DoomGappy Posted March 5 (edited) It's been quite some time, but I can confidently say we are in the final stretch. We have almost all the maps, and they have been tested and bugs and softlocks have been corrected for the most part. I want to announce to all the mappers that still haven't submitted maps that our final deadline will be march 28th. If you still have a map that is unfinished for this project, this would be the time to either find a comapping partner or give up the slot. We won't hold it against you, specially if you picked up more than one map. It's tough! Many things have happened since this project started, but I hope you are all doing well. I'll put a list below just to remind the mappers to report their progress, and to update the status for those who are wondering. Map14 - @HEXWALKER - Hope you're doing fine, man! Map15 - @EagerBeaver - How's it going, EB? We're anxious to play map15! Map23 and Map27 - @mr-around - Hey, mr-around. Are you sure you can finish both maps in time? You're on our server so you can ask for help there. Map29 - Formerly @HEXWALKER's, but he gave up the slot due to time constraints and it now belongs to the one and only @plums. Welcome aboard! Besides those, most of the maps are mostly taken care of. After we gather the last maps that are missing, do some rounds of testing and adjustments, we will start packing the final version of the WAD. We were planning on having two different versions, one that was episodic, like Doom, and another that was continous like Doom II, but we are just going to make it a full continuous megawad, since it would demand too much time and effort from project leads and mappers alike. But the surprises may not have ended yet... Stay tuned! Edited March 5 by DoomGappy 3 Quote Share this post Link to post
mr-around Posted March 7 hey! Uploading both MAP21 and MAP27. THey are both unfinished so you could see their early progress. If someone wishes to comap with me (or even finish the maps, so they could be playable) this would great. Note: there are tons of bugs Download: Medifire link (Click me) Map21 and 27 by mr-around (raw).zip 2 Quote Share this post Link to post
DoomGappy Posted March 12 Hey, we got a new pretty logo. Check it out! 12 Quote Share this post Link to post
DoomGappy Posted March 13 (edited) 11 hours ago, Aeddes666 said: Very good maps! Good job! Hey, thank you very much for playing our maps, they were made with extra care. Hope you had fun! Edited March 13 by DoomGappy 3 Quote Share this post Link to post
DoomGappy Posted March 13 (edited) I've updated the OP post, but just to give everyone a heads up:Maplist Spoiler Completed maps already submitted and playtested (28). Maps submitted, playtested and refined to iron out softlocks and other problems. Map01 (e1m1 and map01) - @SpaceCat_2001 and @DankMetal Map02 (e1m2 and map02) - @The Royal We Map03 (e1m3 and map03) - @SpaceCat_2001 Map04 (e1m4 and map04) - @EagerBeaver Map05 (e1m5 and map05) - @The Royal We and @tamara mochaccina Map06 (e1m6 and map06) - @SpaceCat_2001 Map07 (e1m7 and map07) - @Kasgen Map08 (e1m8 and map08) - @DankMetal and @Cutman Map09 (e1m9 and map09) - @Rorix Map10 (e1m10 (sewers) and map10) - @SpaceCat_2001 Map11 (e2m1 and Map11) - @DoomGappy and @The Royal We Map12 (e2m2 and map12) - @Track Federal Map13 (e2m3 and Map13)- @DankMetal Map16 (e2m6 and map16) - @GermanPeter Map17 (e2m7 and map17) - @Max-ko-khan Map18 (e2m8 and map18) - @DankMetal Map19 (e2m9 and Map19) - @Kasgen Map20 (e4m9 and map20) - @Cutman Map21 (e3m1 and Map21) - @mr-around Map22 (e3m2 and map22) - @Logamuffin Map23 (e3m3 and map23) - @DynamiteKaitorn Map24 (e3m4 and map24) - @PinkKittyRose Map25 (e3m5 and map25) - @Heretic Map26 (e3m6 and map26) - @Mystic 256 Map27 (e3m7 and map27) - @DoomGappy and @mr-around Map29 (e4m2 and map29) - @plums Map31 (Map32 with Plutonia Map31) - @ViolentBeetle Map32 (Map31 with