Journalist_Kuro Posted December 31, 2023 (edited) Hello Doom forum! I've just finished doing my FIRST RELEASE OF 2023. And im proud to present "Ruins of Abba" Port: Anything with MBF21 support (Eternity have some weird issues) Difficulty: Hard Maps: 1 (At the moment) Background of project: Spoiler Originally my idea was: What if i make map before New Year in 2 days? And you can see my results :) And when i was working on it i looked into Sunder and this one: And when i saw 2nd map i got huge inspiration for: black and white city somewhere in the space. And that was main idea for design Screenshots: Spoiler Credits: Spoiler Custom monsters by MObreck; Textures from Archi pack (at least it was called like it); New Shotgun sprites — Carrot, TSF, and Da Werecat New plasmagun sprites — Carrot, TSF, Super Chaingun sprites by TSF; Music MAP01 — Europa Mining Colony from DESCENT. Download link: https://drive.google.com/file/d/1EiH4cqOVlx-HdWdhETWap57MqMIa8CLK/view?usp=sharing Enjoy ;) Edited December 31, 2023 by Journalist_Kuro Forgot to put credits for new plasmagun sprites 27 Quote Share this post Link to post
unraveler Posted January 1 Great map! Is it possible to UV-Maxed it? There are a bunch of barons outside of the auto-aim range, on the side where you get the rocket launcher. 1 Quote Share this post Link to post
Journalist_Kuro Posted January 1 5 hours ago, unraveler said: Great map! Is it possible to UV-Maxed it? There are a bunch of barons outside of the auto-aim range, on the side where you get the rocket launcher. Glad you liked it :) Yes, its possible! When you enter EXIT zone its starts crushing sequence for those barons. So you need to wait a little before exiting level for 100% ;) 1 Quote Share this post Link to post
Doomy__Doom Posted January 1 5 hours ago, Journalist_Kuro said: Yes, its possible! When you enter EXIT zone its starts crushing sequence for those barons. So you need to wait a little before exiting level for 100% ;) With MBF21 you can transfer monster-killing sector property. 1 Quote Share this post Link to post
Journalist_Kuro Posted January 1 !! MAP Update !! - Reworked rocket launcher and shotgun arenas. Now arenas closes themself and open when arena is cleared - Reworked Final arena - Reworked BFG place - Now UVMAX kills doesnt need for wait (Thanks to @Doomy__Doom) 2 Quote Share this post Link to post
CBM Posted January 1 Looks good... my initial thought was if this was somehow related to the swedish pop band ABBA. 1 Quote Share this post Link to post
Journalist_Kuro Posted January 1 Another HOTFIX... Changelog: Spoiler Fixed Shotgun arena 1. Doesnt raise lift area; 2. Lift didn't worked at all. 3. Fixed Archviles doesnt spawn Also made little fix for GZDoom players: https://drive.google.com/file/d/1BPzuLBi1JAH3JUnSpfPtjUXNJk8Huvki/view?usp=sharing This one fixes: Upgraded Shotgun, Super Chaingun. 2 Quote Share this post Link to post
Red Recluse Posted January 10 Both option skybox stars and clouds pretty cute above building together trees.Cool tw elevel. 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.