Ralphis Posted December 10, 2023 I'm 12 years old and what is this? 5 Quote Share this post Link to post
Master O Posted December 10, 2023 After someone eventually creates the 2024 Cacowards nomination thread, Eviternity II will most likely be nominated within seconds. 3 Quote Share this post Link to post
SiFi270 Posted December 10, 2023 Cacowards 2024 Mentionation Thread: You Don't Need To Post Eviternity II At All 13 Quote Share this post Link to post
AnotherGrunt Posted December 10, 2023 Great. I'm not porting this thing to DOS. No way. I'm simply NOT… 0 Quote Share this post Link to post
FerrFerr Posted December 10, 2023 (edited) Gotta say, im impressed by how smooth everything runs, playing it with GZDoom with the vulcan renderer, so far everything is a good 60 fps. Compared to the first one where map26 had this notorius fps hit, tho I just played it again to make the comparison and the fps hit is not as bad as I remember? Maybe GZDoom got some optimizations in the updates since I last played it. EDIT: Yeah everything is pretty cool so far, nice pistol replacement sprites! I have noticed the zombiemen have the mirrored sprites when walking right even with the minor sprite fixing project wad, but yeah thats it. Edited December 10, 2023 by FerrFerr Some extra observations. 1 Quote Share this post Link to post
Dragonfly Posted December 10, 2023 12 minutes ago, AnotherGrunt said: Great. I'm not porting this thing to DOS. No way. I'm simply NOT… I don't think that'd be possible anyways. ¯\_(ツ)_/¯ 2 Quote Share this post Link to post
Turbulent Posted December 10, 2023 Saw an off site article for this before I saw the thread. Looks magical should be a journey. 1 Quote Share this post Link to post
Keyboard_Doomer Posted December 10, 2023 Apparently coop is not fully implemented yet but here goes a quick report about coop starts anyway: - MAP13 has superfluous player 2-4 starts - the ones next to the real player 1 start (thing 456) are voodoo dolls, the other set is where players 2-4 actually spawn - these maps currently have no coop starts: MAP21, MAP25, MAP28, MAP33, MAP35 and MAP36 0 Quote Share this post Link to post
ukiro Posted December 10, 2023 coop support is deliberately not implemented yet and should not be tested unless you want to have a bad time. But it IS planned! 7 Quote Share this post Link to post
Dragonfly Posted December 10, 2023 It's partially implemented on a handful of maps and completely untested, please save your excitement for coop play for when we have prepared the maps for it 😉 1 Quote Share this post Link to post
fai1025 Posted December 10, 2023 (edited) I saw this thread when I was half awake, I'm glad I wasn't dreaming. Edited December 11, 2023 by fai1025 1 Quote Share this post Link to post
taviow Posted December 10, 2023 HELLO!!!! Congratulations on this amazing release :) I'm going through the maps slowly, don't want to rush them. Well, not THAT slow. Just finished 32. Very impressive stuff! I was wondering if anyone who has played 32 has any theories for the lore implications of the... reveals that happen in this map. Of course, I'm not done yet and there's more to come. But I'll say that I'm intrigued on multiple levels that I didn't expect. Back to it then! 3 Quote Share this post Link to post
marina2 Posted December 10, 2023 (edited) Question about MAP32 secrets Spoiler Are those pictures in controls rooms come from the maps of each mappers who helped created to EVITERNITYII ? I only came to these conclusion because I recognized one room has pictures from Elementalism.wad. Also, which wad is that one picture with color come from? BTW........I have something to confess. I have cheated to get into red key location since I can't seem to run-jump into that platform from the cliff above (if that what I am supposed to do). Edited December 10, 2023 by marina2 1 Quote Share this post Link to post
AnotherGrunt Posted December 10, 2023 1 hour ago, Dragonfly said: I don't think that'd be possible anyways. ¯\_(ツ)_/¯ Do not try me Dragofly. I've said I'm not doing it, not "it's not possible". 0 Quote Share this post Link to post
Tristan Posted December 10, 2023 3 minutes ago, marina2 said: Question about MAP32 secrets Hide contents Are those pictures in controls rooms come from the maps of each mappers who helped created to EVITERNITYII ? I only came to these conclusion because I recognized one room has pictures from Elementalism.wad. Also, which wad is that one picture with color come from? BTW........I have something to confess. I have cheated to get into red key location since I can't seem to run-jump into that platform from the cliff above (if that what I am supposed to do). Spoiler Control room 01 - Eviternity 1 - Past Control room 03 - Eviternity 2 - Present Control room 04 - Elementalism - Sort of an old inside joke about Elementalism being Eviternity 1, and Eviternity 1 being the real Eviternity 2 (Dragonfly's original concept for Elementalism is what ended up becoming Eviternity 1) The colour camera: Spoiler I have shown you the past, I have shown you the present, now let me show you the future It's possible to get the red key by jumping from the cliff (stx-vile managed it), but it's not the intended way, try searching the surrounding area a bit more closely! 3 Quote Share this post Link to post
