Jump to content

Any way to make custom menus in Zdoom without removing or pasting the default MENUDEF?


Recommended Posts

Posted (edited)

Sorry for the long title.


Anyway, I have 2 questions.

 

1. Exactly what the title says, I tried making custom menus, but to no avail. HELP


2. Is it possible to toggle custom music (I replaced all of the tracks in Doom 2, and some people may not like them, so the option is there), textures, sound effects, sprites, etc, with menus (this has to be possible in older source ports like Zdoom).

 

 

Here's my menudef:

(I'd also like to note, this does not work in GZdoom)

 

OptionMenu "OptionsMenu"
{
    StaticText "To access the normal options,"
    StaticText "please launch this app without this mod!" 
    StaticText "(This was done to support older source ports)"
    StaticText " "
    Submenu "FriendlyModOptions", "Options"
}

OptionMenu "Options"
{
    Title "FriendlyModOptions"
    Option "CustomMusic", "ExtraDeaths", "onoff"
    StaticText "Custom Music can be turned on/off"
    StaticText " "
    StaticText " "
    
    Option "Corpses", "Corpses Disappear", "onoff"
    StaticText "Hearts left by the monsters disappear,"
    StaticText "after 30 seconds."
    StaticText " "
    StaticText " "
}

 

 

 

 

 

Here's the video showcasing it.

 

 

Edited by AtomIsTired

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...