al_zera Posted January 22, 2024 Hello everyone! Recently I watch some videos of people using DSDA Doom with map level names add to the usual basic information. How I can configure like this on DSDA Doom 0.27.05? 0 Quote Share this post Link to post
Maribo Posted January 22, 2024 You'll want to take a look at the docs for the widget-based advanced HUD here. Assuming this is the only change you want to make, you'd want to grab the default HUD config from here and add a line consisting of map_title x y alignment Assuming you want it in the same position and with the STBAR, you'd add this to the doom ex section: map_title 1 8 bottom_left If you want the extended HUD stats you'll also have to modify the stats_totals and composite_time lines and move them up to account for the level title, so they don't overlap: stat_totals 2 19 bottom_left composite_time 2 27 bottom_left Here's an example of what this looks like: Spoiler And here is the hud lump file, load it with -hud hud.lmp or rename it to whatever you want. You can also play around with it and all of the other options. - hud.zip 3 Quote Share this post Link to post
al_zera Posted January 22, 2024 24 minutes ago, Maribo said: You'll want to take a look at the docs for the widget-based advanced HUD here. Assuming this is the only change you want to make, you'd want to grab the default HUD config from here and add a line consisting of map_title x y alignment Assuming you want it in the same position and with the STBAR, you'd add this to the doom ex section: map_title 1 8 bottom_left If you want the extended HUD stats you'll also have to modify the stats_totals and composite_time lines and move them up to account for the level title, so they don't overlap: stat_totals 2 19 bottom_left composite_time 2 27 bottom_left Here's an example of what this looks like: Hide contents And here is the hud lump file, load it with -hud hud.lmp or rename it to whatever you want. You can also play around with it and all of the other options. - hud.zip Worked perfectly here. Thanks!!!!!!!!!! 1 Quote Share this post Link to post
al_zera Posted January 22, 2024 And is possible to play demos with this too? 0 Quote Share this post Link to post
Maribo Posted January 22, 2024 Yes, it's just a HUD configuration file. Just include the -hud line when playing back a demo, ie: dsda-doom -hud hud.lmp -playdemo ttrm20m351 2 Quote Share this post Link to post
al_zera Posted January 22, 2024 Worked again!!! Thanks a lot!!!!!!! 0 Quote Share this post Link to post
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