Jump to content

[Community Project] Death by 1000 Lines: Ultimate Doom 1000 line megawad - limit-removing, cl3 - slots filled! DONE! (development thread - please close)


Recommended Posts

And just so I have something to show for myself:

 

MAP: Loading Bay
SLOT: E1M1
MIDI: Descent MAP01
NOTES (optional): the abandoned speedmap from ages ago that I finished, and which gave me the impetus to start this. Difficulties not yet implemented.

 

DOOM0001.png
 

DOWNLOAD

Edited by Somniac

Share this post


Link to post
26 minutes ago, Somniac said:

And just so I have something to show for myself:

 

MAP: Loading Bay
SLOT: E1M1
MIDI: Descent MAP01
NOTES (optional): the abandoned speedmap from ages ago that I finished, and which gave me the impetus to start this. Difficulties not yet implemented.

 

DOOM0001.png
 

DOWNLOAD

 

cool idea, and cool map. I do have not the time right now, but maybe I jump on this project in the future.

 

about the map, the secret is broken. If you stand in the platform you get trapped

Share this post


Link to post
3 hours ago, Somniac said:

GRAPHICS - I can't do graphic art to save my life. I know that a bunch of you can. If you would like to do a TITLEPIC, INTERPICs, or an ENDOOM, please make yourself known.

 

Happy to put my name against these and some other WAD graphics like a HUD and a Menu Logo if there's time/deisre for them

Share this post


Link to post
3 hours ago, RED77 said:

 

cool idea, and cool map. I do have not the time right now, but maybe I jump on this project in the future.

 

about the map, the secret is broken. If you stand in the platform you get trapped

 

Thanks, if you're able to join in the future that'd be great! Cheers for pointing out that error too, ill fix it when I get a chance. 

 

48 minutes ago, Lorcav said:

 

Happy to put my name against these and some other WAD graphics like a HUD and a Menu Logo if there's time/deisre for them

 

Awesome, a custom HUD would be especially cool. Ive only done very basic ones before. If you're able to do it, I'll be glad to have you on board!

 

31 minutes ago, DrPyspy said:

I'm interested in claiming E2M4!

 

All yours, I'll add you to the map list!

Share this post


Link to post

Tempting, extremely tempting... sign me up for E1M4, please. If you'd like it, I might make a custom status bar too, after the map.

 

Oh I didn't see Lorcav's reply, oops nvm, but I'll make the map anyways.

Edited by galileo31dos01

Share this post


Link to post

1000 lines, 2 maps maximum per participant... Hm... What the hell, the smallest map I've ever made has just slightly over that, lemme give it a shot. May I take E3M5 and E4M9? I'm guessing this project really maximizes on the author using their own style within the constraints?

Share this post


Link to post

I think i can handle another community project, i hope i don't get crazier than i am already.

I want e2m1 please

Share this post


Link to post

Hi again, it seems your resource wad has a pretty critical error in it. Upon attempting to load it in game, DSDA crashes with an R_InitTextures pointing towards VFLAT. Since this is between your F_START and F_END markers, it shouldn't be in any TEXTURES lumps. Removing it on my end fixed the error, but I wanted to give you the heads up as well!

Share this post


Link to post

E3M8, please! Already got a few rooms down XD.
I also noticed the same error above and wasn't able to test my map until I fixed it in Slade3.

r91foSh.png

Share this post


Link to post

@DynamiteKaitorn @JustAthel @aRottenKomquat @somerandommarineguy @DankMetal @DJVCardMaster @Blue Phoenix @knifeworld

You're all added, thanks for joining!

 

@JustAthel - thanks for pointing out that error will the resource, I'll fix it ASAP and update the OP. Yep, this is all about showing how you individually interpret the themes within the constraints!

 

@knifeworld - looking good already!

Share this post


Link to post

I want to pick up the E2M5 slot (want to do the secret exit as well) from episode 2. Really love the void theme as an alternative view of hell. I don't promise to do it quickly as I have a couple other projects to finish first, but on the other hand I may well speedmap this as 1000 lines won't let it go long.

 

Share this post


Link to post

these 1K lines projects always looked fun to map for. Considering ive done a few DOOM1 projects recently, hopefully i can make something quickly, or at least weave time between other higher priority maps. I'll take E1m6.

Share this post


Link to post
12 hours ago, Somniac said:

And just so I have something to show for myself:

 

MAP: Loading Bay
SLOT: E1M1
MIDI: Descent MAP01
NOTES (optional): the abandoned speedmap from ages ago that I finished, and which gave me the impetus to start this. Difficulties not yet implemented.

Nice map. Only found one point, softlock in secret, button doesn't work. Played it on Crispy Doom 
 

Spoiler

OuiGIlx.png

 

Share this post


Link to post

I'll take e2m3.  I'm still busy with something, so I'm not sure I'll send the map in the first week.

Edited by Nikolanchik

Share this post


Link to post

I am interested in claiming a spot for this project!

 

May I request something for Episode 3? E3M2 seems like a nice spot!

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...