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An atmospheric doom wad is certainly interesting. It is very short, the fights are okish and the ending is very odd. But I would lie if I said I did not enjoy it. People should do more layed back atmospheric wads like this.

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Wow, this was fantastic! The atmosphere was really good, especially the choice to have no music on the first map, which makes it stand out more when there is some. I would love to play through more of something like this.
 

 

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That was simple, but surprisingly effective! It's not exactly going to make anyone's skin crawl but the seemingly bland monster placement really complements the atmosphere. It does rather touch on that old horror trope in a surprising way.

 

 

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I love liminal spaces, so a mashup of the Pool Rooms and Doom (Pool Dooms?) was just up my alley. Gameplay flow, enemy placement and map design was all good stuff. And the music really added to the atmosphere. Map titles made me laugh too. "More tiles?!"

 

I'd love to see more stuff like this. Backroooms but Doom. Cool concept that works surprisingly well.

 

Found one tiny HOM texture, seen below.

 

Spoiler

Screenshot_Doom_20240301_153442.png.e0f33f20cfe7ae68a9c7ae43a9b79ae8.png

 

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  • 3 weeks later...

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