Year Eve? Or maybe this is a goodwill gesture from his loyal brothers in arms? You don't have to know the answer to this question, because it is a canon event. An enigmatic Doomer-comrade named Doom Wads decided to gather few battle-hardened mappers together with one big goal: To show Dron that MAP07 (from Doom II: Hell on Earth) has something very fascinating and spectacular inside of it. Our builders from "Russian Doom Community" gave all of their best and created up to 18 various levels, each of them is connected to that famous "Dead Simple" in some way. You can like mancubuses and arachnotrons or not, but you gonna deal with many of their brothers and sisters in this map pack, if you dare to accept this vile challenge to destroy the big corrupted heart of the damned MAP07.Notes: There might be some problems with these source-ports: "Delphi Doom" V2.0.7 (OGG music just won't work) | "DSDA-Doom" V0.27.4 (crash to the desktop before final cutscene, download DSDA V0.27.5+ instead) | "DoomRetro" V5.0.7 (crash while attempting to load this map pack, download Doom Retro v5.1.3+ instead). Be sure that devs of these source-ports are nice people, so expect some patches in the nearby future, so you might enjoy these levels in your beloved source-port of choice! Also, there is no guarantee of proper work in these source-ports: "PrBoom+" V2.6.66 (no MBF21 support) | "LZDoom" V3.88b (no MBF21 support) | "Eternity Engine" V4.03.00 (it can't see custom enemies in UMAPINFO) | "Odamex" V10.4.0 (it can't see vanilla enemies in UMAPINFO).And please refrain from using mods that replaces vanilla enemies, since it can break progression on the maps and simply gonna softlock you. Spoiler MAP01: "MAP07 Inside Of MAP07 Inside Of MAP07" Author: @ShiroiAkuma51 Music: Doom II: Hell On Earth - Running From Evil MAP02: "Lost Mining Dron" Author: @RastaManGames Music: Dezec - intro_radiation MAP03: "Dron's Time Machine" Author: @Doom Wads Music: Disturbed - Decadence (Time Machine) MAP04: "Escape From MAP07" Author: @Nikolanchik Music: Doom II: Hell On Earth - Shawn's Got The Shotgun MAP05: "Not Alive & Not Complex (Also Not City)" Author: @RastaManGames Music: DEADУШКИ - Баба Дуня (instrumental) MAP06: "Hotel Of The Dead Simple" Author: @Track Federal Music: Davester2296 - A Lot To Learn (Cover) MAP07: "Skidrow Simple" Author: @RastaManGames Music: Grey - Kaplan Industrial MAP08: "Arachnotron Genocide" Author: @ℂ𝕝𝕦𝕤𝕥𝕖𝕣_𝔾𝕦𝕪 Music: Final Doom: TNT Evilution - Death's Bells MAP09: "Wet'N'Moldy" Author: @RastaManGames & Tijedikeri Music: Masami Ueda & Shusaku Uchiyama & Shun Nishigaki - The UnderGround Laboratory MAP10: "30MC Reject" Author: @ViolentBeetle Music: StewBoy - Ghost Town MAP11: "Work For RoughNeck" Author: @RastaManGames Music: Henrik Ålund - <. Dancing man .> MAP12: "Stakes Are Rising" Author: @RastaManGames Music: Quake II - Counter Attack MAP13: "Fucking Shit" Author: @RastaManGames & @Track Federal Music: Sonic Mayhem - CampGrounds MAP14: "AbyssWalker" Author: @ShiroiAkuma51 Music: ZTS - WorldEndDominator MAP15: "I Didn't Saw Demons" Author: @ShiroiAkuma51 Music: Charles Clouser - Hello Zepp MAP16: "Recurring Nightmare" Author: @RastaManGames Music: How To Disappear Completely - Seraph II MAP17: "Sadism Club" Author: @Doom Wads Music: Locked Club - Sadizm MAP18: "Ending" Author: @RastaManGames Music: Aphex Twin - Stone In Focus Spoiler Doom Wads for initial idea. Shiroi Akuma for global work with many ingame screens. RicardoLuis0 for help with referring to MT_EXTRA00/Deh_Actor_150 in UMAPINFO. Eevee for handy website with "Doom" text generator. Jval for interesting app with generation of ENDOOM-text. AD_79 for many music tracks that were used in various parts of this map pack. Team Eternal for marvelous HUD. Sergant Mark IV for mancubus sprites, that were used for main menu cursor and for one specual enemy. DeeDeeOz for spirtes of aggressive merc. Fargus for voiceover of aggressive merc. @Vanilla+Unicorn for pre-release testing. Google Drive (11/25/2023) All list of our projects: - Russian Random Speedmap Pack #1 (18 maps) - Russian Random Speedmap Pack #2 (23 maps) - Gift for DRON12261 (18 maps MBF21 megawad) - Russian Random Speedmap Pack #3 (Coming soon, We're in rapid development (¬‿¬ ) ) Edited May 13 by DRON12261 project list 31 Quote Share this post Link to post
Dexiaz Posted November 26, 2023 It's great to see that community admires you enough to create a megawad dedicated to your person. Not many Doom mod makers can brag about this. 3 Quote Share this post Link to post
DRON12261 Posted November 26, 2023 4 minutes ago, Dexiaz said: It's great to see that community admires you enough to create a megawad dedicated to your person. Not many Doom mod makers can brag about this. Eh, I'll have to make a megawad in return. Although, maybe in half a month will be the release of the second set of Russian Random Speedmap Pack, where the maps will be much more interesting) 2 Quote Share this post Link to post
