Dragonfly Posted December 11, 2023 1 minute ago, NuMetalManiak said: Hide contents How does the sliding puzzle on MAP14 work? I think I actually solved it but nothing is happening. Spoiler There's a switch off to the side by the angel mural, if you have it correct, pressing this switch will "complete" the puzzle by filling in the final cell and granting access to the area behind the mural. :) 0 Quote Share this post Link to post
Lingyan203 Posted December 11, 2023 6 minutes ago, Dragonfly said: No surprises there, since PrBoom isn't a target port. ;) As per the website, this has been tested / designed for the latest version of DSDA-Doom or GZDoom only. I figured. 1 Quote Share this post Link to post
NuMetalManiak Posted December 11, 2023 Well I'm dumb, I ACTUALLY THOUGHT THAT WAS DECORATION. It really is so hard to tell. Spoiler no more puzzels be kind to us normie norms 3 Quote Share this post Link to post
TJG1289 Posted December 11, 2023 (edited) 29 minutes ago, NuMetalManiak said: Reveal hidden contents How does the sliding puzzle on MAP14 work? I think I actually solved it but nothing is happening. Spoiler Did you hit the yellow switch by the wall after completing it? If it's correct, it will lower. Speaking of map14, it's jaw-droppingly gorgeous. Edit: didn't see you figured it out! My bad. Edited December 11, 2023 by TJG1289 2 Quote Share this post Link to post
hawkwind Posted December 11, 2023 Congrats on RC1 release. How does one get to the secret on map02 sector 730 ? On a lesser note, many of the fence texture OFENCB01 are not aligned. 1 Quote Share this post Link to post
taviow Posted December 11, 2023 10 minutes ago, hawkwind said: Congrats on RC1 release. How does one get to the secret on map02 sector 730 ? On a lesser note, many of the fence texture OFENCB01 are not aligned. I jumped there. I think that's the way to do it. 1 Quote Share this post Link to post
hawkwind Posted December 11, 2023 @taviow ZMAPINFO states NoJump. So can you please be more specific. 0 Quote Share this post Link to post
Bri Posted December 11, 2023 1 minute ago, hawkwind said: @taviow ZMAPINFO states NoJump. So can you please be more specific. Spoiler Do a strafe run from the top of the stairs over to the secret. Doom pseudo style jump. 4 Quote Share this post Link to post
akolai Posted December 11, 2023 (edited) here's a handful of things i've found while playing through: Spoiler ignore the weird cropping, new dsda doesn't like me you can softlock map07 by lowering the lift when it's supposed to raise: you can jump around the pink bars on map09 for an early bfg (doesn't let you exit early though): on map15, you can reach the west secret fight way earlier than normal with this sr50: also on map15, you can cheese the balls off of this fight with a glide: map34, there's this jump to get the bfg without going through the secret: not a bug, but are these iddqd rocket jumps on map17 intended? if so, liberation has my respect: this damaging floor that raises into a bridge on map18 behaves strangely: you can skip the entirety of map21 with this key grab (also works on red key): wouldn't mind a good handful of these staying in, namely on 15 and 21, since casual players aren't likely to find them and they're cool to pull off i'm also aware most of these are kind of bullshit (especially 07 and 34), but i'm just dumping all my clips oh, edit because i forgot: there's a handful of these midtex bleeds (pictured:map02) all over the wad that i don't feel like tracking down again Edited December 11, 2023 by akolai 2 Quote Share this post Link to post
hawkwind Posted December 11, 2023 28 minutes ago, Bri said: Hide contents Do a strafe run from the top of the stairs over to the secret. Doom pseudo style jump. I did try that but failed. Need to persist I guess ... 1 Quote Share this post Link to post
Lizardcommando Posted December 11, 2023 I got to MAP06. Very solid megawad so far, as expected. Will there be a high-quality music pack being released for this megawad in the future similar to the one Ozonia released? 1 Quote Share this post Link to post
Bytefyre Posted December 11, 2023 After comparing text colors between DSDA-Doom 0.25.6 and 0.26+, I made up this DSDACR lump which corrects both the green and light blue ranges to more accurately reflect the palette. DSDACR.zip Here are some screenshots to show the comparisons: 0.25.6 0.27.4 without custom DSDACR lump 0.27.4 with custom DSDACR lump 2 Quote Share this post Link to post
