Weaseln_hecktor Posted December 7, 2023 (edited) I have been trying to figure out how to make a good red stucco texture lately, but I feel like I can't figure out how I want to approach it, and the process I can do. For reference, I really like this texture, Ashwall3, from FreeDoom. How was it made and who made it? (I know it is supposed to be for outdoors but I really like the the contrast and color choice) Here is some attempts I made and refrecnces: (I am using adobe photoshop) Thanks, - Weaseln Edited December 7, 2023 by Weaseln_hecktor 0 Quote Share this post Link to post
uhbooh Posted December 7, 2023 If you use Slade3, there's a tool called "Colour Remap" that can recolor any paletted graphics. 1 Quote Share this post Link to post
NiGHTMARE Posted December 7, 2023 If I recall correctly, I made that texture by generating random noise, desaturating it, smoothing it, and finally colouring it. 7 Quote Share this post Link to post
Weaseln_hecktor Posted December 9, 2023 Thanks guys! I know that there is a color remap tool on slade and I will most likely use it in the future. I also had no idea that you could do that with the noise thing, and I thought you completely drew it by hand or used a photo reference. What program did you use, and do you have any tips for me for texture making? 0 Quote Share this post Link to post
ax34 Posted December 9, 2023 You can try Material Maker for such stuff. 0 Quote Share this post Link to post
Weaseln_hecktor Posted December 9, 2023 Cool, but I am not sure how it works though because I haven't used github before 0 Quote Share this post Link to post
ax34 Posted December 10, 2023 20 hours ago, Weaseln_hecktor said: Cool, but I am not sure how it works though because I haven't used github before Here is Windows build of Material Maker: https://github.com/RodZill4/material-maker/releases/download/1.3/material_maker_1_3_windows.zip Just unzip it somewhere. 0 Quote Share this post Link to post
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