Walter confetti Posted November 26, 2023 18 minutes ago, Dexiaz said: It's great to see that community admires you enough to create a megawad dedicated to your person. Not many Doom mod makers can brag about this. Indeed, that's pretty wholesome. 1 Quote Share this post Link to post
eharper256 Posted November 26, 2023 Can you pop in a direct link to googledrive? Why in the world is there a redirect in there? It gets flagged as malicious by like every security extension in my browser. 0_0 1 Quote Share this post Link to post
DRON12261 Posted November 26, 2023 (edited) 9 minutes ago, eharper256 said: Can you pop in a direct link to googledrive? Why in the world is there a redirect in there? It gets flagged as malicious by like every security extension in my browser. 0_0 My bad, I literally took the link from the one in the doomer boards. If you have any more problems with it, write me and I'll reupload it to my cloud. Now fixed UPD: As far as I understood, I copied the link directly from the doomer boards post, the link itself there was to google drive, but it was doomer boards that added some more redirection. It's a strange thing. I'll keep it in mind now. Edited November 26, 2023 by DRON12261 1 Quote Share this post Link to post
CacoKnight Posted November 26, 2023 Nice work, this wad is damn amazing! 2 Quote Share this post Link to post
ShiroiAkuma51 Posted November 26, 2023 That was really fun to take a part in creating this wad and watching how @DRON12261 playing it :D Hope that everyone else will enjoy wad too, we did really good and unique job, i think :D 3 Quote Share this post Link to post
Pistoolkip Posted November 27, 2023 Fun map set, quick and action-filled maps to blast through. Some maps felt like 90s shovelware, while others really took the Dead Simple concept and turned it into a modern-day arena-shooter 2 Quote Share this post Link to post
LadyMistDragon Posted November 27, 2023 That was so sweet of your bro to do this! I'm someone who tends to sneer when something gets described as a Dead Simple clone (most Map 07s don't even bother with the 666 tag anymore) but it's safe to say that while the basic format remains the same, the way it's implemented is entirely another matter. Some display the surrealism inherent in many of the older Russian maps, others (like 01), serve to completely flip expectations on one's head! Nicely diverse set of maps! 3 Quote Share this post Link to post
ShiroiAkuma51 Posted November 27, 2023 (edited) Thanks for making walkthrough! I'm really glad, that you enjoyed our work :3 Edited November 27, 2023 by ShiroiAkuma51 1 Quote Share this post Link to post
DRON12261 Posted December 4, 2023 DSDA has updated to version 0.27.5 and now supports this megawad without problems. The information in the post has been updated.https://github.com/kraflab/dsda-doomhttps://github.com/kraflab/dsda-doom/blob/master/patch_notes/v0.27.md 1 Quote Share this post Link to post
TeK (⌐■_■) Posted December 5, 2023 Up to map06, a bunch of maps utilizing the original map07 formula didn't initially sound very enticing, but you lot have hooked me into a full playthrough with map01. There's still some bugs running this in dsda unfortunately Spoiler These enemies aren't functioning properly Just did download the latest version of dsda, 27.5 before playing. 0 Quote Share this post Link to post
ViolentBeetle Posted December 5, 2023 9 hours ago, TeK (⌐■_■) said: There's still some bugs running this in dsda unfortunately Seems like there's been misunderstanding during release about complevels, you should use complevel 21 and not 9 like "Boom" in the title implies. 3 Quote Share this post Link to post
ShiroiAkuma51 Posted December 5, 2023 Yes, ViolentBeetle is right. I just checked the wad with complevel 9 and those enemies really stop shooting at me, lol. Sorry for this misunderstanding ^^ Hope you're enjoying our wad 2 Quote Share this post Link to post
TeK (⌐■_■) Posted December 12, 2023 Well I continued on in the correct complevel and beat this over the weekend, great work from all. Making a little megawad around a bunch of map07 nonsense actually fun and enjoyable is impressive. Spoiler And the Saw level was certainly unique and totally out of the blue. 2 Quote Share this post Link to post
DRON12261 Posted December 15, 2023 Doom Retro has updated to version 5.1.3 and now supports this megawad without problems. The information in the post has been updated.https://github.com/bradharding/doomretro/releases/tag/v5.1.3https://www.doomretro.com/ 1 Quote Share this post Link to post
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