Makros_the_Black Posted February 27, 2024 One of the channels I follow on Youtube, SockeyDoesStuffGaming, just did a playthrough of level 1 from the 0.02 update of Do Demons Dream? and there was an interesting issue he was having that has not appeared in any of my play tests, nor did it happen in Necro or LadyMist's play throughs of the 0.01 release. And this was the only 'bug' / 'glitch' issue he had during playthrough... everything else was merely a remnant of my early and unrefined implementation of the easy / hard path options which become far more streamlined in later levels as I got grasps on how to handle the concept. Literally every, single SS troop was invisible... when he did manage to kill them firing blindly into the secret areas... they would appear as zombiemen corpses dropped into the floor so only their heads can be seen. I can grab and attach screen caps if peeps would like. Additionally, the title menu WAS correct, but the title screen was NOT the one I put into the WAD... could this be caused by a loaded mod on his end... OR is there potentially something seriously wrong that I've overlooked / caused whilst building, due to my newb mapping, that I'm going to have to address? 1 Quote Share this post Link to post
Stabbey Posted February 28, 2024 Why do people think that serious or bizarre bugs are easily diagnosed with screenshots? Stuff like that can usually only be diagnosed from people looking at the actual WAD, not a screenshot. Invisible SS troops and turning into zombiemen corpses sounds like an issue with the sprites. The death frames in particular suggest that the SS death sprites are pointing at the zombiemen death sprites. Is the offset for the sprites incorrect? An incorrect offset could have enemies appearing below where they are (such as under the floor). You think it's a mod loaded, what mod does that player have loaded, if any? Try to find out. 1 Quote Share this post Link to post
Makros_the_Black Posted February 28, 2024 (edited) 2 hours ago, Stabbey said: Why do people think that serious or bizarre bugs are easily diagnosed with screenshots? Stuff like that can usually only be diagnosed from people looking at the actual WAD, not a screenshot. Invisible SS troops and turning into zombiemen corpses sounds like an issue with the sprites. The death frames in particular suggest that the SS death sprites are pointing at the zombiemen death sprites. Is the offset for the sprites incorrect? An incorrect offset could have enemies appearing below where they are (such as under the floor). You think it's a mod loaded, what mod does that player have loaded, if any? Try to find out. I don't think a diagnosis can be obtained from just a screenshot, just thought the visual might help spark some recognition to a similar issue someone may have had at some point... I wasn't sure what was going to be needed, hence not attaching anything and asking. Because I could have provided the link to the ModDB if the wad was required, or I could attach images. I generally don't like asking anything, I'd rather find the answers or figure it out on my own... I've gone from being unable to make a door to 6 levels built before I had to seriously consider reaching out and asking advice on anything. But I AM reaching out, *beacause* I simply don't know... I *am* new to the modding community and I've spent most of the day trying to figure out and diagnose... at this point, I just wasn't sure what was going to be needed to help point me in the right direction. I greatly appreciate you replying. Because I've been trying to find anything even remotely similar online all morning and found things about missing / invisible enemies in D64, but not D2. I only suspect it's potentially an issue with a loaded mod, because the issue wasn't there in the 0.01 play throughs that LadyMist and Necro did... and literally nothing has changed with any of those enemies or placements whilst working on and then subsequently, releasing the three new levels in 0.02... additionally, the title screen was not the wad's title screen in the footage. I have asked if he may have had some loaded that he forgot about,waiting on a reply.https://www.moddb.com/games/doom-ii/addons/do-demons-dream-002 That's the version of the WAD he was playing. I just went over them all again... They all appear to have the correct offsets. Where floor height is 0 they are set to 0, where it's -64, they're set to -64. Additionally, I've spent all morning trying to replicate the problem and just can't... but maybe you'll see something that I am missing... lmao, I'm hoping so, because I'm totally at a loss... "Invisible SS troops and turning into zombiemen corpses sounds like an issue with the sprites. The death frames in particular suggest that the SS death sprites are pointing at the zombiemen death sprites." - I had a similar thought, which is another reason I thought maybe a mod may be causing it... remember, it's not happening when I play through it, nor did it happen in previous playthroughs others posted to youtube... but then I may also just be too new to level making, to realise that that in and of itself is not a good indicator of anything.... I couldn't really come to any other conclusion as to where the Zombieman deathframe was being referenced from... and figured it may have been a function from a previous mod that had been played. I do know he was playing RAMP 2023 recently... which seems pretty intensive with it's crazy and awesome looking maps. I'm a tad tired, so I hope that wasn't TOO rambling. Thanks for taking the time to reply, once again Stabbey! EDIT: I hope that doesn't come across as rude! I'm tired and can feel your exasperation... I know you are one of the many members who are both extremely knowledgable and helpful, so totally understand the exasperation when it comes to things at times! I don't know if this reply came across as rude in anyway, but wanted to clarify that I'm not intending to be... just wanted to reassure you that I *am* actively trying to figure things out before being a pain in the arse and asking questions that may have been answered at some point in the past! Or that might require more info than I have provided! Edited February 28, 2024 by Makros_the_Black 1 Quote Share this post Link to post
Shepardus Posted February 28, 2024 Looks like Sockey was using the BFG Edition IWAD. That has a different title pic and replaces the SS sprites, along with other Nazi references. 2 Quote Share this post Link to post
Makros_the_Black Posted February 28, 2024 (edited) 3 hours ago, Shepardus said: Looks like Sockey was using the BFG Edition IWAD. That has a different title pic and replaces the SS sprites, along with other Nazi references. Oh thank you Shepardus. My hunch was right then. That title screen honestly was the biggest reason for my hunch! Appreciate it my friend! EDIT: I'll let him know... that was really messing with what was actually a pretty good run! Edited February 28, 2024 by Makros_the_Black 0 Quote Share this post Link to post
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