I would like to make a shadow like the one pictured below. I am hopeful that since I am using UDMF with GZDoom, I can take advantage of some engine fanciness instead of using tiny sectors or a special texture -- can someone offer advice on the best way to accomplish this?
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Lutz
I would like to make a shadow like the one pictured below. I am hopeful that since I am using UDMF with GZDoom, I can take advantage of some engine fanciness instead of using tiny sectors or a special texture -- can someone offer advice on the best way to accomplish this?
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