ginseng Posted December 20, 2023 sorry if this sounds very stupid, im very new to wads but i was wondering if/ how i could edit sprite appearance, for example, "things" on slade, i want to draw/ photoshop my own ceiling lamp into the game, is there a way i could just edit this pre-existing sprite and still use it in the game?? i feel like I'm missing something please let me know what i could do <3 0 Quote Share this post Link to post
RataUnderground Posted December 20, 2023 Yeah, you're missing the fundamental piece of knowledge that nobody explains because everybody assumes it's obvious! When you create a pwad, any graphic or file you add with the same original name it had in the IWAD will replace it. So, if you add with Slade two sprites with the names GOR1A0 and GOR1B0 (For the animation frames) to your Pwad between the markers S_START AND S_END, it will replace that one (with the same size characteristics, however). 1 Quote Share this post Link to post
ReX Posted December 21, 2023 Also, if I remember correctly (I'm somewhat rusty on my "vanilla" DooM editing), you will need DeHacked or a similar utility to include custom sprites for a vanilla DooM mod. 2 Quote Share this post Link to post
Naarok0fkor Posted December 21, 2023 Check out my WAD. I did what you want to do more than once. You need to get into the DeHAcked and GLDefs files in SLADE... https://www.moddb.com/mods/guntoberfest/downloads/naarok0fkors-winter-slayride-2023 1 Quote Share this post Link to post
andrewj Posted December 22, 2023 10 hours ago, ReX said: Also, if I remember correctly (I'm somewhat rusty on my "vanilla" DooM editing), you will need DeHacked or a similar utility to include custom sprites for a vanilla DooM mod The utility is DEUSF, but it only needed for people using DOS, every source port on modern systems supports sprite replacements in a simpler way, e.g. Chocolate-Doom and similar ports require using -merge instead of -file when giving the pwad. 1 Quote Share this post Link to post
ReX Posted December 24, 2023 Yes, DEUSF not DeHacked. Also, I had forgotten about the DOS angle. 0 Quote Share this post Link to post
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