taviow Posted December 10, 2023 6 minutes ago, Tristan said: Reveal hidden contents Control room 01 - Eviternity 1 - Past Control room 03 - Eviternity 2 - Present Control room 04 - Elementalism - Sort of an old inside joke about Elementalism being Eviternity 1, and Eviternity 1 being the real Eviternity 2 (Dragonfly's original concept for Elementalism is what ended up becoming Eviternity 1) The colour camera: Reveal hidden contents I have shown you the past, I have shown you the present, now let me show you the future It's possible to get the red key by jumping from the cliff (stx-vile managed it), but it's not the intended way, try searching the surrounding area a bit more closely! Ah cool, that explains it! :P Was a very chilling moment when I got to it though! Also, I ended up SR50ing to the RK as well. Never managed to find the intended way to do it! I've always sucked at finding secrets heh. 2 Quote Share this post Link to post
SCF Posted December 10, 2023 Eviternity is one of my all-time favorite wads, so I was very excited to see this, and it hasn't disappointed so far. The environments are even more impressive than in the first one, and I loved the trek back through the desolate ruins of the old final maps. I noticed a minor texture misalignment in map 32. It might've been reported already, but this thread exploded so there's too many posts to check. Spoiler 2 Quote Share this post Link to post
Gabe29 Posted December 10, 2023 Shame the wad crashes on vkdoom, some of these maps could really use the extra performance. Never really goes below 60 fps on my pc but once you get used to 100+ fps, 60 barely cuts it anymore. 0 Quote Share this post Link to post
Pierrot Posted December 10, 2023 Still haven't played the first one GODDAMMIT!!! Congrats on the release! 1 Quote Share this post Link to post
Meyland12 Posted December 10, 2023 Is this real!? 😱 EVITERNITY II? Well i played first eviternity long time ago in gzdoom and that was has really great looking levels and really cool MIDIs which i like to listen sometimes even outside of playing that wad. I really enjoyed last episode. 🤩 I gonna play this wad today. 😎 1 Quote Share this post Link to post
TJG1289 Posted December 10, 2023 1 hour ago, Tristan said: Spoiler It's possible to get the red key by jumping from the cliff (stx-vile managed it), but it's not the intended way, try searching the surrounding area a bit more closely! I manged to get it this way too, lol. Took a lot of attempts, but I managed. Just a normal strafe-run too, since idk how to SR50. 1 Quote Share this post Link to post
Maribo Posted December 10, 2023 Very much in love with the Map08->09->10 triple punch. Absolutely gorgeous trio of maps, especially Bri's blood-soaked and corpse-filled paradise lost. Spoiler I imagine you have more footage than you could ever hope for but here are some e1-e2 + Map31 FDAs on UV, -dsdademo v0.27.5: evit2-e1e2-maribo.zip 5 Quote Share this post Link to post
alien111 Posted December 10, 2023 The best gift for Christmas ^^ 1 Quote Share this post Link to post
princetontiger Posted December 10, 2023 Amazing! Runs super slow for me on my macbook air, but looks beautiful. 1 Quote Share this post Link to post
doomerman Posted December 10, 2023 What a eye candy! Thank you so much! 1 Quote Share this post Link to post
DukeofIbanez Posted December 10, 2023 wonderful, my GZdoom needed an update but this GigaWad was well worth it! thanks! 1 Quote Share this post Link to post
Lingyan203 Posted December 11, 2023 (edited) Looking forward to playing this! Not sure if it will work with PrBoom+ v2.5.1.5 but if not then guess it's time to upgrade. Edit: Nevermind, it doesn't even load at all on PrBoom+ v2.5.1.5. Time to upgrade I guess. Edited December 11, 2023 by Lingyan203 0 Quote Share this post Link to post
Dragonfly Posted December 11, 2023 14 minutes ago, Lingyan203 said: Edit: Nevermind, it doesn't even load at all on PrBoom+ v2.5.1.5. Time to upgrade I guess. No surprises there, since PrBoom isn't a target port. ;) As per the website, this has been tested / designed for the latest version of DSDA-Doom or GZDoom only. 0 Quote Share this post Link to post
NuMetalManiak Posted December 11, 2023 Spoiler How does the sliding puzzle on MAP14 work? I think I actually solved it but nothing is happening. 1 Quote Share this post Link to post
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