Plutonia Map32) - @PinkKittyRose Work in progress maps (4). If your name is here, please report the status of your map quoting this post. I'll add three categories next to the level according to the response I get, "Starts mapping soon", "In progress" and "Finishing touches". Map14 (e2m4 and map14) - @HEXWALKER - In progress Map15 (e2m5 and map15) - @The Royal We @ Spacecat @Spacecat_2001 @Lord Pachellus @EagerBeaver - In progress Map28 (e3m9 and map28) - @SpaceCat_2001 and @The Royal We Map30 (e3m8 and map30) - @Walter confetti Warp only maps (2). Bonus maps accessible only through IDCLEV console command. Map71 - Johnny cruelty's e1m1 Map72 - Johnny cruelty's e1m2 Song list: Spoiler 00 - Intermission Music - Intermission from DOOM + Intermission (Doom 2) = Intermission from AmalGoom 00 - Text Screen Music - Victory music + Endgame = Read Deez 00 - Title MusicDoom 1 intro + Doom 2 Intro (duh)Amalgoom title screen Map01 (e1m1 and map01) - At Doom's Gate + Running from evil = The Mighty Gates of Evil Map02 (e1m2 and map02) - PENDING Map03 (e1m3 and map03) - Dark Halls + Countdown to death = Darkest Hour Map04 (e1m4 and map04) - Kitchen ace + Between levels = Still Kicking Map05 (e1m5 and map05) - Suspense + DOOM = The Hell Nobles Map06 (e1m6 and map06) - On the Hunt + In the Dark = In the Hunt Map07 (e1m7 and map07) - Demons on the Prey + Shawn's got the Shotgun = Shawn's on the Prey Map08 (e1m8 and map08) - Sign of Evil + The Dave D. Taylor Blues = Signs of Blues Map09 (e1m9 and map09) - Hiding the Secrets + Into Sandy's City = Sandy's Hiding the Secrets Map10 (e1m10 and map10) - I Sawed the Demons + The Demon's Dead = Whispers of the Dead Map11 (e2m1 and Map11) - I Sawed the Demons + The Healer Stalks = The Demons Sawed Map12 (e2m2 and map12) - The demons From Adrian's pen + In the Dark = Adrian's Dark pen Map13 (e2m3 and Map13) - Intermission From DOOM + DOOM - AMALGOOMDANKMETAL Map14 (e2m4 and map14) - They're going to get you + The Dave D. Taylor Blues = NAME PENDING Map15 (e2m5 and map15) - Demons on the Prey + Running from Evil = The Demons run After Map16 (e2m6 and map16) - Sinister + The Demon's Dead = Sinister Dead Map17 (e2m7 and map17) - The Devil's Waltz + The Healer Stalks = The Healer Waltz Map18 (e2m8 and map18) - Nobody Told me About ID + Waiting for Romero to Play = Nobody told me about Romero Map19 (e2m9 and Map19) - Untitled (Mouth for war) + Shawn's Got the Shotgun = This Shotgun’s got no Name Map20 (e4m9 and map20) - Hiding the Secrets + Message for the Archvile = Hiding the Archviles Map21 (e3m1 and Map21) - Untitled + Countdown to Death = Countdown to…? Map22 (e3m2 and map22) - Donna to the Rescue + The Dave D. Taylor Blues = The Donna Jackson blues Map23 (e3m3 and map23) - Deep into the Code + Bye Bye American Pie = Deep into the American Pie Map24 (e3m4 and map24) - Sign of Evil + In the Dark = In Evil Map25 (e3m5 and map25) - Demons on the Prey + Adrian's Asleep = Sleepy Prey Map26 (e3m6 and map26) - On the Hunt + Message for the Archvile = Archvile's hunting season Map27 (e3m7 and map27) - The Devil's Waltz + Waiting for Romero to Play = Waiting for Romero to Waltz Map28 (e3m9 and map28) - Hiding the Secrets + Getting too TenseGetting too much Secrets Map29 (e4m2 and map29) - Donna To the Rescue + Shawn's got the Shotgun = The Receptionist's got the Shotgun Map30 (e3m8 and map30) - Facing the Spider + Opening to Hell = Facing the Opening to Hell Map31 (Map32 with Plutonia Map31) - Nobody told me about ID + Evil Incarnate = Nobody told Evil about Incarnation Map32 (Map31 with Plutonia Map32) = Sign of Evil + The Ultimate Challenge = The Ultimate Evil If anyone wants to change their map or song name, please quote this post or reach out via DM. We have 26 maps in tip top shape and 31 songs! I'm very very happy that we've come this far. Edited May 6 by DoomGappy 5 Quote Share this post Link to post
