So, i have this part of the level where i want that when the player presses "use" on a wall (with a lever texture... yeah well just a lever) i want it to make 2 walls go down (there is monsters behind them). that was essy, now the problem is that i also want it to block the entrance where the player came from instantly when he preses "use" + unlock when all the monsterst on the room has been kill...
oh yeah, forget to say that i want to the lever to ALSO open a door (its more complicated: i actually want the player to press 3 levers in different locations once to open a single door)
PD1: this my 1st (2nd) doom map/wad, i worked on one long time ago but drop it because i think it was a waste of time, but whatever...
PD2: i dont want to attach images because that would spoil the map
Edit/update: well thanks to the scrips i could get to that a door open only if 3 switchers are pressed, but i still need to figure out all the other stuff
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Lowy-♥
So, i have this part of the level where i want that when the player presses "use" on a wall (with a lever texture... yeah well just a lever) i want it to make 2 walls go down (there is monsters behind them). that was essy, now the problem is that i also want it to block the entrance where the player came from instantly when he preses "use" + unlock when all the monsterst on the room has been kill...
oh yeah, forget to say that i want to the lever to ALSO open a door (its more complicated: i actually want the player to press 3 levers in different locations once to open a single door)
PD1: this my 1st (2nd) doom map/wad, i worked on one long time ago but drop it because i think it was a waste of time, but whatever...
PD2: i dont want to attach images because that would spoil the map
Edit/update: well thanks to the scrips i could get to that a door open only if 3 switchers are pressed, but i still need to figure out all the other stuff
Edited by Lowy-♥Share this post
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