SubZero Posted December 4, 2023 (edited) Hello. I made a Python script that extends 320x32 STBARs by using a provided widescreen STBAR template. This works well on STBARs that copy and recolor the design of a pre-existing STBAR with an extended hud made for it, such as the original DOOM STBAR. Output quality of the script depends heavily on the quality of the extended STBAR provided as a template. Please read the README.md in full before actually using the script. Alternatively, you can open .md files using Notepad by right clicking the .md file and selecting "Open With" Notepad. But opening in Notepad will result in the Markdown being unformatted. Here is the zip file. STBAR_extender.zip Here is the Github repo. Here are some examples of extended STBARs created by the script. Note that this is NOT an exhaustive list of STBARs that this script can work on effectively. Mayan Mishap Fallen Leaves Haste Not Even Remotely Fair Edited January 10 by SubZero update to commit ID b3f6bde48bc64915997d4f2914609bb20d3bc60b 8 Quote Share this post Link to post
SubZero Posted December 5, 2023 (edited) 5 Dec 2023 -added a .bat file for easier execution for Windows users -removed 320px width restriction of STBAR.png -no longer creates "STBAR_extended.png", instead overwrites "STBAR.png" with the extended STBAR -fixed some bugs that when error occured, program would just exit without letting reader read the error message when using Python terminal Edited December 5, 2023 by SubZero 1 Quote Share this post Link to post
DreadWanderer Posted January 7 (edited) Just wanted to stop by and say thank you for this - I'm a total newbie when it comes to programming and scripting, and I love the capabilities of the tool. It took me longer to install Python and all the libraries required to run the script but I got very good results in the end. I've attached an example of an ultrawide STBAR for The Lost Magic using Doom's original as the template. Now granted, I haven't experimented much with using other bars as the template and there might be issues related to palette translation and all that, but it doesn't have anything to do with the script. Edited January 7 by DreadWanderer 1 Quote Share this post Link to post
SubZero Posted January 9 (edited) Thanks for using my script and leaving feedback. Happy to hear that someone else managed to make use of the script :) I really tried my best in making the README.md as easy to follow as possible, so that anyone without a programming or IT background can use the script. If you have any suggestions on how I can improve the README.md, I would love to hear them. Edited January 10 by SubZero 1 Quote Share this post Link to post
SubZero Posted January 10 11 Jan 2024 -made script print some licensing and copyright stuff 0 Quote Share this post Link to post
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