Grungo Posted March 14 12 hours ago, DoomGappy said: I've updated the OP post, but just to give everyone a heads up:Maplist Hide contents Completed maps already submitted and playtested (26). Maps submitted, playtested and refined to iron out softlocks and other problems. Map01 (e1m1 and map01) - @SpaceCat_2001 and @DankMetal Map02 (e1m2 and map02) - @The Royal We Map03 (e1m3 and map03) - @SpaceCat_2001 Map04 (e1m4 and map04) - @EagerBeaver Map05 (e1m5 and map05) - @The Royal We and @tamara mochaccina Map06 (e1m6 and map06) - @SpaceCat_2001 Map07 (e1m7 and map07) - @Kasgen Map08 (e1m8 and map08) - @DankMetal and @Cutman Map09 (e1m9 and map09) - @Rorix Map10 (e1m10 (sewers) and map10) - @SpaceCat_2001 Map11 (e2m1 and Map11) - @DoomGappy and @The Royal We Map13 (e2m3 and Map13)- @DankMetal Map16 (e2m6 and map16) - @GermanPeter Map17 (e2m7 and map17) - @Max-ko-khan Map18 (e2m8 and map18) - @DankMetal Map19 (e2m9 and Map19) - @Kasgen Map20 (e4m9 and map20) - @Cutman Map21 (e3m1 and Map21) - @mr-around Map22 (e3m2 and map22) - @Logamuffin Map23 (e3m3 and map23) - @DynamiteKaitorn Map24 (e3m4 and map24) - @PinkKittyRose Map25 (e3m5 and map25) - @Heretic Map26 (e3m6 and map26) - @Mystic 256 Map30 (e3m8 and map30) - @Walter confetti Map31 (Map32 with Plutonia Map31) - @ViolentBeetle Map32 (Map31 with Plutonia Map32) - @PinkKittyRose Work in progress maps (6). If your name is here, please report the status of your map quoting this post. I'll add three categories next to the level according to the response I get, "Starts mapping soon", "In progress" and "Finishing touches". Map12 (e2m2 and map12) - @Track Federal - Finishing touches Map14 (e2m4 and map14) - @HEXWALKER - In progress Map15 (e2m5 and map15) - @EagerBeaver - In progress Map27 (e3m7 and map27) - @mr-around - Finishing touches Map28 (e3m9 and map28) - @SpaceCat_2001 and @DankMetal - In progress Map29 (e4m2 and map29) - @HEXWALKER - In progress Warp only maps (2). Bonus maps accessible only through IDCLEV console command. Map71 - Johnny cruelty's e1m1 Map72 - Johnny cruelty's e1m2 Completed maps not yet playtested (0). If you map is here, it will be playtested soon. Completed maps not submitted to drive folder yet (0). If your name is here and you can't access google drive for some reason, send the map in my DMs and I'll upload it there. Maps with status pending (0). Maps that mappers still haven't reported on. Song list: Hide contents 00 - Intermission Music - Intermission from DOOM + Intermission (Doom 2) = Intermission from AmalGoom 00 - Text Screen Music - Victory music + Endgame = Read Deez 00 - Title MusicDoom 1 intro + Doom 2 Intro (duh)Amalgoom title screen Map01 (e1m1 and map01) - At Doom's Gate + Running from evil = The Mighty Gates of Evil Map02 (e1m2 and map02) - PENDING Map03 (e1m3 and map03) - Dark Halls + Countdown to death = Darkest Hour Map04 (e1m4 and map04) - Kitchen ace + Between levels = Still Kicking Map05 (e1m5 and map05) - Suspense + DOOM = The Hell Nobles Map06 (e1m6 and map06) - On the Hunt + In the Dark = In the Hunt Map07 (e1m7 and map07) - Demons on the Prey + Shawn's got the Shotgun = Shawn's on the Prey Map08 (e1m8 and map08) - Sign of Evil + The Dave D. Taylor Blues = Signs of Blues Map09 (e1m9 and map09) - Hiding the Secrets + Into Sandy's City = Sandy's Hiding the Secrets Map10 (e1m10 and map10) - I Sawed the Demons + The Demon's Dead = Whispers of the Dead Map11 (e2m1 and Map11) - I Sawed the Demons + The Healer Stalks = The Demons Sawed Map12 (e2m2 and map12) - The demons From Adrian's pen + In the Dark = Adrian's Dark pen Map13 (e2m3 and Map13) - Intermission From DOOM + DOOM - AMALGOOMDANKMETAL Map14 (e2m4 and map14) - They're going to get you + The Dave D. Taylor Blues = NAME PENDING Map15 (e2m5 and map15) - Demons on the Prey + Running from Evil = The Demons run After Map16 (e2m6 and map16) - Sinister + The Demon's Dead = Sinister Dead Map17 (e2m7 and