I have a place in my WAD where the player needs to obtain the shotgun to be able to shoot multiple switches at the same time. The mechanism works correctly, but one switch for some reason causes all the adjacent switches to animate also, making the player think they hit all the shootable switches at once when they didn't. This only happens to me in the latest DSDADoom when I updated, and worked properly before. Is anyone aware of this issue and how to fix it?
This is what the switches look like, each switch is not the same linedef and is on a separate sector:
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Arbys550
I have a place in my WAD where the player needs to obtain the shotgun to be able to shoot multiple switches at the same time. The mechanism works correctly, but one switch for some reason causes all the adjacent switches to animate also, making the player think they hit all the shootable switches at once when they didn't. This only happens to me in the latest DSDADoom when I updated, and worked properly before. Is anyone aware of this issue and how to fix it?
This is what the switches look like, each switch is not the same linedef and is on a separate sector:
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