I am putting 256x256 pixel-sized patches in a Prboom map, but I can not get the patches to show up correctly in Ultimate Doom Builder. What am I doing wrong? I thought I could use hi-res patches in a map, or do I need the HI_START and HI_END markers? Thanks.
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neubejiita
I am putting 256x256 pixel-sized patches in a Prboom map, but I can not get the patches to show up correctly in Ultimate Doom Builder. What am I doing wrong? I thought I could use hi-res patches in a map, or do I need the HI_START and HI_END markers? Thanks.
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