Beemer Posted January 2 (edited) Hey, so I've been wondering, is there a way to maybe get an HUD lookin' like this mockup I made, somehow, or is it just GZDoom for now.... Also Happy New year Doomers :3 Edit: It is possible, at least for Nugget Doom, file attached below... Edited January 5 by Beemer 0 Quote Share this post Link to post
Alaux Posted January 4 On 1/2/2024 at 7:41 PM, Beemer said: Hey, so I've been wondering, is there a way to maybe get an HUD lookin' like this mockup I made, somehow, or is it just GZDoom for now.... Such a HUD is perfectly doable in Nugget by using NUGHUD. In fact, a while back I recreated a similar GZ HUD with it just for fun: Spoiler 1 Quote Share this post Link to post
Beemer Posted January 5 oooo, I see, I think i actually might have played with this mod recently. Maybe I'll try and go over the NUGHUD docs to see what I can cobble up. 0 Quote Share this post Link to post
plums Posted January 5 You can make something similar-ish in dsda-doom, the numbers etc. can be in those positions but without the actual statusbar background. Also the weapon and ammo numbers will be in a different font. Not up to walking you through it right now but here's some links that might help dsda hud docs: https://github.com/kraflab/dsda-doom/blob/master/docs/hud.md default hud lump: https://github.com/kraflab/dsda-doom/blob/master/prboom2/data/lumps/dsdahud.lmp some other huds to use as references: https://www.doomworld.com/forum/topic/136143-dsda-doom-v0262-udmf-2023-06-04/?page=3&tab=comments#comment-2667253 https://www.doomworld.com/forum/topic/139048-simple-dsda-doom-hud/ 0 Quote Share this post Link to post
Beemer Posted January 5 (edited) thanks, though I'm already making one for Nugget Doom, might make a DSDA one later as well... Spoiler Edited January 5 by Beemer 0 Quote Share this post Link to post
Beemer Posted January 5 (edited) OK, I think I'm done It looks good though unfortunately there's no way of having a "split" HUD with custom STBAR graphics (like with some mods, yet...), but other than that I think it makes a pretty decent modern vanilla-looking HUD. No extra bells and whistles. No mugshot graphics unfortunately for aesthetic reasons. Might make a custom version later... Spoiler Screenshot with D64D2.wad: You can find the wad on the main Nugget Doom Topic, somewhere... Edited January 18 by Beemer 1 Quote Share this post Link to post
Beemer Posted January 18 (edited) On 1/4/2024 at 1:42 AM, Alaux said: Such a HUD is perfectly doable in Nugget by using NUGHUD. In fact, a while back I recreated a similar GZ HUD with it just for fun: Reveal hidden contents OK I might have figured out how to make this mostly universal for custom status bars, but it would need a mask layer. Stupid ask I know but would this maybe ever be a consideration? And yes it'll probably be super hacky :) Edited January 18 by Beemer le grammar 0 Quote Share this post Link to post
Alaux Posted January 18 2 hours ago, Beemer said: OK I might have figured out how to make this mostly universal for custom status bars, but it would need a mask layer. Stupid ask I know but would this maybe ever be a consideration? And yes it'll probably be super hacky :) Someone already asked about the possibility of cropping patches, which I guess is fairly similar. See here for my resolution. 1 Quote Share this post Link to post
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