Cacodoomonic Posted February 6, 2024 (edited) I'm trying to make a new Revenant attack. I have done this: Actor FDRevenantTracer : RevenantTracer Replaces RevenantTracer { const float TRACEANGLE = 8.4375; const float ZVEL = 0.125; Radius 11 Height 8 Speed 5 FastSpeed 10 Damage 10 Projectile +SEEKERMISSILE -RANDOMIZE SeeSound "skeleton/attack" DeathSound "skeleton/tracex" RenderStyle Translucent Alpha 1 States { Spawn: FATB AB 2 BRIGHT A_CustomTracer("FDRevenantTracerSmoke", "FDBulletPuff", ZVEL, TRACEANGLE, 0, 0, 4) Loop Death: FBXP A 8 BRIGHT FBXP B 6 BRIGHT FBXP C 4 BRIGHT Stop } } However when I boot the game, I get the following error message. Execution could not continue. Script error, "newdoom.pk3:actors/revenant" line 88: Invalid parameter 'a_customtracer' Why is this happening? Can someone advise? Edited February 6, 2024 by Cacodoomonic 0 Quote Share this post Link to post
0 jaeden Posted February 6, 2024 What is A_CustomTracer? I don't think that function exists in Actor class. 1 Quote Share this post Link to post
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Cacodoomonic
I'm trying to make a new Revenant attack. I have done this:
Actor FDRevenantTracer : RevenantTracer Replaces RevenantTracer { const float TRACEANGLE = 8.4375; const float ZVEL = 0.125; Radius 11 Height 8 Speed 5 FastSpeed 10 Damage 10 Projectile +SEEKERMISSILE -RANDOMIZE SeeSound "skeleton/attack" DeathSound "skeleton/tracex" RenderStyle Translucent Alpha 1 States { Spawn: FATB AB 2 BRIGHT A_CustomTracer("FDRevenantTracerSmoke", "FDBulletPuff", ZVEL, TRACEANGLE, 0, 0, 4) Loop Death: FBXP A 8 BRIGHT FBXP B 6 BRIGHT FBXP C 4 BRIGHT Stop } }
However when I boot the game, I get the following error message.
Execution could not continue. Script error, "newdoom.pk3:actors/revenant" line 88: Invalid parameter 'a_customtracer'
Why is this happening? Can someone advise?
Edited by CacodoomonicShare this post
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