map17) - The Devil's Waltz + The Healer Stalks = The Healer Waltz Map18 (e2m8 and map18) - Nobody Told me About ID + Waiting for Romero to Play = Nobody told me about Romero Map19 (e2m9 and Map19) - Untitled (Mouth for war) + Shawn's Got the Shotgun = This Shotgun’s got no Name Map20 (e4m9 and map20) - Hiding the Secrets + Message for the Archvile = Hiding the Archviles Map21 (e3m1 and Map21) - Untitled + Countdown to Death = Countdown to…? Map22 (e3m2 and map22) - Donna to the Rescue + The Dave D. Taylor Blues = The Donna Jackson blues Map23 (e3m3 and map23) - Deep into the Code + Bye Bye American Pie = Deep into the American Pie Map24 (e3m4 and map24) - Sign of Evil + In the Dark = In Evil Map25 (e3m5 and map25) - Demons on the Prey + Adrian's Asleep = Sleepy Prey Map26 (e3m6 and map26) - On the Hunt + Message for the Archvile = Archvile's hunting season Map27 (e3m7 and map27) - The Devil's Waltz + Waiting for Romero to Play = Waiting for Romero to Waltz Map28 (e3m9 and map28) - Hiding the Secrets + Getting too TenseGetting too much Secrets Map29 (e4m2 and map29) - Donna To the Rescue + Shawn's got the Shotgun = The Receptionist's got the Shotgun Map30 (e3m8 and map30) - Facing the Spider + Opening to Hell = Facing the Opening to Hell Map31 (Map32 with Plutonia Map31) - Nobody told me about ID + Evil Incarnate = Nobody told Evil about Incarnation Map32 (Map31 with Plutonia Map32) = Sign of Evil + The Ultimate Challenge = The Ultimate Evil If anyone wants to change their map or song name, please quote this post or reach out via DM. We have 26 maps in tip top shape and 31 songs! I'm very very happy that we've come this far. hmmm wouldn't map32 and map31 songs be swapped? grungo think songs mixed up 0 Quote Share this post Link to post
DoomGappy Posted March 14 4 minutes ago, Grungo said: hmmm wouldn't map32 and map31 songs be swapped? grungo think songs mixed up Yes, that's a problem that I have been having with the map order. The maps were reordered and I always get confused. Rest assured, it will be fixed in the final release. 1 Quote Share this post Link to post
Grungo Posted March 14 Just now, DoomGappy said: Yes, that's a problem that I have been having with the map order. The maps were reordered and I always get confused. Rest assured, it will be fixed in the final release. grungo is very postive about wad, grungo wishes best wishes to wad, good day 2 Quote Share this post Link to post
DoomGappy Posted March 14 Just now, Grungo said: grungo is very postive about wad, grungo wishes best wishes to wad, good day Thanks for the support, Grungo. We'll do our best and hope you and everyone else can have fun with this one. 2 Quote Share this post Link to post
Grungo Posted March 22 Grungo notice on drive there is plan book for sequel? Plutonite? 0 Quote Share this post Link to post
SpaceCat_2001 Posted March 22 47 minutes ago, Grungo said: Grungo notice on drive there is plan book for sequel? Plutonite? Don't eat Lenin shrooms, and you won't see ores from Terraria 1 Quote Share this post Link to post
DoomGappy Posted March 22 49 minutes ago, Grungo said: Grungo notice on drive there is plan book for sequel? Plutonite? Grungo must be confused. Grungo perhaps eat meat past its time and see weird cave paintings where there aren't any. 1 Quote Share this post Link to post
Grungo Posted March 22 6 minutes ago, DoomGappy said: Grungo must be confused. Grungo perhaps eat meat past its time and see weird cave paintings where there aren't any. grungo think you flint and steel lighting me, ain't no work also how many map need done before release? 1 Quote Share this post Link to post
The Royal We Posted March 22 Just now, Grungo said: grungo think you flint and steel lighting me, ain't no work also how many map need done before release? From what I remember now, Grungo, four or five maps. Then we'll go into the final adjustments stage, things like that. Regarding plutonite, if something like this ever comes along, @DoomGappy and I won't be the leaders. But an interesting idea, no doubt. 2 Quote Share this post Link to post
