Shunar Posted December 6, 2023 I have some plans for a half/total conversion mod I want to make in the style of classic 30 level megawads. Combat puzzles, hundreds of enemies per level, large open spaces for combat and atmosphere, and all of that with costume textures, music and some costume enemies I want to add. Is that something that the doom 64 engine can handle? Is there a good port for this to run on? I'm new to anything related to map building even though I played plenty of megawads and I know the gameplay aspects well. I just want to know what the right tools are for me to work with in order to create something like this. 1 Quote Share this post Link to post
Immorpher Posted December 16, 2023 Let me break that down! 1) Combat puzzles - yes 2) 100's of enemies - yes 3) Large open spaces - on PC yes 4) Atmosphere - of course 5) Custom textures - yes 6) Custom music - yes (limits to which varies on engine) 7) Custom enemies.... Doom 64 Remaster - you can only replace the graphics and sounds Doom 64 EX+ engines - there is some DeHacked support I think, but they also have a big variety (especially SEX+) of new enemies, which you can swap in custom graphics Doom 64 Retribution/CE on GZDoom - well its not really a Doom 64 engine, but you can do anything you want there If you want a guide on Doom 64 modding take a look at this guide: https://www.doom64.com/ Or DM me as well, I can tell ya what you need to do for specific tasks (if its possible!) 1 Quote Share this post Link to post
Shunar Posted December 26, 2023 On 12/17/2023 at 1:24 AM, Immorpher said: Let me break that down! 1) Combat puzzles - yes 2) 100's of enemies - yes 3) Large open spaces - on PC yes 4) Atmosphere - of course 5) Custom textures - yes 6) Custom music - yes (limits to which varies on engine) 7) Custom enemies.... Doom 64 Remaster - you can only replace the graphics and sounds Doom 64 EX+ engines - there is some DeHacked support I think, but they also have a big variety (especially SEX+) of new enemies, which you can swap in custom graphics Doom 64 Retribution/CE on GZDoom - well its not really a Doom 64 engine, but you can do anything you want there If you want a guide on Doom 64 modding take a look at this guide: https://www.doom64.com/ Or DM me as well, I can tell ya what you need to do for specific tasks (if its possible!) Thank you! 0 Quote Share this post Link to post
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