Tristan Posted December 11, 2023 2 hours ago, Lizardcommando said: I got to MAP06. Very solid megawad so far, as expected. Will there be a high-quality music pack being released for this megawad in the future similar to the one Ozonia released? At least partially; I'll be doing an album of this for all of my tracks. 8 Quote Share this post Link to post
RoastDoom Posted December 11, 2023 Instant download. I can't believe it! 1 Quote Share this post Link to post
NutSydBrods Posted December 11, 2023 Can't manage to get it worked on Woof (latest build). 0 Quote Share this post Link to post
dististik Posted December 11, 2023 24 minutes ago, NutSydBrods said: Can't manage to get it worked on Woof (latest build). Woof wasn't a target port (as has been stated earlier) so the newest build not accounting for zero length sound files wasn't considered for the project. You can either use an older build (11.3.0 was what I was using at first) or use a replacement for that sound that rfomin posted until Woof updates to fix the issue. 3 Quote Share this post Link to post
Delkanty Posted December 11, 2023 On 12/9/2023 at 6:57 PM, CherubCorps said: Crazy! I was seriously just playing Eviternity 1 multiplayer when I was told Eviternity 2 was out. Looks amazing. I think you might have an angel on your side lol, so much has happened lately. 2 Quote Share this post Link to post
CacoKnight Posted December 11, 2023 (edited) Nevermind all this, Woof! 12.0.1 is out https://github.com/fabiangreffrath/woof/releases. Edited December 12, 2023 by CacoKnight 2 Quote Share this post Link to post
Altazimuth Posted December 11, 2023 I made it seemingly work on Eternity. Get devbuilds at http://devbuilds.drdteam.org/eternity/ Congrats on the release! I guess yell at me if it's secretly broken in EE, but it seemed OK. 21 Quote Share this post Link to post
Dragonfly Posted December 11, 2023 On 12/10/2023 at 6:58 AM, apichatpong said: Christmas 2024, you better prepare yourself in order to reach the same level as 2022 and 2023 You better prepare yourself for disappointment, I'm taking a much needed break :p 7 Quote Share this post Link to post
akolai Posted December 11, 2023 (edited) couple extras to round the above off: Spoiler more bad cropping, blah blah, deal with it you can skip a fight and some (much easier) platforming in map21: in map35's yellow key fight, you can just... leave... and nothing can stop you: and a handful of glides that probably don't need fixing and midtex bleeds, but the super secret in 26 is the only one i can remember off the top of my head anyway, send my regards to ukiro, 36 is probably one of my favourite maps of all time Edited December 11, 2023 by akolai 2 Quote Share this post Link to post
Dragonfly Posted December 11, 2023 I've run out of likes to give you all again, oops! Anywho, here's the amended final key art for Eviternity II at 1080p - the colours have been improved upon. :) 48 Quote Share this post Link to post
Deadwing Posted December 11, 2023 Damn, that artwork is fantastic, whoever made it :D 2 Quote Share this post Link to post
ukiro Posted December 11, 2023 It's by Robert Sammelin. As I'm writing this, there's 90 minutes left to get a steep discount on his Domestika illustration course =) https://www.domestika.org/en/courses/3805-cover-art-illustration-with-pencil-ink-and-digital-painting 6 Quote Share this post Link to post
Dragonfly Posted December 11, 2023 Just now, Deadwing said: Damn, that artwork is fantastic, whoever made it :D It was by Robert Sammelin. :) 3 Quote Share this post Link to post
mancubian_candidate Posted December 11, 2023 42 minutes ago, Dragonfly said: I've run out of likes to give you all again, oops! Anywho, here's the amended final key art for Eviternity II at 1080p - the colours have been improved upon. :) Well, this is becoming my Desktop Background for the rest of my life 😂 5 Quote Share this post Link to post
Pomps Posted December 11, 2023 4 minutes ago, mancubian_candidate said: Well, this is becoming my Desktop Background for the rest of my life 😂 Same hereeeee! 😅🤣 2 Quote Share this post Link to post
LVENdead Posted December 11, 2023 I need to buy a print of this art like YESTERDAY. 4 Quote Share this post Link to post
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