Soupcan pyro Posted December 26, 2023 (edited) I recently followed a "Make GZDoom look like Chrispy Doom" video, and I really think its kinda cool. With mods and custom maps, it kinda reminds me of indie games like ultrakill with downscaling on, or dusk at 800 x 600 (playing on a potato rn). Anyways how do you like your doom? You like it smooth and sharp? Chunky and pixelated with a side of a limited pallet? Texture filtering? Or extreme lighting and 3d models? Maybe if I find any interesting Ill check them out Edited December 26, 2023 by Soupcan pyro Added examples of indie games 4 Quote Share this post Link to post
OceanMadman Posted December 26, 2023 Give me all those vanilla looks, except for limited frames and low resolutions, and I'll be happy :)). 4 Quote Share this post Link to post
nathanB404 Posted December 26, 2023 I like my doom dark n griddy 0 Quote Share this post Link to post
faceplant641 Posted December 26, 2023 I sometimes like how GZDoom makes a high-contrast skybox look, or an area with a lot of dark shapes with bright or neon accents, but for my day-to-day dooming the vanilla look with modern resolutions and framerates is my preference. 0 Quote Share this post Link to post
Grieferus Posted December 26, 2023 Enhanced vanilla. What I mean by this, is palette tonemap on, but dynamic lights on as well. Adds a whole new level of fanciness to your normal vanilla coloration. 2 Quote Share this post Link to post
Kan3 Posted December 26, 2023 I can't help myself when I see dynamic lighting and dark hellish-medieval or libraries and such I just melt <3 Don't really care about too other stuff like fancy weapons or HUDs 0 Quote Share this post Link to post
Agent Strange Posted December 26, 2023 If I'm going through a random WAD or doing a replay of the official maps, then I'll almost always use a Vanilla+ set up. 0 Quote Share this post Link to post
WhateverComic07 Posted December 26, 2023 depends on my mood honestly. Sometimes I just want mostly vanilla looking, othertimes I give it the full Brutal Doom treatment. Typically I'd say I fall more towards vanilla though. 0 Quote Share this post Link to post
CacoKnight Posted December 26, 2023 (edited) This way https://rentry.co/doomconfigs Edited December 29, 2023 by CacoKnight 0 Quote Share this post Link to post
prfunky Posted December 26, 2023 Spoiler I like my Doom with funny looking monsters. 1 Quote Share this post Link to post
maxmanium Posted December 26, 2023 8 minutes ago, prfunky said: Hide contents I like my Doom with funny looking monsters. Doom in an alternate universe be like: 0 Quote Share this post Link to post
ApprihensivSoul Posted December 26, 2023 As I get older I like mine having more of a vanilla tone, but in 800*600, often with a gray crosshair like Build Engine games. 0 Quote Share this post Link to post
Grieferus Posted December 26, 2023 1 hour ago, Agent Strange said: If I'm going through a random WAD or doing a replay of the official maps, then I'll almost always use a Vanilla+ set up. Vanilla+? 0 Quote Share this post Link to post
Remilia Scarlet Posted December 26, 2023 Texture filtering, truecolor, dynamic lights, no mods at all, mouselook, and a bit of extra gore from the engine itself. 2 Quote Share this post Link to post
faceplant641 Posted December 26, 2023 1 hour ago, prfunky said: Hide contents I like my Doom with funny looking monsters. Spoiler Cyberguy. I like it. 0 Quote Share this post Link to post
JustHeziel Posted December 26, 2023 Taken from my own profile description: Quote DSDA-Doom = <3 Lullaby.pk3 = <3 (GZDoom required). Autoload: >doom_colored_blood.deh > friendship ended with doom_wide.wad, now not-even-remotely-fair-wide-onlyhud.wad is my new default hud ;) . >SD21-Classic.wad (Smooth-Doom but DSDA-compatible). 1 Quote Share this post Link to post
yakfak Posted December 26, 2023 have lately been liking 640x400 fullscreen with messy mouse movement 1 Quote Share this post Link to post
Gmg Posted December 26, 2023 Vanilla with high resolution and high gamma. 0 Quote Share this post Link to post
Agent Strange Posted December 27, 2023 3 hours ago, Grieferus said: Vanilla+? Yeah. Just another way of saying Vanilla Enhanced like you did earlier 0 Quote Share this post Link to post
s4f3s3x Posted December 27, 2023 (edited) I like it Software at 640x400, crunchy. It gives the visuals of the game a distinct personality. I might go high-res (2560x1600 or 3024x1890) for some heavily detailed modern maps or just for shaking things a bit, but I usually go back to the pixelated look as it seems much more organic this way. I go widescreen 'cause I have a laptop and as much as I love to play retrogames in their original 4:3 aspect ratio, it looks too constricted on my 14'' screen. No matter the resolution, I keep the 35 fps cap. Feels grounded and movie-like. Edited December 27, 2023 by s4f3s3x 0 Quote Share this post Link to post
BBQgiraffe Posted December 27, 2023 anything with the limited palette and and aspect ratio is good by me 0 Quote Share this post Link to post
Grieferus Posted December 27, 2023 29 minutes ago, Agent Strange said: Yeah. Just another way of saying Vanilla Enhanced like you did earlier Welcome to the club, buddy. 0 Quote Share this post Link to post
Cutman 999 Posted December 27, 2023 Basically, like how woof looks. The original aesthetics of the game, just with widescreen. 0 Quote Share this post Link to post
fruity lerlups Posted December 27, 2023 8 hours ago, prfunky said: Hide contents I like my Doom with funny looking monsters. god i loved playing the Survival Complexdoom server on Zandronum, was amazing 0 Quote Share this post Link to post
lokbustam257 Posted December 27, 2023 (edited) Prefer to look at the game at 640x480 or 800x600 in software mode enabled. Also disable auto-center-when-firing feature in a source port if it has one alongside most graphical enhancement a source port has. For some reason, I like the black bars the 4:3 resolution gives. Edited December 27, 2023 by lokbustam257 0 Quote Share this post Link to post
Stroggman Posted December 27, 2023 I like it in open gl using dsda-doom, just using colored blood deh and thats it 0 Quote Share this post Link to post
Chookum Posted December 27, 2023 (edited) I flitter between DSDA-Doom and GZDoom. DSDA Doom stays palettised on hardware rendering mode, and GZDoom is allowed to go a little wilder with effects, particles, modifications and the like. When playing windowed, I want the window to be 720p (1280 by 720) for either port. It's a nice, round resolution that records cleanly. In GZDoom I use damage numbers mostly for figuring out the raw numbers on weapons mods without having to open SLADE each time. Edited December 27, 2023 by Chookum 0 Quote Share this post Link to post
ASD Posted December 27, 2023 DOSBox. Autorun enabled with joyb_s peed 29. No other tools used that make gameplay easier. 0 Quote Share this post Link to post
Murdoch Posted December 27, 2023 I am a "vanilla plus" fan - 4K resolution, no annoying FPS limit, but everything still good and pixelated. 0 Quote Share this post Link to post
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