DoomGappy Posted March 23 (edited) Just doing the last roundup of mapper tagging for the final deadline of March 28th. Even though I know how some of these maps are going, but people who are following the project (like Grungo, for example) don't. Here it goes. Map14 - @HEXWALKER - I know you're almost there, man. Keep it up! Map15 - @EagerBeaver - Hey, EB. How's the final stretch treating you? Map21 and Map27 - @mr-around - mr-around has decided to comap his slots. I did map21 with him, and Map27 will be comapped with DankMetal, Tamara Mochaccina or me. Map29 - @plums - I am eager to see what you're cooking, friend! Besides this, we have started building the credits file. I ask you that you read the list of mappers and composers below and tell me if there's anyone missing. Amalgoom team DoomGappy - Project Lead The Royal We - Project Co-Lead Tamara Mochaccina - Composer and MIDI quality tester DankMetal - Composer SpaceCat_2001 - Playtester, graphics and Household Goblin Hexwalker - Playtester, graphics Mapper list (alphabetical) CutmanMike DankMetal DoomGappy DynamiteKaitorn EagerBeaver GermanPeter Heretic926 HEXWALKER Johnny Cruelty Kasgen Logamuffin Max-ko-khan mr-around Mystic 256 PinkKittyRose plums Rorix Tamara Mochaccina The Royal We Track Federal ViolentBeetle Walter confetti Composers Dank Metal Demonic Meatball Lpad Max-ko-khan MiniMedals Proxy-MIDI Psych Rus Tamara Mochaccina Tsocheff URROVA UUN4 Wumbo Edited March 23 by DoomGappy 11 Quote Share this post Link to post
Grungo Posted March 23 7 hours ago, The Royal We said: From what I remember now, Grungo, four or five maps. Then we'll go into the final adjustments stage, things like that. Regarding plutonite, if something like this ever comes along, @DoomGappy and I won't be the leaders. But an interesting idea, no doubt. you should ask trusted tribe members to be tribe leader of plutonite tribe 2 Quote Share this post Link to post
EagerBeaver Posted March 23 @DoomGappy, my two maps for the neighbouring project DOOMIUM 2 are finally ready, so now I concentrate on MAP15 3 Quote Share this post Link to post
DoomGappy Posted March 23 2 hours ago, EagerBeaver said: @DoomGappy, my two maps for the neighbouring project DOOMIUM 2 are finally ready, so now I concentrate on MAP15 I'm very happy to hear that, we're finally finishing it up! 1 Quote Share this post Link to post
DoomGappy Posted March 27 @EagerBeaver, @HEXWALKER and @plums, your deadline is tomorrow. If you can send me even an incomplete file, that would suffice. We will probably allow everyone a grace period to polish what we have, since we will still need to do feedbacks and bug hunting. Just wanted to give everyone a heads up here. 2 Quote Share this post Link to post
Grungo Posted March 27 2 hours ago, DoomGappy said: @EagerBeaver, @HEXWALKER and @plums, your deadline is tomorrow. If you can send me even an incomplete file, that would suffice. We will probably allow everyone a grace period to polish what we have, since we will still need to do feedbacks and bug hunting. Just wanted to give everyone a heads up here. why not just wait a little bit? you so far ahead, if you not wait for the last few crop grow, harvest bad! give them week, grungo think, me not understand project fully, but if 3 people out of 32 not done and have progress made, maybe it best to wait for them a little bit 2 Quote Share this post Link to post
