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❄️RED XMAS ❄️Single Limit-removing map


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you put A LOT of effort in this, was not ready to play this long haha but worth it - creative well built stuff man kudos

 

 

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I wanted to play something else by you ever since I played your map for Doom 2 in Song Only (which I'll finish properly later). This was really fun, and the last part was really surprising. Very nice map.
 

 

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random and moody map...gameplay is simple i miss mid tier monsters,,,,,like the exploring design ending area ia cruel i couldnt finish and died near exit 

fun map,,,

prboom fda cl2 iddt uv skill

popi9.zip

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On 12/21/2023 at 10:53 PM, Clippy said:

you put A LOT of effort in this, was not ready to play this long haha but worth it - creative well built stuff man kudos

 

 

He should have borrowed your Xmas monsters...

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1 hour ago, Clippy said:

I have xmas monsters?

Didn`t you make a Christmas WAD with festive monsters? Imps with red pointy hats? Candy throwing cyberdemons?

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  • 2 weeks later...
On 12/24/2023 at 6:57 PM, Naarok0fkor said:

Didn`t you make a Christmas WAD with festive monsters? Imps with red pointy hats? Candy throwing cyberdemons?

 

oh yeah I made map with those resources

 

but for clarity it is a recourse pack @Doomkid

 

it's on idgames for all to use but ppl have got confused a few times and thought I made them haha

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2 hours ago, Clippy said:

 

oh yeah I made map with those resources

 

but for clarity it is a recourse pack @Doomkid

 

it's on idgames for all to use but ppl have got confused a few times and thought I made them haha

Nice...

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  • 4 weeks later...

Sorry for bumping an old thread (though, it's february, so playing winter themed wads is still appropriate to me, haha), but I found an issue with this map, below, under spoiler.

Spoiler

There's a possible softlock on this map. 

One of the sides of this door can only be opened once, but the other side is not only repeatable, but also can be activated by monsters.

When fighting 2 archviles, I ran all the way down, and resurrected monsters got near the door and closed it. I couldn't open it anymore, making a key inside inaccesable. Obviously, later, a monster opened a door again, so I could enter, but I guess if you kill the last monster as he closes the door, you'll never get inside, also if player for some reason closes it before leaving. I think it should be changed.

150865218_2024-02-0421_31_59.png.af27031cd1d0ffaad335f903efadb3ed.png

872950785_2024-02-0421_32_05.png.006337c1c7baddd4a55c708cadaded78.png

Also, would be nice to have a way to come back from last area to the main area to find the remaining secrets and missing enemies (for us, 100% nerds). Maybe revealing teleport back after pressing all of the switches?

 

 

But yeah, overall, other than that, I loved this map, very fun to play, and looks beautiful with a lot of cool/funny detail and interesting exploration. Good job! 

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