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how do i add sound for the A_firebullet?


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hi still me soo ive been improving thx to the support of the forum and the gigachads that helped me tru all this sooo i wanted to add a kr98 rifle that replaces the SSG and i wanted it to be a sniper soo i did some reaseach and found out that there is a customizble hitscan attack called A_firebullet that i can do what i want with it but there is no sound how do i add the sound to the attack since i already replaced the pistol sound with another and wanted to make it sound strong?2042350918_Screenshot2024-02-13211541.png.6e9d822289ed041548a8e91754993855.png

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You could just add a frame that lasts zero tics and make it do the A_PlaySound function. I'm not an expert at all at this so I might be wrong but it sounds quite logic to me. 

 

I would also like you to know that this isn't the place to ask your questions. You should post your programming questions in "Doom Editing" not in "WAD Releases and Development"

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7 minutes ago, azerty said:

You could just add a frame that lasts zero tics and make it do the A_PlaySound function. I'm not an expert at all at this so I might be wrong but it sounds quite logic to me. 

 

I would also like you to know that this isn't the place to ask your questions. You should post your programming questions in "Doom Editing" not in "WAD Releases and Development"

ah sorry got confused also thx 

 

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