The Royal We Posted March 27 35 minutes ago, Grungo said: why not just wait a little bit? you so far ahead, if you not wait for the last few crop grow, harvest bad! give them week, grungo think, me not understand project fully, but if 3 people out of 32 not done and have progress made, maybe it best to wait for them a little bit Don't worry, Grungo. Even though the deadline is tomorrow, we'll talk to whoever can't deliver the map on time, and help in any way we can. We just don't want people to get into other projects and forget about Amalgoom, since we want to release the finished project soon. I can assure you that the end result is looking very good and that there will be surprises, perhaps even for you. 2 Quote Share this post Link to post
EagerBeaver Posted March 27 Some screenhots from the construction site. !. This one particular baron was so sad, sitting in a cage, unable to do anything to the player. Now the noble demon has the mission - to protect the blue face from the DoomGuy. 2. Not one, but three evil Archvile faces! You must be carful. 3. Someone is hiding in this strange red building. 4. The new plasma-gun arena. Spoiler 4 Quote Share this post Link to post
Grungo Posted March 29 will amalgoom team submit wad into cacoawards? 0 Quote Share this post Link to post
DankMetal Posted March 29 1 minute ago, Grungo said: will amalgoom team submit wad into cacoawards? That's not how it works, my dear grungo fren. It's up to the guys who write the cacowards to talk about amalgoom or not. 3 Quote Share this post Link to post
Grungo Posted March 29 1 minute ago, DankMetal said: That's not how it works, my dear grungo fren. It's up to the guys who write the cacowards to talk about amalgoom or not. grungo apologies, me not familar 1 Quote Share this post Link to post
thelamp Posted March 29 5 minutes ago, Grungo said: will amalgoom team submit wad into cacoawards? It would be sort of weird for them to nominate mentionate their own work. Perhaps Grungo could do that since he is not (?) a part of amalgoom team? Although it would also be weird to mention a mapset that hasn't actually been (fully) released yet. I can see that you are excited about this project but how can you judge something fairly and honestly without having actually played it yourself? 4 Quote Share this post Link to post
The Royal We Posted March 30 (edited) 3 hours ago, Grungo said: will amalgoom team submit wad into cacoawards? Take it easy, Grungo. Wait to play the megawad first. We're not making this with cacoward in mind. Amalgoom is a nostalgic love letter to those who have played Doom 1 and Doom 2 and have fond an emotional memory of the games. We don't intend to do anything brilliant or miraculous beyond that. No one in the project is trying to reinvent the wheel. By the way, @Grungo, had the wheel already been invented in the timeline you came from? Edited March 30 by The Royal We 3 Quote Share this post Link to post
Grungo Posted March 30 (edited) 13 hours ago, The Royal We said: Take it easy, Grungo. Wait to play the megawad first. We're not making this with cacoward in mind. Amalgoom is a nostalgic love letter to those who have played Doom 1 and Doom 2 and have fond an emotional memory of the games. We don't intend to do anything brilliant or miraculous beyond that. No one in the project is trying to reinvent the wheel. By the way, @Grungo, had the wheel already been invented in the timeline you came from? well we invented gear, but wheel isn't finished yet it is a well rounded idea though Edited March 30 by Grungo 2 Quote Share this post Link to post
Grungo Posted March 30 16 hours ago, thelamp said: It would be sort of weird for them to nominate mentionate their own work. Perhaps Grungo could do that since he is not (?) a part of amalgoom team? Although it would also be weird to mention a mapset that hasn't actually been (fully) released yet. I can see that you are excited about this project but how can you judge something fairly and honestly without having actually played it yourself? lets just say grungo have play map little bit from what he saw and he like what grungo saw 0 Quote Share this post Link to post
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