I'm building a collection of small maps as a PK3, which is all good so far.
However, a certain map just won't load...
To explain - I have a PK3-format folder, and dropping the root onto GZDoom will load the data as expected. My MAPINFO correctly defines the maps for each level like so:
The maps are stored in the /maps namespace, are named (sequentially) "map01","map02" etc.
And dropping the folder on GZDoom will load and run as expected. However, on reaching map11 spot, I get a "cannot load map11" message in the GZ console. The map lumps, compared with similar WADs, are the same, and - even more strangely - dropping the WAD file directly on GZDoom results in the map running normally - so it's not corrupt.
I'm kind of at a loss now to figure out WTF is going on, so any ideas gratefully received.
Question
smeghammer
Soooooo.....
I'm building a collection of small maps as a PK3, which is all good so far.
However, a certain map just won't load...
To explain - I have a PK3-format folder, and dropping the root onto GZDoom will load the data as expected. My MAPINFO correctly defines the maps for each level like so:
map MAPXX "map name" { levelnum=6 next="MAPX+1" sky1 = "SNSSKY06" music = "D_IN_CIT" }
etc.
where 'xx' is 01, 02, ... 11, 12, etc.
The maps are stored in the /maps namespace, are named (sequentially) "map01","map02" etc.
And dropping the folder on GZDoom will load and run as expected. However, on reaching map11 spot, I get a "cannot load map11" message in the GZ console. The map lumps, compared with similar WADs, are the same, and - even more strangely - dropping the WAD file directly on GZDoom results in the map running normally - so it's not corrupt.
I'm kind of at a loss now to figure out WTF is going on, so any ideas gratefully received.
Please see https://github.com/smeghammer/snippet_megawad and look at the /root folder for details.
Edited by smeghammerShare this post
Link to post
5 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.