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Doom Pictures Thread 2024


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To upload without using attachment space you can upload pictures to https://imgur.com or short videos to https://gfycat.com.

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6 hours ago, Dynamo said:

A quick and dirty recreation of Arrival from Marathon, before I realized that the scale is off relative to the original! So in order to make it look proper I'd have to essentially scale down both the geometry and the textures... not sure if that's something I wanna bother with just yet. As a bonus though, brightmaps for the terminals.

 

If this is in GZDoom, then you probably can also change the scale of Doomguy and increase camera view height (like what MyHouse did).

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7 hours ago, Dynamo said:

I guess I'll start with a picture of something I was messing around with recently:

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arrival.png

A quick and dirty recreation of Arrival from Marathon, before I realized that the scale is off relative to the original! So in order to make it look proper I'd have to essentially scale down both the geometry and the textures... not sure if that's something I wanna bother with just yet. As a bonus though, brightmaps for the terminals.

 

Ngl with how claustrophobically cramped Marathon's level design can be, remaking it bigger than the original hardly seems like a bad thing.

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5 hours ago, Luisinho said:

*fiery screenies*

 

Looks bitchin! Really has that bubbly, hellish atmosphere. Love the "light coming from below" effect.

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9 hours ago, yakfak said:

did anyone ever do a Hellraiser-in-Doom thing? it kinda has everything you need including the hanging limbs

 

There's this old TC by from Doom Wad Station, if it counts.

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13 hours ago, .ariK said:

1705605163204.jpg.184533cdc7ed463526b4c2b91ca02712.jpg

 

Love the grainy, found-footage-y aesthetics the phone-capture-on-monitor has. Is there a filter for that in Doom?

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3 hours ago, Dreemurr Deceevurr said:

 

There's this old TC by from Doom Wad Station, if it counts.

 

looking through the wad, thanks <3 these 3d enemy sprites look like they took some serious work, i might try and redraw one of them in more pixelly style

i can take or leave the metallica midis though rofl

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12 hours ago, .ariK said:

doom31.png.380c39aeba69a602a388c4e2d679679d.png

It reminds me of some catacombs but in the sewers of it, I like to see how you combine the 2 aesthetics into 1, it is a very good combination in my opinion, it would be incredible to see the final map :D

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11 hours ago, Pechudin said:

 

Love the grainy, found-footage-y aesthetics the phone-capture-on-monitor has. Is there a filter for that in Doom?

 

I don't know of any filter of that style. I simply took a photo from my cell phone and edited it.

(text translated by Google Translator).

Edited by .ariK

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6 hours ago, The_Gennie said:

Me recuerda a unas catacumbas pero en las alcantarillas de la misma, me gusta ver como se combinan las 2 estéticas en 1, es una muy buena combinación en mi opinión, sería increíble ver el mapa final :D

 

Gracias amigo, de hecho no tenía en mente que era el mapa cuando recién lo empeze. Siento que te decepcionara cuando lo termine, pero ya veremos...

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2 minutes ago, Jaska said:

Leftovers from "Lost civilization 2, desolation":

A forest
14Nv01a.png

 

 

You seriously fooled me into thinking that the first one was a real picture xD

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37 minutes ago, Amaruψ said:

 

You seriously fooled me into thinking that the first one was a real picture xD

 

It's edited from this photo (or 1-3 similar from the place) I took nearby:

Spoiler

 

LE2AEad.jpg

 

So it's very lifelike indeed, heh.

Edited by Jaska

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