Quin Posted December 15, 2023 Introducing Perimeter Scrum, yet another Ultimate Doom vanilla map that features modern mapping techniques in vanilla limitations with substantially elevated difficulty. Exemplifying Doom-Cute and the limitations provided by the vanilla format, this map is the last in my Tech-Base series. Around 7 - 12 Days (Unsure) Typical Playtime: 7 - 9 Minutes Ports Tested: Chocolate Doom (No crashes or hitches on my end...) Crispy Doom Doom Retro Download 17 Quote Share this post Link to post
CrueCut Posted December 15, 2023 This was lots of fun! Died several times, so took me more than 7-9 minutes, but definitely an enjoyable map. 1 Quote Share this post Link to post
DoomBerry Posted December 16, 2023 Great map and good difficulty, I didn't expect having to fight as hard! Nice work. 1 Quote Share this post Link to post
Zahid Posted December 16, 2023 great map cant found 1 secrets pretty tough for doom1 map my first exit popi9.zip 1 Quote Share this post Link to post
Roofi Posted December 16, 2023 (edited) Played on DOOM.EXE Very fun and explosive Ultimate Doom pseudo slaughter map rich in details and monsters. There are a lot of barons, and that's a risky choice considering how unpopular they are nowadays, but I've had a lot of fun knocking them off with the RL! This map is tougher than the usual UD map mostly due to the high monster density and the cramped layout but the last combat was really easy. The secret soulsphere helped a lot surviving most of the battles in the warehouses. Fortunately for you, I spotted no bugs, good job. But I would recommand to make the teleporter at 8:20 a little harder to reach because it's easy to escape from the combat, particularly by accident. NB : I like the addition of Doom 2's brown sky. I've never seen mappers do this for UD until now. Edited December 16, 2023 by Roofi 2 Quote Share this post Link to post
OpenRift Posted December 20, 2023 I'm very thoroughly impressed with the architecture, it's not often you see someone really come into their own visual style with stock techbase textures. The doomcute stuff is really great. Admittedly though, after the first big fight at the red key area with the four doors, it does get a little claustrophobic and the style kind of fades away. Still, overall a very solid experience. 8.8/10. 2 Quote Share this post Link to post
Clippy Posted December 22, 2023 nice little map was tricker than I was ready for but a good challenge and interesting kudos wanna be friends with my cat? 3 Quote Share this post Link to post
Custom Longplay Posted December 22, 2023 Project Brutality 3.0 - The Ultimate Doom - Map: #0025 - E1M1 - Perimeter Scrum - [4K60ᶠᵖˢ] 2 Quote Share this post Link to post
Custom Longplay Posted December 22, 2023 You can create more maps like this from my side! Really good short combat passages in a confined space that I liked. As I'm currently changing my system, this came in really handy. Lots of variety and especially the progression from room to room really impressed me. Even if it looks like it was a run, I have to say it wasn't. In the end, however, I did manage it. I think your almost vanilla map is almost perfectly staged. Not too long and not too short. Keep up the good work.... 1 Quote Share this post Link to post
Riclo500 Posted December 22, 2023 This was really good! Good job. Had a 1 use teleporter incident but that was because of the gameplay mod 1 Quote Share this post Link to post
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