I'm pretty sure this isn't possible but I really need it to be so I'm gonna ask anyway. Is it possible to set a floor sector to INSTANT DEATH if the player touches it in 100% vanilla DOOM IN DOOM II Format? I have done this millions of times in UDMF but I've never needed to use it in a vanilla project before. I've just recently noticed that despite having floor damage sectors, there doesn't seem to be one for instadeath.
Is there a way to pull this off? Even with a little trickery?
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Cacodoomonic
I'm pretty sure this isn't possible but I really need it to be so I'm gonna ask anyway. Is it possible to set a floor sector to INSTANT DEATH if the player touches it in 100% vanilla DOOM IN DOOM II Format? I have done this millions of times in UDMF but I've never needed to use it in a vanilla project before. I've just recently noticed that despite having floor damage sectors, there doesn't seem to be one for instadeath.
Is there a way to pull this off? Even with a little trickery?
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