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[RC3] 1K1K - A COMPACT Community Project for Doom 2


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10 hours ago, poopoodemon said:

Made an account just to say what a great WAD this is.

No map that goes above 50 monsters (so far) as it should be, not a lot of demon spamming (as it should be), clever puzzles that aren't impossible to solve.

In short: all the sins 99% of DOOM mappers today commit are not in this WAD which makes it a great WAD. 8/10 so far and I'm halfway.

Ahh, a true man of culture =)

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  • 1 month later...
Posted (edited)

I may have found a softlock on map 06. After going into the room with the "exit" switch and instigating the last fight (lots of spawning in demons starting with pinkies the revs then a vile, where you can get a soulsphere and pick up a yellow key) instead of triggering the exit, I went through the yellow door, dropped down into the stairs "MCEscher" room to kill a left over rev, and I cant get out, or back. The door you originally use to get to the "exit" switch is locked closed.

Edited by Insaneprophet

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Posted (edited)

RC3 is here, sorry for it being very late.
It should fix quite a lot of major issues people found, thank you for pointing them out.

I will also be planning my next community project idea, it will come when I have thought it through and weighed options and potential interest.

Edited by Yop

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Finished this up today and it was not only a ton of bite sized fun but I was very impressed with what every mapper did with the limitations they had to deal with. Good job everyone. 

2k2k when? 😝

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